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#include <d_a_horse.h>
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enum | daHorse_ERFLG0 {
ERFLG0_UNK_1 = 0x1
, ERFLG0_MOVE_ACCEPT = 0x10
, ERFLG0_RIDE_RUN_FLG = 0x80
, ERFLG0_CUT_TURN_CANCEL = 0x100
,
ERFLG0_UNK_18 = 0x18
} |
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enum | daHorse_RFLG0 { RFLG0_ENEMY_SEARCH = 2
, RFLG0_LASH_DASH_START = 8
, RFLG0_TURN_STAND = 0x10
, RFLG0_TURN_STAND_CAMERA = 0x40
} |
|
enum | daHorse_FLG0 {
FLG0_RODEO_LEFT = 0x20
, FLG0_RIDE_START_FLG = 0x40
, FLG0_NO_DRAW_WAIT = 0x80
, FLG0_PLAYER_BACK_RIDE_LASH = 0x10000
,
FLG0_UNK_400000 = 0x400000
, FLG0_TURN_CANCEL_KEEP = 0x20000000
, FLG0_RODEO_MODE = 0x80000000
} |
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fopAc_ac_c * | getZeldaActor () |
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void | cancelOriginalDemo () |
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void | onDemoJumpDistance (f32, f32) |
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void | changeDemoPos0 (cXyz const *) |
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void | setHorsePosAndAngle (cXyz const *, s16) |
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void | coHitCallbackBoarJump (fopAc_ac_c *) |
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void | coHitCallbackBoarHit (fopAc_ac_c *, dCcD_GObjInf *) |
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void | coHitCallbackCowHit (fopAc_ac_c *) |
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void | modelCallBack (int) |
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void | createHeap () |
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void | checkEnding () |
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void | create () |
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void | setBasAnime (int) |
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void | resetBasAnime () |
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void | setDoubleAnime (f32, f32, f32, u16, u16, f32) |
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void | setSingleAnime (u16, f32, f32, s16, f32, int) |
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void | animePlay () |
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void | checkDemoAction () |
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void | setStickRodeoMove () |
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void | setStickCallMove () |
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void | setDemoMoveData (u32 *, cXyz const *) |
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void | setDemoData () |
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void | acceptPlayerRide () |
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void | setStickData () |
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void | setTurnStartVibration () |
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void | setTurnVibration () |
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void | setMoveAnime (f32) |
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void | checkHorseNoMove (int) |
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void | checkTurnPlayerState () |
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void | setSpeedAndAngle () |
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void | checkWaitTurn () const |
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void | setRoomInfo (int) |
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void | setBodyPart () |
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void | setMatrix () |
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void | setDashEffect (u32 *) |
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void | setEffect () |
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void | setCollision () |
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void | autoGroundHit () |
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void | setTailAngle () |
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void | setNeckAngle () |
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void | copyFootMatrix () |
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void | setFootMatrix () |
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void | setLegAngle (f32, int, int, s16 *) |
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void | footBgCheck () |
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void | setReinPosMoveInit (int) |
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void | copyReinPos () |
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void | setReinPosHandSubstance (int) |
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void | setReinPosNormalSubstance () |
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void | bgCheck () |
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void | checkSpecialWallHitSubstance (cXyz const &) const |
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void | setServiceWaitTimer () |
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void | checkServiceWaitAnime () |
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void | checkTurnInput () |
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void | checkTgHitTurn () |
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void | checkTurnAfterFastMove (f32) |
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void | setNeckAnimeMorf () |
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void | setNeckAnime (u16, f32, f32, s16) |
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void | resetNeckAnime () |
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void | setLashCnt () |
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void | setTalkModeWolf () |
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void | setBoarHit (fopAc_ac_c *, int) |
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void | savePos () |
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void | callHorseSubstance (cXyz const *) |
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void | setHorsePosAndAngleSubstance (cXyz const *, s16) |
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void | checkPlayerHeavy () |
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void | setTgCoGrp (u32, u32) |
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void | onRideFlgSubstance () |
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void | offRideFlgSubstance () |
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void | procWaitInit () |
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void | procWait () |
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void | procMoveInit () |
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void | procMove () |
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void | procStopInit () |
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void | procStop () |
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void | procTurnInit (int) |
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void | procTurn () |
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void | procJumpInit (int) |
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void | procJump () |
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void | procLandInit (f32, int) |
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void | procLand () |
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void | procLargeDamageInit () |
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void | procLargeDamage () |
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void | procToolDemoInit () |
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void | procToolDemo () |
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void | searchSceneChangeArea (fopAc_ac_c *) |
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void | execute () |
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void | draw () |
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| ~daHorse_c () |
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| daHorse_c () |
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void | getLashDashStart () const |
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bool | checkNoBombProc () const |
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bool | checkResetStateFlg0 (daHorse_RFLG0 flag) const |
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bool | checkEndResetStateFlg0 (daHorse_ERFLG0 flag) const |
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u32 | checkStateFlg0 (daHorse_FLG0 flag) const |
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f32 | getNormalMaxSpeedF () |
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f32 | getLashMaxSpeedF () |
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void | changeDemoMoveAngle (s16 angle) |
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void | setDemoStickR (f32 stick) |
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void | changeDemoMode (u32 param_0, int param_1) |
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void | changeOriginalDemo () |
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void | i_setHorsePosAndAngle (cXyz const *i_pos, s16 i_angle) |
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void | onRideFlg () |
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void | offRideFlg () |
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void | onStateFlg0 (daHorse_FLG0 flag) |
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void | offStateFlg0 (daHorse_FLG0 flag) |
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void | onEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
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void | offEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
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void | offNoDrawWait () |
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bool | checkSpecialWallHit (const cXyz ¶m_0) |
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MtxP | getSaddleMtx () |
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MtxP | getRootMtx () |
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f32 | getAnmFrameMax (int i_idx) const |
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f32 | getAnmFrame (int i_idx) const |
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s16 | getAimNeckAngleY () const |
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f32 | getMorfFrame () const |
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f32 | getBlendRate () |
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u16 | getAnmIdx (int i_idx) const |
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int | callHorse (const cXyz *param_0) |
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daHoZelda_c * | i_getZeldaActor () |
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bool | checkTurnStandCamera () const |
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bool | checkTurnStand () const |
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u32 | checkRodeoMode () const |
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bool | checkCutTurnCancel () const |
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bool | checkTurnCancelKeep () const |
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BOOL | checkRodeoLeft () const |
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BOOL | checkTurn () const |
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BOOL | checkStop () const |
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bool | checkJump () const |
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bool | checkWait () const |
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bool | checkLand () const |
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bool | checkGetOff () const |
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bool | checkEnemySearch () |
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bool | checkOriginalDemo () const |
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s16 | checkCowHit () const |
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s16 | getCowHitAngle () const |
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u8 | getRodeoPointCnt () const |
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void | onTagJump (f32 param_0, f32 param_1, f32 param_2) |
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void | onMoveAccept () |
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void | onPlayerLash () |
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void | offPlayerBackRideLash () |
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void | onRodeoMode () |
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void | onRideStartFlg () |
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void | onRideRunFlg () |
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void | onPlayerBackRideLash () |
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void | onCutTurnCancel () |
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void | offCutTurnCancel () |
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void | onTurnCancelKeep () |
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void | offTurnCancelKeep () |
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BOOL | checkTurnCancelFrame () const |
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BOOL | checkStopCancelFrame () const |
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void | initHorseMtx () |
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void | offRodeoMode () |
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void | setSpeedF (f32 i_speed) |
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void | setWalkSpeedF () |
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MtxP | getLeftStirrupMtx () |
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MtxP | getRightStirrupMtx () |
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void | calcWeightEnvMtx () |
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void | setReinPosNormal () |
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void | setReinPosHand (int param_0) |
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u32 | getShadowID () const |
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| fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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◆ daHorse_ERFLG0
Enumerator |
---|
ERFLG0_UNK_1 | |
ERFLG0_MOVE_ACCEPT | |
ERFLG0_RIDE_RUN_FLG | |
ERFLG0_CUT_TURN_CANCEL | |
ERFLG0_UNK_18 | |
◆ daHorse_FLG0
Enumerator |
---|
FLG0_RODEO_LEFT | |
FLG0_RIDE_START_FLG | |
FLG0_NO_DRAW_WAIT | |
FLG0_PLAYER_BACK_RIDE_LASH | |
FLG0_UNK_400000 | |
FLG0_TURN_CANCEL_KEEP | |
FLG0_RODEO_MODE | |
◆ daHorse_RFLG0
Enumerator |
---|
RFLG0_ENEMY_SEARCH | |
RFLG0_LASH_DASH_START | |
RFLG0_TURN_STAND | |
RFLG0_TURN_STAND_CAMERA | |
◆ ~daHorse_c()
daHorse_c::~daHorse_c |
( |
| ) |
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◆ daHorse_c()
◆ acceptPlayerRide()
void daHorse_c::acceptPlayerRide |
( |
| ) |
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◆ animePlay()
void daHorse_c::animePlay |
( |
| ) |
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◆ autoGroundHit()
void daHorse_c::autoGroundHit |
( |
| ) |
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◆ bgCheck()
void daHorse_c::bgCheck |
( |
| ) |
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◆ calcWeightEnvMtx()
void daHorse_c::calcWeightEnvMtx |
( |
| ) |
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inline |
◆ callHorse()
◆ callHorseSubstance()
◆ cancelOriginalDemo()
void daHorse_c::cancelOriginalDemo |
( |
| ) |
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inline |
◆ changeDemoMode()
void daHorse_c::changeDemoMode |
( |
u32 |
param_0, |
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int |
param_1 |
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) |
| |
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inline |
◆ changeDemoMoveAngle()
void daHorse_c::changeDemoMoveAngle |
( |
s16 |
angle | ) |
|
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inline |
◆ changeDemoPos0()
◆ changeOriginalDemo()
void daHorse_c::changeOriginalDemo |
( |
| ) |
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inline |
◆ checkCowHit()
s16 daHorse_c::checkCowHit |
( |
| ) |
const |
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inline |
◆ checkCutTurnCancel()
bool daHorse_c::checkCutTurnCancel |
( |
| ) |
const |
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inline |
◆ checkDemoAction()
void daHorse_c::checkDemoAction |
( |
| ) |
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◆ checkEnding()
void daHorse_c::checkEnding |
( |
| ) |
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◆ checkEndResetStateFlg0()
◆ checkEnemySearch()
bool daHorse_c::checkEnemySearch |
( |
| ) |
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inline |
◆ checkGetOff()
bool daHorse_c::checkGetOff |
( |
| ) |
const |
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inline |
◆ checkHorseNoMove()
void daHorse_c::checkHorseNoMove |
( |
int |
param_0 | ) |
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◆ checkJump()
bool daHorse_c::checkJump |
( |
| ) |
const |
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inline |
◆ checkLand()
bool daHorse_c::checkLand |
( |
| ) |
const |
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inline |
◆ checkNoBombProc()
bool daHorse_c::checkNoBombProc |
( |
| ) |
const |
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inline |
◆ checkOriginalDemo()
bool daHorse_c::checkOriginalDemo |
( |
| ) |
const |
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inline |
◆ checkPlayerHeavy()
void daHorse_c::checkPlayerHeavy |
( |
| ) |
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◆ checkResetStateFlg0()
◆ checkRodeoLeft()
BOOL daHorse_c::checkRodeoLeft |
( |
| ) |
const |
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inline |
◆ checkRodeoMode()
u32 daHorse_c::checkRodeoMode |
( |
| ) |
const |
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inline |
◆ checkServiceWaitAnime()
void daHorse_c::checkServiceWaitAnime |
( |
| ) |
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◆ checkSpecialWallHit()
◆ checkSpecialWallHitSubstance()
void daHorse_c::checkSpecialWallHitSubstance |
( |
cXyz const & |
param_0 | ) |
const |
◆ checkStateFlg0()
◆ checkStop()
BOOL daHorse_c::checkStop |
( |
| ) |
const |
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inline |
◆ checkStopCancelFrame()
BOOL daHorse_c::checkStopCancelFrame |
( |
| ) |
const |
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inline |
◆ checkTgHitTurn()
void daHorse_c::checkTgHitTurn |
( |
| ) |
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◆ checkTurn()
BOOL daHorse_c::checkTurn |
( |
| ) |
const |
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inline |
◆ checkTurnAfterFastMove()
void daHorse_c::checkTurnAfterFastMove |
( |
f32 |
param_0 | ) |
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◆ checkTurnCancelFrame()
BOOL daHorse_c::checkTurnCancelFrame |
( |
| ) |
const |
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inline |
◆ checkTurnCancelKeep()
bool daHorse_c::checkTurnCancelKeep |
( |
| ) |
const |
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inline |
◆ checkTurnInput()
void daHorse_c::checkTurnInput |
( |
| ) |
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◆ checkTurnPlayerState()
void daHorse_c::checkTurnPlayerState |
( |
| ) |
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◆ checkTurnStand()
bool daHorse_c::checkTurnStand |
( |
| ) |
const |
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inline |
◆ checkTurnStandCamera()
bool daHorse_c::checkTurnStandCamera |
( |
| ) |
const |
|
inline |
◆ checkWait()
bool daHorse_c::checkWait |
( |
| ) |
const |
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inline |
◆ checkWaitTurn()
void daHorse_c::checkWaitTurn |
( |
| ) |
const |
◆ coHitCallbackBoarHit()
◆ coHitCallbackBoarJump()
◆ coHitCallbackCowHit()
◆ copyFootMatrix()
void daHorse_c::copyFootMatrix |
( |
| ) |
|
◆ copyReinPos()
void daHorse_c::copyReinPos |
( |
| ) |
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◆ create()
void daHorse_c::create |
( |
| ) |
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◆ createHeap()
void daHorse_c::createHeap |
( |
| ) |
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◆ draw()
◆ execute()
void daHorse_c::execute |
( |
| ) |
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◆ footBgCheck()
void daHorse_c::footBgCheck |
( |
| ) |
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◆ getAimNeckAngleY()
s16 daHorse_c::getAimNeckAngleY |
( |
| ) |
const |
|
inline |
◆ getAnmFrame()
f32 daHorse_c::getAnmFrame |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getAnmFrameMax()
f32 daHorse_c::getAnmFrameMax |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getAnmIdx()
u16 daHorse_c::getAnmIdx |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getBlendRate()
f32 daHorse_c::getBlendRate |
( |
| ) |
|
|
inline |
◆ getCowHitAngle()
s16 daHorse_c::getCowHitAngle |
( |
| ) |
const |
|
inline |
◆ getLashDashStart()
void daHorse_c::getLashDashStart |
( |
| ) |
const |
◆ getLashMaxSpeedF()
f32 daHorse_c::getLashMaxSpeedF |
( |
| ) |
|
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inline |
◆ getLeftStirrupMtx()
MtxP daHorse_c::getLeftStirrupMtx |
( |
| ) |
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inline |
◆ getMorfFrame()
f32 daHorse_c::getMorfFrame |
( |
| ) |
const |
|
inline |
◆ getNormalMaxSpeedF()
f32 daHorse_c::getNormalMaxSpeedF |
( |
| ) |
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inline |
◆ getRightStirrupMtx()
MtxP daHorse_c::getRightStirrupMtx |
( |
| ) |
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inline |
◆ getRodeoPointCnt()
u8 daHorse_c::getRodeoPointCnt |
( |
| ) |
const |
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inline |
◆ getRootMtx()
MtxP daHorse_c::getRootMtx |
( |
| ) |
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inline |
◆ getSaddleMtx()
MtxP daHorse_c::getSaddleMtx |
( |
| ) |
|
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inline |
◆ getShadowID()
u32 daHorse_c::getShadowID |
( |
| ) |
const |
|
inline |
◆ getZeldaActor()
◆ i_getZeldaActor()
◆ i_setHorsePosAndAngle()
◆ initHorseMtx()
void daHorse_c::initHorseMtx |
( |
| ) |
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inline |
◆ modelCallBack()
void daHorse_c::modelCallBack |
( |
int |
param_0 | ) |
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◆ offCutTurnCancel()
void daHorse_c::offCutTurnCancel |
( |
| ) |
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inline |
◆ offEndResetStateFlg0()
◆ offNoDrawWait()
void daHorse_c::offNoDrawWait |
( |
| ) |
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inline |
◆ offPlayerBackRideLash()
void daHorse_c::offPlayerBackRideLash |
( |
| ) |
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inline |
◆ offRideFlg()
void daHorse_c::offRideFlg |
( |
| ) |
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inline |
◆ offRideFlgSubstance()
void daHorse_c::offRideFlgSubstance |
( |
| ) |
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◆ offRodeoMode()
void daHorse_c::offRodeoMode |
( |
| ) |
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inline |
◆ offStateFlg0()
◆ offTurnCancelKeep()
void daHorse_c::offTurnCancelKeep |
( |
| ) |
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inline |
◆ onCutTurnCancel()
void daHorse_c::onCutTurnCancel |
( |
| ) |
|
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inline |
◆ onDemoJumpDistance()
void daHorse_c::onDemoJumpDistance |
( |
f32 |
param_0, |
|
|
f32 |
param_1 |
|
) |
| |
◆ onEndResetStateFlg0()
◆ onMoveAccept()
void daHorse_c::onMoveAccept |
( |
| ) |
|
|
inline |
◆ onPlayerBackRideLash()
void daHorse_c::onPlayerBackRideLash |
( |
| ) |
|
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inline |
◆ onPlayerLash()
void daHorse_c::onPlayerLash |
( |
| ) |
|
|
inline |
◆ onRideFlg()
void daHorse_c::onRideFlg |
( |
| ) |
|
|
inline |
◆ onRideFlgSubstance()
void daHorse_c::onRideFlgSubstance |
( |
| ) |
|
◆ onRideRunFlg()
void daHorse_c::onRideRunFlg |
( |
| ) |
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|
inline |
◆ onRideStartFlg()
void daHorse_c::onRideStartFlg |
( |
| ) |
|
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inline |
◆ onRodeoMode()
void daHorse_c::onRodeoMode |
( |
| ) |
|
|
inline |
◆ onStateFlg0()
◆ onTagJump()
void daHorse_c::onTagJump |
( |
f32 |
param_0, |
|
|
f32 |
param_1, |
|
|
f32 |
param_2 |
|
) |
| |
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inline |
◆ onTurnCancelKeep()
void daHorse_c::onTurnCancelKeep |
( |
| ) |
|
|
inline |
◆ procJump()
void daHorse_c::procJump |
( |
| ) |
|
◆ procJumpInit()
void daHorse_c::procJumpInit |
( |
int |
param_0 | ) |
|
◆ procLand()
void daHorse_c::procLand |
( |
| ) |
|
◆ procLandInit()
void daHorse_c::procLandInit |
( |
f32 |
param_0, |
|
|
int |
param_1 |
|
) |
| |
◆ procLargeDamage()
void daHorse_c::procLargeDamage |
( |
| ) |
|
◆ procLargeDamageInit()
void daHorse_c::procLargeDamageInit |
( |
| ) |
|
◆ procMove()
void daHorse_c::procMove |
( |
| ) |
|
◆ procMoveInit()
void daHorse_c::procMoveInit |
( |
| ) |
|
◆ procStop()
void daHorse_c::procStop |
( |
| ) |
|
◆ procStopInit()
void daHorse_c::procStopInit |
( |
| ) |
|
◆ procToolDemo()
void daHorse_c::procToolDemo |
( |
| ) |
|
◆ procToolDemoInit()
void daHorse_c::procToolDemoInit |
( |
| ) |
|
◆ procTurn()
void daHorse_c::procTurn |
( |
| ) |
|
◆ procTurnInit()
void daHorse_c::procTurnInit |
( |
int |
param_0 | ) |
|
◆ procWait()
void daHorse_c::procWait |
( |
| ) |
|
◆ procWaitInit()
void daHorse_c::procWaitInit |
( |
| ) |
|
◆ resetBasAnime()
void daHorse_c::resetBasAnime |
( |
| ) |
|
◆ resetNeckAnime()
void daHorse_c::resetNeckAnime |
( |
| ) |
|
◆ savePos()
void daHorse_c::savePos |
( |
| ) |
|
◆ searchSceneChangeArea()
◆ setBasAnime()
void daHorse_c::setBasAnime |
( |
int |
param_0 | ) |
|
◆ setBoarHit()
◆ setBodyPart()
void daHorse_c::setBodyPart |
( |
| ) |
|
◆ setCollision()
void daHorse_c::setCollision |
( |
| ) |
|
◆ setDashEffect()
void daHorse_c::setDashEffect |
( |
u32 * |
param_0 | ) |
|
◆ setDemoData()
void daHorse_c::setDemoData |
( |
| ) |
|
◆ setDemoMoveData()
◆ setDemoStickR()
void daHorse_c::setDemoStickR |
( |
f32 |
stick | ) |
|
|
inline |
◆ setDoubleAnime()
void daHorse_c::setDoubleAnime |
( |
f32 |
param_0, |
|
|
f32 |
param_1, |
|
|
f32 |
param_2, |
|
|
u16 |
param_3, |
|
|
u16 |
param_4, |
|
|
f32 |
param_5 |
|
) |
| |
◆ setEffect()
void daHorse_c::setEffect |
( |
| ) |
|
◆ setFootMatrix()
void daHorse_c::setFootMatrix |
( |
| ) |
|
◆ setHorsePosAndAngle()
◆ setHorsePosAndAngleSubstance()
void daHorse_c::setHorsePosAndAngleSubstance |
( |
cXyz const * |
param_0, |
|
|
s16 |
param_1 |
|
) |
| |
◆ setLashCnt()
void daHorse_c::setLashCnt |
( |
| ) |
|
◆ setLegAngle()
void daHorse_c::setLegAngle |
( |
f32 |
param_0, |
|
|
int |
param_1, |
|
|
int |
param_2, |
|
|
s16 * |
param_3 |
|
) |
| |
◆ setMatrix()
void daHorse_c::setMatrix |
( |
| ) |
|
◆ setMoveAnime()
void daHorse_c::setMoveAnime |
( |
f32 |
param_0 | ) |
|
◆ setNeckAngle()
void daHorse_c::setNeckAngle |
( |
| ) |
|
◆ setNeckAnime()
void daHorse_c::setNeckAnime |
( |
u16 |
param_0, |
|
|
f32 |
param_1, |
|
|
f32 |
param_2, |
|
|
s16 |
param_3 |
|
) |
| |
◆ setNeckAnimeMorf()
void daHorse_c::setNeckAnimeMorf |
( |
| ) |
|
◆ setReinPosHand()
void daHorse_c::setReinPosHand |
( |
int |
param_0 | ) |
|
|
inline |
◆ setReinPosHandSubstance()
void daHorse_c::setReinPosHandSubstance |
( |
int |
param_0 | ) |
|
◆ setReinPosMoveInit()
void daHorse_c::setReinPosMoveInit |
( |
int |
param_0 | ) |
|
◆ setReinPosNormal()
void daHorse_c::setReinPosNormal |
( |
| ) |
|
|
inline |
◆ setReinPosNormalSubstance()
void daHorse_c::setReinPosNormalSubstance |
( |
| ) |
|
◆ setRoomInfo()
void daHorse_c::setRoomInfo |
( |
int |
param_0 | ) |
|
◆ setServiceWaitTimer()
void daHorse_c::setServiceWaitTimer |
( |
| ) |
|
◆ setSingleAnime()
void daHorse_c::setSingleAnime |
( |
u16 |
param_0, |
|
|
f32 |
param_1, |
|
|
f32 |
param_2, |
|
|
s16 |
param_3, |
|
|
f32 |
param_4, |
|
|
int |
param_5 |
|
) |
| |
◆ setSpeedAndAngle()
void daHorse_c::setSpeedAndAngle |
( |
| ) |
|
◆ setSpeedF()
void daHorse_c::setSpeedF |
( |
f32 |
i_speed | ) |
|
|
inline |
◆ setStickCallMove()
void daHorse_c::setStickCallMove |
( |
| ) |
|
◆ setStickData()
void daHorse_c::setStickData |
( |
| ) |
|
◆ setStickRodeoMove()
void daHorse_c::setStickRodeoMove |
( |
| ) |
|
◆ setTailAngle()
void daHorse_c::setTailAngle |
( |
| ) |
|
◆ setTalkModeWolf()
void daHorse_c::setTalkModeWolf |
( |
| ) |
|
◆ setTgCoGrp()
void daHorse_c::setTgCoGrp |
( |
u32 |
param_0, |
|
|
u32 |
param_1 |
|
) |
| |
◆ setTurnStartVibration()
void daHorse_c::setTurnStartVibration |
( |
| ) |
|
◆ setTurnVibration()
void daHorse_c::setTurnVibration |
( |
| ) |
|
◆ setWalkSpeedF()
void daHorse_c::setWalkSpeedF |
( |
| ) |
|
|
inline |
◆ field_0x10a4
◆ field_0x1140
u8 daHorse_c::field_0x1140[0x10] |
◆ field_0x1150
◆ field_0x11c8
u8 daHorse_c::field_0x11c8[0x40] |
◆ field_0x1208
◆ field_0x125c
u8 daHorse_c::field_0x125c[0xC8] |
◆ field_0x16b4
u8 daHorse_c::field_0x16b4 |
◆ field_0x16b5
u8 daHorse_c::field_0x16b5[3] |
◆ field_0x16b8
u8 daHorse_c::field_0x16b8 |
◆ field_0x16b9
u8 daHorse_c::field_0x16b9[2] |
◆ field_0x16bc
u8 daHorse_c::field_0x16bc |
◆ field_0x16bd
u8 daHorse_c::field_0x16bd[0x16C4 - 0x16BD] |
◆ field_0x16ca
u8 daHorse_c::field_0x16ca[0x16F2 - 0x16CA] |
◆ field_0x16f4
u8 daHorse_c::field_0x16f4[0x8] |
◆ field_0x16fe
u8 daHorse_c::field_0x16fe[4] |
◆ field_0x1702
s16 daHorse_c::field_0x1702 |
◆ field_0x1704
u8 daHorse_c::field_0x1704[2] |
◆ field_0x170a
u8 daHorse_c::field_0x170a[0x171A - 0x170A] |
◆ field_0x171a
s16 daHorse_c::field_0x171a |
◆ field_0x171c
u8 daHorse_c::field_0x171c[0x1720 - 0x171C] |
◆ field_0x1720
s16 daHorse_c::field_0x1720 |
◆ field_0x1722
u8 daHorse_c::field_0x1722[0x1728 - 0x1722] |
◆ field_0x1728
int daHorse_c::field_0x1728 |
◆ field_0x172c
u8 daHorse_c::field_0x172c[0x1734 - 0x172C] |
◆ field_0x1738
u8 daHorse_c::field_0x1738[0x1740 - 0x1738] |
◆ field_0x1740
u32 daHorse_c::field_0x1740 |
◆ field_0x1754
u8 daHorse_c::field_0x1754[0x1764 - 0x1754] |
◆ field_0x1764
f32 daHorse_c::field_0x1764 |
◆ field_0x1768
f32 daHorse_c::field_0x1768 |
◆ field_0x176c
f32 daHorse_c::field_0x176c |
◆ field_0x1770
f32 daHorse_c::field_0x1770 |
◆ field_0x1774
u8 daHorse_c::field_0x1774[0x177C - 0x1774] |
◆ field_0x177C
f32 daHorse_c::field_0x177C |
◆ field_0x1780
u8 daHorse_c::field_0x1780[0x1788 - 0x1780] |
◆ field_0x1794
u8 daHorse_c::field_0x1794[0x30] |
◆ field_0x17d0
u8 daHorse_c::field_0x17d0[0x18A4 - 0x17D0] |
◆ field_0x568
u8 daHorse_c::field_0x568[8] |
◆ field_0x570
◆ field_0x574
void* daHorse_c::field_0x574 |
◆ field_0x578
◆ field_0x58c
int daHorse_c::field_0x58c |
◆ field_0x590
u8 daHorse_c::field_0x590[4] |
◆ field_0x594
◆ field_0x5ac
void* daHorse_c::field_0x5ac |
◆ field_0x5b0
◆ field_0x5f8
u8 daHorse_c::field_0x5f8[4] |
◆ field_0x5fc
◆ field_0x6bc
◆ field_0x894
◆ field_0x8d0
◆ field_0x940
◆ field_0xcf4
◆ field_0xe30
◆ field_0xf6c
◆ m_callLimitDistance2
◆ m_footJointTable
Initial value:= {
0x00, 0x03, 0x00, 0x07, 0x00, 0x1B, 0x00, 0x1F,
}
◆ mAimNeckAngleY
s16 daHorse_c::mAimNeckAngleY |
◆ mAnmIdx
u16 daHorse_c::mAnmIdx[3] |
◆ mCowHit
◆ mCowHitAngle
s16 daHorse_c::mCowHitAngle |
◆ mDemoMoveAngle
s16 daHorse_c::mDemoMoveAngle |
◆ mDemoPos0
cXyz daHorse_c::mDemoPos0 |
◆ mDemoStickR
f32 daHorse_c::mDemoStickR |
◆ mEndResetStateFlg0
u32 daHorse_c::mEndResetStateFlg0 |
◆ mFootData
◆ mLashMaxSpeedF
f32 daHorse_c::mLashMaxSpeedF |
◆ mMorfFrame
f32 daHorse_c::mMorfFrame |
◆ mNormalMaxSpeedF
f32 daHorse_c::mNormalMaxSpeedF |
◆ mpCallHorseFn
◆ mpCheckSpecialWallHitFn
bool(daHorse_c::* daHorse_c::mpCheckSpecialWallHitFn) (const cXyz &) |
◆ mpOffRideFlgFn
void(daHorse_c::* daHorse_c::mpOffRideFlgFn) () |
◆ mpOnRideFlgFn
void(daHorse_c::* daHorse_c::mpOnRideFlgFn) () |
◆ mpProcFn
int(daHorse_c::* daHorse_c::mpProcFn) () |
◆ mpSetHorsePosAngleFn
◆ mpSetReinPosHandFn
void(daHorse_c::* daHorse_c::mpSetReinPosHandFn) (int) |
◆ mpSetReinPosNormalFn
void(daHorse_c::* daHorse_c::mpSetReinPosNormalFn) () |
◆ mResetStateFlg0
u32 daHorse_c::mResetStateFlg0 |
◆ mRodeoPointCnt
u8 daHorse_c::mRodeoPointCnt |
◆ mShadowID
◆ mStateFlg0
u32 daHorse_c::mStateFlg0 |
◆ mZeldaActorKeep
The documentation for this class was generated from the following files: