Epona.
More...
#include <d_a_horse.h>
|
enum | daHorse_ERFLG0 {
ERFLG0_UNK_1 = 0x1
, ERFLG0_UNK_2 = 0x2
, ERFLG0_UNK_4 = 0x4
, ERFLG0_UNK_8 = 0x8
,
ERFLG0_MOVE_ACCEPT = 0x10
, ERFLG0_UNK_20 = 0x20
, ERFLG0_UNK_40 = 0x40
, ERFLG0_RIDE_RUN_FLG = 0x80
,
ERFLG0_CUT_TURN_CANCEL = 0x100
, ERFLG0_UNK_200 = 0x200
, ERFLG0_UNK_400 = 0x400
, ERFLG0_UNK_800 = 0x800
,
ERFLG0_UNK_18 = 0x18
} |
|
enum | daHorse_RFLG0 {
RFLG0_UNK_1 = 1
, RFLG0_ENEMY_SEARCH = 2
, RFLG0_UNK_4 = 4
, RFLG0_LASH_DASH_START = 8
,
RFLG0_TURN_STAND = 0x10
, RFLG0_UNK_20 = 0x20
, RFLG0_TURN_STAND_CAMERA = 0x40
, RFLG0_UNK_80 = 0x80
,
RFLG0_UNK_100 = 0x100
, RFLG0_UNK_200 = 0x200
} |
|
enum | daHorse_FLG0 {
FLG0_UNK_1 = 0x1
, FLG0_UNK_2 = 0x2
, FLG0_UNK_4 = 0x4
, FLG0_UNK_8 = 0x8
,
FLG0_UNK_10 = 0x10
, FLG0_RODEO_LEFT = 0x20
, FLG0_RIDE_START_FLG = 0x40
, FLG0_NO_DRAW_WAIT = 0x80
,
FLG0_UNK_100 = 0x100
, FLG0_UNK_200 = 0x200
, FLG0_UNK_400 = 0x400
, FLG0_UNK_800 = 0x800
,
FLG0_UNK_1000 = 0x1000
, FLG0_UNK_2000 = 0x2000
, FLG0_UNK_4000 = 0x4000
, FLG0_UNK_8000 = 0x8000
,
FLG0_PLAYER_BACK_RIDE_LASH = 0x10000
, FLG0_UNK_20000 = 0x20000
, FLG0_UNK_40000 = 0x40000
, FLG0_UNK_80000 = 0x80000
,
FLG0_UNK_100000 = 0x100000
, FLG0_UNK_200000 = 0x200000
, FLG0_UNK_400000 = 0x400000
, FLG0_UNK_2000000 = 0x2000000
,
FLG0_UNK_4000000 = 0x4000000
, FLG0_CALL_HORSE = 0x8000000
, FLG0_UNK_10000000 = 0x10000000
, FLG0_TURN_CANCEL_KEEP = 0x20000000
,
FLG0_UNK_40000000 = 0x40000000
, FLG0_RODEO_MODE = 0x80000000
} |
|
enum | daHorse_DEMOMODE { DEMO_LAST_e = 0x11
, DEMO_NEW_ANM0_e = 0x200
} |
|
enum | daHorse_PROC {
PROC_WAIT_e
, PROC_MOVE_e
, PROC_STOP_e
, PROC_TURN_e
,
PROC_JUMP_e
, PROC_LAND_e
, PROC_LARGE_DAMAGE_e
, PROC_TOOL_DEMO_e
,
PROC_NONE_e = 8
} |
|
|
fopAc_ac_c * | getZeldaActor () |
|
void | cancelOriginalDemo () |
|
void | onDemoJumpDistance (f32, f32) |
|
void | changeDemoPos0 (cXyz const *) |
|
void | setHorsePosAndAngle (cXyz const *, s16) |
|
void | coHitCallbackBoarJump (fopAc_ac_c *) |
|
void | coHitCallbackBoarHit (fopAc_ac_c *, dCcD_GObjInf *) |
|
void | coHitCallbackCowHit (fopAc_ac_c *) |
|
int | modelCallBack (int) |
|
int | createHeap () |
|
int | create () |
|
void | setBasAnime (int) |
|
void | resetBasAnime () |
|
int | setDoubleAnime (f32, f32, f32, u16, u16, f32) |
|
int | setSingleAnime (u16, f32, f32, s16, f32, int) |
|
void | animePlay () |
|
int | checkDemoAction () |
|
void | setStickRodeoMove () |
|
void | setStickCallMove () |
|
void | setDemoMoveData (u32 *, cXyz const *) |
|
void | setDemoData () |
|
void | acceptPlayerRide () |
|
void | setStickData () |
|
void | setTurnStartVibration () |
|
void | setTurnVibration () |
|
void | setMoveAnime (f32) |
|
int | checkHorseNoMove (int) |
|
BOOL | checkTurnPlayerState () |
|
int | setSpeedAndAngle () |
|
BOOL | checkWaitTurn () const |
|
void | setRoomInfo (int) |
|
void | setBodyPart () |
|
void | setMatrix () |
|
void | setDashEffect (u32 *) |
|
void | setEffect () |
|
void | setCollision () |
|
void | autoGroundHit () |
|
void | setTailAngle () |
|
void | setNeckAngle () |
|
void | copyFootMatrix () |
|
int | setFootMatrix () |
|
int | setLegAngle (f32, int, int, s16 *) |
|
void | footBgCheck () |
|
void | setReinPosMoveInit (int) |
|
void | copyReinPos () |
|
void | setReinPosHandSubstance (int) |
|
void | setReinPosNormalSubstance () |
|
void | bgCheck () |
|
bool | checkSpecialWallHitSubstance (cXyz const &) const |
|
void | setServiceWaitTimer () |
|
BOOL | checkServiceWaitAnime () |
|
BOOL | checkTurnInput () |
|
BOOL | checkTgHitTurn () |
|
BOOL | checkTurnAfterFastMove (f32) |
|
void | setNeckAnimeMorf () |
|
void | setNeckAnime (u16, f32, f32, s16) |
|
void | resetNeckAnime () |
|
void | setLashCnt () |
|
void | setTalkModeWolf () |
|
void | setBoarHit (fopAc_ac_c *, int) |
|
void | savePos () |
|
int | callHorseSubstance (cXyz const *) |
|
int | setHorsePosAndAngleSubstance (cXyz const *, s16) |
|
BOOL | checkPlayerHeavy () |
|
void | setTgCoGrp (u32, u32) |
|
void | onRideFlgSubstance () |
|
void | offRideFlgSubstance () |
|
int | procWaitInit () |
|
int | procWait () |
|
int | procMoveInit () |
|
int | procMove () |
|
int | procStopInit () |
|
int | procStop () |
|
int | procTurnInit (int) |
|
int | procTurn () |
|
int | procJumpInit (int) |
|
int | procJump () |
|
int | procLandInit (f32, int) |
|
int | procLand () |
|
int | procLargeDamageInit () |
|
int | procLargeDamage () |
|
int | procToolDemoInit () |
|
int | procToolDemo () |
|
void | searchSceneChangeArea (fopAc_ac_c *) |
|
int | execute () |
|
int | draw () |
|
| ~daHorse_c () |
|
void | getLashDashStart () const |
|
bool | checkNoBombProc () const |
|
bool | checkResetStateFlg0 (daHorse_RFLG0 flag) const |
|
bool | checkEndResetStateFlg0 (daHorse_ERFLG0 flag) const |
|
u32 | checkStateFlg0 (daHorse_FLG0 flag) const |
|
f32 | getNormalMaxSpeedF () |
|
f32 | getLashMaxSpeedF () |
|
void | changeDemoMoveAngle (s16 angle) |
|
void | setDemoStickR (f32 stick) |
|
void | changeDemoMode (u32 param_0, int param_1) |
|
void | changeOriginalDemo () |
|
void | i_setHorsePosAndAngle (cXyz const *i_pos, s16 i_angle) |
|
void | onRideFlg () |
|
void | offRideFlg () |
|
void | onStateFlg0 (daHorse_FLG0 flag) |
|
void | offStateFlg0 (daHorse_FLG0 flag) |
|
void | onEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
|
void | offEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
|
void | onResetStateFlg0 (daHorse_RFLG0 i_flag) |
|
void | offNoDrawWait () |
|
bool | checkSpecialWallHit (const cXyz ¶m_0) |
|
MtxP | getSaddleMtx () |
|
MtxP | getRootMtx () |
|
f32 | getAnmFrameMax (int i_idx) const |
|
f32 | getAnmFrame (int i_idx) const |
|
s16 | getAimNeckAngleY () const |
|
f32 | getMorfFrame () const |
|
f32 | getBlendRate () |
|
u16 | getAnmIdx (int i_idx) const |
|
int | callHorse (const cXyz *param_0) |
|
daHoZelda_c * | i_getZeldaActor () |
|
bool | checkTurnStandCamera () const |
|
bool | checkTurnStand () const |
|
u32 | checkRodeoMode () const |
|
bool | checkCutTurnCancel () const |
|
bool | checkTurnCancelKeep () const |
|
BOOL | checkRodeoLeft () const |
|
BOOL | checkTurn () const |
|
BOOL | checkStop () const |
|
bool | checkJump () const |
|
bool | checkWait () const |
|
bool | checkLand () const |
|
bool | checkGetOff () const |
|
bool | checkEnemySearch () |
|
bool | checkOriginalDemo () const |
|
bool | checkHorseDemoMode () |
|
s16 | checkCowHit () const |
|
s16 | getCowHitAngle () const |
|
u8 | getRodeoPointCnt () const |
|
void | onTagJump (f32 param_0, f32 param_1, f32 param_2) |
|
void | onMoveAccept () |
|
void | onPlayerLash () |
|
void | offPlayerBackRideLash () |
|
void | onRodeoMode () |
|
void | onRideStartFlg () |
|
void | onRideRunFlg () |
|
void | onPlayerBackRideLash () |
|
void | onCutTurnCancel () |
|
void | offCutTurnCancel () |
|
void | onTurnCancelKeep () |
|
void | offTurnCancelKeep () |
|
BOOL | checkTurnCancelFrame () const |
|
BOOL | checkStopCancelFrame () const |
|
void | initHorseMtx () |
|
void | offRodeoMode () |
|
void | setSpeedF (f32 i_speed) |
|
void | setWalkSpeedF () |
|
MtxP | getLeftStirrupMtx () |
|
MtxP | getRightStirrupMtx () |
|
void | calcWeightEnvMtx () |
|
void | setReinPosNormal () |
|
void | setReinPosHand (int param_0) |
|
u32 | getShadowID () const |
|
bool | checkInputOnR () const |
|
| fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
| fopAc_ac_c () |
|
| ~fopAc_ac_c () |
|
◆ daHorse_DEMOMODE
Enumerator |
---|
DEMO_LAST_e | |
DEMO_NEW_ANM0_e | |
◆ daHorse_ERFLG0
Enumerator |
---|
ERFLG0_UNK_1 | |
ERFLG0_UNK_2 | |
ERFLG0_UNK_4 | |
ERFLG0_UNK_8 | |
ERFLG0_MOVE_ACCEPT | |
ERFLG0_UNK_20 | |
ERFLG0_UNK_40 | |
ERFLG0_RIDE_RUN_FLG | |
ERFLG0_CUT_TURN_CANCEL | |
ERFLG0_UNK_200 | |
ERFLG0_UNK_400 | |
ERFLG0_UNK_800 | |
ERFLG0_UNK_18 | |
◆ daHorse_FLG0
Enumerator |
---|
FLG0_UNK_1 | |
FLG0_UNK_2 | |
FLG0_UNK_4 | |
FLG0_UNK_8 | |
FLG0_UNK_10 | |
FLG0_RODEO_LEFT | |
FLG0_RIDE_START_FLG | |
FLG0_NO_DRAW_WAIT | |
FLG0_UNK_100 | |
FLG0_UNK_200 | |
FLG0_UNK_400 | |
FLG0_UNK_800 | |
FLG0_UNK_1000 | |
FLG0_UNK_2000 | |
FLG0_UNK_4000 | |
FLG0_UNK_8000 | |
FLG0_PLAYER_BACK_RIDE_LASH | |
FLG0_UNK_20000 | |
FLG0_UNK_40000 | |
FLG0_UNK_80000 | |
FLG0_UNK_100000 | |
FLG0_UNK_200000 | |
FLG0_UNK_400000 | |
FLG0_UNK_2000000 | |
FLG0_UNK_4000000 | |
FLG0_CALL_HORSE | |
FLG0_UNK_10000000 | |
FLG0_TURN_CANCEL_KEEP | |
FLG0_UNK_40000000 | |
FLG0_RODEO_MODE | |
◆ daHorse_PROC
Enumerator |
---|
PROC_WAIT_e | |
PROC_MOVE_e | |
PROC_STOP_e | |
PROC_TURN_e | |
PROC_JUMP_e | |
PROC_LAND_e | |
PROC_LARGE_DAMAGE_e | |
PROC_TOOL_DEMO_e | |
PROC_NONE_e | |
◆ daHorse_RFLG0
Enumerator |
---|
RFLG0_UNK_1 | |
RFLG0_ENEMY_SEARCH | |
RFLG0_UNK_4 | |
RFLG0_LASH_DASH_START | |
RFLG0_TURN_STAND | |
RFLG0_UNK_20 | |
RFLG0_TURN_STAND_CAMERA | |
RFLG0_UNK_80 | |
RFLG0_UNK_100 | |
RFLG0_UNK_200 | |
◆ ~daHorse_c()
daHorse_c::~daHorse_c |
( |
| ) |
|
◆ acceptPlayerRide()
void daHorse_c::acceptPlayerRide |
( |
| ) |
|
◆ animePlay()
void daHorse_c::animePlay |
( |
| ) |
|
◆ autoGroundHit()
void daHorse_c::autoGroundHit |
( |
| ) |
|
◆ bgCheck()
void daHorse_c::bgCheck |
( |
| ) |
|
◆ calcWeightEnvMtx()
void daHorse_c::calcWeightEnvMtx |
( |
| ) |
|
|
inline |
◆ callHorse()
◆ callHorseSubstance()
◆ cancelOriginalDemo()
void daHorse_c::cancelOriginalDemo |
( |
| ) |
|
|
inline |
◆ changeDemoMode()
void daHorse_c::changeDemoMode |
( |
u32 |
param_0, |
|
|
int |
param_1 |
|
) |
| |
|
inline |
◆ changeDemoMoveAngle()
void daHorse_c::changeDemoMoveAngle |
( |
s16 |
angle | ) |
|
|
inline |
◆ changeDemoPos0()
◆ changeOriginalDemo()
void daHorse_c::changeOriginalDemo |
( |
| ) |
|
|
inline |
◆ checkCowHit()
s16 daHorse_c::checkCowHit |
( |
| ) |
const |
|
inline |
◆ checkCutTurnCancel()
bool daHorse_c::checkCutTurnCancel |
( |
| ) |
const |
|
inline |
◆ checkDemoAction()
int daHorse_c::checkDemoAction |
( |
| ) |
|
◆ checkEnding()
BOOL daHorse_c::checkEnding |
( |
| ) |
|
|
static |
◆ checkEndResetStateFlg0()
◆ checkEnemySearch()
bool daHorse_c::checkEnemySearch |
( |
| ) |
|
|
inline |
◆ checkGetOff()
bool daHorse_c::checkGetOff |
( |
| ) |
const |
|
inline |
◆ checkHorseDemoMode()
bool daHorse_c::checkHorseDemoMode |
( |
| ) |
|
|
inline |
◆ checkHorseNoMove()
int daHorse_c::checkHorseNoMove |
( |
int |
param_0 | ) |
|
◆ checkInputOnR()
bool daHorse_c::checkInputOnR |
( |
| ) |
const |
|
inline |
◆ checkJump()
bool daHorse_c::checkJump |
( |
| ) |
const |
|
inline |
◆ checkLand()
bool daHorse_c::checkLand |
( |
| ) |
const |
|
inline |
◆ checkNoBombProc()
bool daHorse_c::checkNoBombProc |
( |
| ) |
const |
|
inline |
◆ checkOriginalDemo()
bool daHorse_c::checkOriginalDemo |
( |
| ) |
const |
|
inline |
◆ checkPlayerHeavy()
BOOL daHorse_c::checkPlayerHeavy |
( |
| ) |
|
◆ checkResetStateFlg0()
◆ checkRodeoLeft()
BOOL daHorse_c::checkRodeoLeft |
( |
| ) |
const |
|
inline |
◆ checkRodeoMode()
u32 daHorse_c::checkRodeoMode |
( |
| ) |
const |
|
inline |
◆ checkServiceWaitAnime()
BOOL daHorse_c::checkServiceWaitAnime |
( |
| ) |
|
◆ checkSpecialWallHit()
◆ checkSpecialWallHitSubstance()
bool daHorse_c::checkSpecialWallHitSubstance |
( |
cXyz const & |
param_0 | ) |
const |
◆ checkStateFlg0()
◆ checkStop()
BOOL daHorse_c::checkStop |
( |
| ) |
const |
|
inline |
◆ checkStopCancelFrame()
BOOL daHorse_c::checkStopCancelFrame |
( |
| ) |
const |
|
inline |
◆ checkTgHitTurn()
BOOL daHorse_c::checkTgHitTurn |
( |
| ) |
|
◆ checkTurn()
BOOL daHorse_c::checkTurn |
( |
| ) |
const |
|
inline |
◆ checkTurnAfterFastMove()
BOOL daHorse_c::checkTurnAfterFastMove |
( |
f32 |
param_0 | ) |
|
◆ checkTurnCancelFrame()
BOOL daHorse_c::checkTurnCancelFrame |
( |
| ) |
const |
|
inline |
◆ checkTurnCancelKeep()
bool daHorse_c::checkTurnCancelKeep |
( |
| ) |
const |
|
inline |
◆ checkTurnInput()
BOOL daHorse_c::checkTurnInput |
( |
| ) |
|
◆ checkTurnPlayerState()
BOOL daHorse_c::checkTurnPlayerState |
( |
| ) |
|
◆ checkTurnStand()
bool daHorse_c::checkTurnStand |
( |
| ) |
const |
|
inline |
◆ checkTurnStandCamera()
bool daHorse_c::checkTurnStandCamera |
( |
| ) |
const |
|
inline |
◆ checkWait()
bool daHorse_c::checkWait |
( |
| ) |
const |
|
inline |
◆ checkWaitTurn()
BOOL daHorse_c::checkWaitTurn |
( |
| ) |
const |
◆ coHitCallbackBoarHit()
◆ coHitCallbackBoarJump()
◆ coHitCallbackCowHit()
◆ copyFootMatrix()
void daHorse_c::copyFootMatrix |
( |
| ) |
|
◆ copyReinPos()
void daHorse_c::copyReinPos |
( |
| ) |
|
◆ create()
int daHorse_c::create |
( |
| ) |
|
◆ createHeap()
int daHorse_c::createHeap |
( |
| ) |
|
◆ draw()
◆ execute()
int daHorse_c::execute |
( |
| ) |
|
◆ footBgCheck()
void daHorse_c::footBgCheck |
( |
| ) |
|
◆ getAimNeckAngleY()
s16 daHorse_c::getAimNeckAngleY |
( |
| ) |
const |
|
inline |
◆ getAnmFrame()
f32 daHorse_c::getAnmFrame |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getAnmFrameMax()
f32 daHorse_c::getAnmFrameMax |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getAnmIdx()
u16 daHorse_c::getAnmIdx |
( |
int |
i_idx | ) |
const |
|
inline |
◆ getBlendRate()
f32 daHorse_c::getBlendRate |
( |
| ) |
|
|
inline |
◆ getCowHitAngle()
s16 daHorse_c::getCowHitAngle |
( |
| ) |
const |
|
inline |
◆ getLashDashStart()
void daHorse_c::getLashDashStart |
( |
| ) |
const |
◆ getLashMaxSpeedF()
f32 daHorse_c::getLashMaxSpeedF |
( |
| ) |
|
|
inline |
◆ getLeftStirrupMtx()
MtxP daHorse_c::getLeftStirrupMtx |
( |
| ) |
|
|
inline |
◆ getMorfFrame()
f32 daHorse_c::getMorfFrame |
( |
| ) |
const |
|
inline |
◆ getNormalMaxSpeedF()
f32 daHorse_c::getNormalMaxSpeedF |
( |
| ) |
|
|
inline |
◆ getRightStirrupMtx()
MtxP daHorse_c::getRightStirrupMtx |
( |
| ) |
|
|
inline |
◆ getRodeoPointCnt()
u8 daHorse_c::getRodeoPointCnt |
( |
| ) |
const |
|
inline |
◆ getRootMtx()
MtxP daHorse_c::getRootMtx |
( |
| ) |
|
|
inline |
◆ getSaddleMtx()
MtxP daHorse_c::getSaddleMtx |
( |
| ) |
|
|
inline |
◆ getShadowID()
u32 daHorse_c::getShadowID |
( |
| ) |
const |
|
inline |
◆ getZeldaActor()
◆ i_getZeldaActor()
◆ i_setHorsePosAndAngle()
◆ initHorseMtx()
void daHorse_c::initHorseMtx |
( |
| ) |
|
|
inline |
◆ modelCallBack()
int daHorse_c::modelCallBack |
( |
int |
i_jntNo | ) |
|
◆ offCutTurnCancel()
void daHorse_c::offCutTurnCancel |
( |
| ) |
|
|
inline |
◆ offEndResetStateFlg0()
◆ offNoDrawWait()
void daHorse_c::offNoDrawWait |
( |
| ) |
|
|
inline |
◆ offPlayerBackRideLash()
void daHorse_c::offPlayerBackRideLash |
( |
| ) |
|
|
inline |
◆ offRideFlg()
void daHorse_c::offRideFlg |
( |
| ) |
|
|
inline |
◆ offRideFlgSubstance()
void daHorse_c::offRideFlgSubstance |
( |
| ) |
|
◆ offRodeoMode()
void daHorse_c::offRodeoMode |
( |
| ) |
|
|
inline |
◆ offStateFlg0()
◆ offTurnCancelKeep()
void daHorse_c::offTurnCancelKeep |
( |
| ) |
|
|
inline |
◆ onCutTurnCancel()
void daHorse_c::onCutTurnCancel |
( |
| ) |
|
|
inline |
◆ onDemoJumpDistance()
void daHorse_c::onDemoJumpDistance |
( |
f32 |
param_0, |
|
|
f32 |
param_1 |
|
) |
| |
◆ onEndResetStateFlg0()
◆ onMoveAccept()
void daHorse_c::onMoveAccept |
( |
| ) |
|
|
inline |
◆ onPlayerBackRideLash()
void daHorse_c::onPlayerBackRideLash |
( |
| ) |
|
|
inline |
◆ onPlayerLash()
void daHorse_c::onPlayerLash |
( |
| ) |
|
|
inline |
◆ onResetStateFlg0()
◆ onRideFlg()
void daHorse_c::onRideFlg |
( |
| ) |
|
|
inline |
◆ onRideFlgSubstance()
void daHorse_c::onRideFlgSubstance |
( |
| ) |
|
◆ onRideRunFlg()
void daHorse_c::onRideRunFlg |
( |
| ) |
|
|
inline |
◆ onRideStartFlg()
void daHorse_c::onRideStartFlg |
( |
| ) |
|
|
inline |
◆ onRodeoMode()
void daHorse_c::onRodeoMode |
( |
| ) |
|
|
inline |
◆ onStateFlg0()
◆ onTagJump()
void daHorse_c::onTagJump |
( |
f32 |
param_0, |
|
|
f32 |
param_1, |
|
|
f32 |
param_2 |
|
) |
| |
|
inline |
◆ onTurnCancelKeep()
void daHorse_c::onTurnCancelKeep |
( |
| ) |
|
|
inline |
◆ procJump()
int daHorse_c::procJump |
( |
| ) |
|
◆ procJumpInit()
int daHorse_c::procJumpInit |
( |
int |
param_0 | ) |
|
◆ procLand()
int daHorse_c::procLand |
( |
| ) |
|
◆ procLandInit()
int daHorse_c::procLandInit |
( |
f32 |
i_speedF, |
|
|
int |
param_1 |
|
) |
| |
◆ procLargeDamage()
int daHorse_c::procLargeDamage |
( |
| ) |
|
◆ procLargeDamageInit()
int daHorse_c::procLargeDamageInit |
( |
| ) |
|
◆ procMove()
int daHorse_c::procMove |
( |
| ) |
|
◆ procMoveInit()
int daHorse_c::procMoveInit |
( |
| ) |
|
◆ procStop()
int daHorse_c::procStop |
( |
| ) |
|
◆ procStopInit()
int daHorse_c::procStopInit |
( |
| ) |
|
◆ procToolDemo()
int daHorse_c::procToolDemo |
( |
| ) |
|
◆ procToolDemoInit()
int daHorse_c::procToolDemoInit |
( |
| ) |
|
◆ procTurn()
int daHorse_c::procTurn |
( |
| ) |
|
◆ procTurnInit()
int daHorse_c::procTurnInit |
( |
int |
param_0 | ) |
|
◆ procWait()
int daHorse_c::procWait |
( |
| ) |
|
◆ procWaitInit()
int daHorse_c::procWaitInit |
( |
| ) |
|
◆ resetBasAnime()
void daHorse_c::resetBasAnime |
( |
| ) |
|
◆ resetNeckAnime()
void daHorse_c::resetNeckAnime |
( |
| ) |
|
◆ savePos()
void daHorse_c::savePos |
( |
| ) |
|
◆ searchSceneChangeArea()
◆ setBasAnime()
void daHorse_c::setBasAnime |
( |
int |
param_0 | ) |
|
◆ setBoarHit()
◆ setBodyPart()
void daHorse_c::setBodyPart |
( |
| ) |
|
◆ setCollision()
void daHorse_c::setCollision |
( |
| ) |
|
◆ setDashEffect()
void daHorse_c::setDashEffect |
( |
u32 * |
i_emitterID | ) |
|
◆ setDemoData()
void daHorse_c::setDemoData |
( |
| ) |
|
◆ setDemoMoveData()
◆ setDemoStickR()
void daHorse_c::setDemoStickR |
( |
f32 |
stick | ) |
|
|
inline |
◆ setDoubleAnime()
int daHorse_c::setDoubleAnime |
( |
f32 |
i_ratio, |
|
|
f32 |
i_anmSpeedA, |
|
|
f32 |
i_anmSpeedB, |
|
|
u16 |
i_anmIdxA, |
|
|
u16 |
i_anmIdxB, |
|
|
f32 |
i_morf |
|
) |
| |
◆ setEffect()
void daHorse_c::setEffect |
( |
| ) |
|
◆ setFootMatrix()
int daHorse_c::setFootMatrix |
( |
| ) |
|
◆ setHorsePosAndAngle()
◆ setHorsePosAndAngleSubstance()
int daHorse_c::setHorsePosAndAngleSubstance |
( |
cXyz const * |
param_0, |
|
|
s16 |
param_1 |
|
) |
| |
◆ setLashCnt()
void daHorse_c::setLashCnt |
( |
| ) |
|
◆ setLegAngle()
int daHorse_c::setLegAngle |
( |
f32 |
param_0, |
|
|
int |
param_1, |
|
|
int |
param_2, |
|
|
s16 * |
param_3 |
|
) |
| |
◆ setMatrix()
void daHorse_c::setMatrix |
( |
| ) |
|
◆ setMoveAnime()
void daHorse_c::setMoveAnime |
( |
f32 |
i_morf | ) |
|
◆ setNeckAngle()
void daHorse_c::setNeckAngle |
( |
| ) |
|
◆ setNeckAnime()
void daHorse_c::setNeckAnime |
( |
u16 |
i_anmIdx, |
|
|
f32 |
i_speed, |
|
|
f32 |
i_startF, |
|
|
s16 |
i_endF |
|
) |
| |
◆ setNeckAnimeMorf()
void daHorse_c::setNeckAnimeMorf |
( |
| ) |
|
◆ setReinPosHand()
void daHorse_c::setReinPosHand |
( |
int |
param_0 | ) |
|
|
inline |
◆ setReinPosHandSubstance()
void daHorse_c::setReinPosHandSubstance |
( |
int |
param_0 | ) |
|
◆ setReinPosMoveInit()
void daHorse_c::setReinPosMoveInit |
( |
int |
param_0 | ) |
|
◆ setReinPosNormal()
void daHorse_c::setReinPosNormal |
( |
| ) |
|
|
inline |
◆ setReinPosNormalSubstance()
void daHorse_c::setReinPosNormalSubstance |
( |
| ) |
|
◆ setRoomInfo()
void daHorse_c::setRoomInfo |
( |
int |
param_0 | ) |
|
◆ setServiceWaitTimer()
void daHorse_c::setServiceWaitTimer |
( |
| ) |
|
◆ setSingleAnime()
int daHorse_c::setSingleAnime |
( |
u16 |
i_anmIdx, |
|
|
f32 |
i_speed, |
|
|
f32 |
i_startF, |
|
|
s16 |
i_endF, |
|
|
f32 |
i_morf, |
|
|
int |
i_isDemoAnm |
|
) |
| |
◆ setSpeedAndAngle()
int daHorse_c::setSpeedAndAngle |
( |
| ) |
|
◆ setSpeedF()
void daHorse_c::setSpeedF |
( |
f32 |
i_speed | ) |
|
|
inline |
◆ setStickCallMove()
void daHorse_c::setStickCallMove |
( |
| ) |
|
◆ setStickData()
void daHorse_c::setStickData |
( |
| ) |
|
◆ setStickRodeoMove()
void daHorse_c::setStickRodeoMove |
( |
| ) |
|
◆ setTailAngle()
void daHorse_c::setTailAngle |
( |
| ) |
|
◆ setTalkModeWolf()
void daHorse_c::setTalkModeWolf |
( |
| ) |
|
◆ setTgCoGrp()
void daHorse_c::setTgCoGrp |
( |
u32 |
i_tgGrp, |
|
|
u32 |
i_coGrp |
|
) |
| |
◆ setTurnStartVibration()
void daHorse_c::setTurnStartVibration |
( |
| ) |
|
◆ setTurnVibration()
void daHorse_c::setTurnVibration |
( |
| ) |
|
◆ setWalkSpeedF()
void daHorse_c::setWalkSpeedF |
( |
| ) |
|
|
inline |
◆ field_0x1140
void* daHorse_c::field_0x1140 |
◆ field_0x1144
◆ field_0x1204
int daHorse_c::field_0x1204 |
◆ field_0x16b6
u8 daHorse_c::field_0x16b6 |
◆ field_0x16b7
u8 daHorse_c::field_0x16b7 |
◆ field_0x16b8
u8 daHorse_c::field_0x16b8 |
◆ field_0x16bc
u8 daHorse_c::field_0x16bc |
◆ field_0x16bd
u8 daHorse_c::field_0x16bd |
◆ field_0x16c2
s16 daHorse_c::field_0x16c2 |
◆ field_0x16ca
u8 daHorse_c::field_0x16ca[0x16CE - 0x16CA] |
◆ field_0x16ce
s16 daHorse_c::field_0x16ce |
◆ field_0x16d0
s16 daHorse_c::field_0x16d0 |
◆ field_0x16d2
u8 daHorse_c::field_0x16d2[0x16D4 - 0x16D2] |
◆ field_0x16d4
s16 daHorse_c::field_0x16d4[3] |
◆ field_0x16da
u8 daHorse_c::field_0x16da[0x16E0 - 0x16DA] |
◆ field_0x16e0
s16 daHorse_c::field_0x16e0[3] |
◆ field_0x16e6
u8 daHorse_c::field_0x16e6[0x16E8 - 0x16E6] |
◆ field_0x16e8
s16 daHorse_c::field_0x16e8 |
◆ field_0x16ea
s16 daHorse_c::field_0x16ea |
◆ field_0x16f0
s16 daHorse_c::field_0x16f0 |
◆ field_0x16f6
u16 daHorse_c::field_0x16f6 |
◆ field_0x16fa
s16 daHorse_c::field_0x16fa |
◆ field_0x1702
s16 daHorse_c::field_0x1702 |
◆ field_0x1704
s16 daHorse_c::field_0x1704 |
◆ field_0x170a
s16 daHorse_c::field_0x170a |
◆ field_0x170c
s16 daHorse_c::field_0x170c |
◆ field_0x170e
s16 daHorse_c::field_0x170e |
◆ field_0x1710
s16 daHorse_c::field_0x1710 |
◆ field_0x1712
s16 daHorse_c::field_0x1712 |
◆ field_0x1714
s16 daHorse_c::field_0x1714 |
◆ field_0x1718
s16 daHorse_c::field_0x1718 |
◆ field_0x171a
s16 daHorse_c::field_0x171a |
◆ field_0x171c
s16 daHorse_c::field_0x171c |
◆ field_0x171e
s16 daHorse_c::field_0x171e |
◆ field_0x1720
s16 daHorse_c::field_0x1720 |
◆ field_0x1722
s16 daHorse_c::field_0x1722 |
◆ field_0x1724
u8 daHorse_c::field_0x1724[0x1728 - 0x1724] |
◆ field_0x1728
int daHorse_c::field_0x1728 |
◆ field_0x1730
int daHorse_c::field_0x1730 |
◆ field_0x1738
u32 daHorse_c::field_0x1738[2] |
◆ field_0x1754
f32 daHorse_c::field_0x1754 |
◆ field_0x175c
f32 daHorse_c::field_0x175c |
◆ field_0x1760
f32 daHorse_c::field_0x1760 |
◆ field_0x1764
f32 daHorse_c::field_0x1764 |
◆ field_0x1768
f32 daHorse_c::field_0x1768 |
◆ field_0x176c
f32 daHorse_c::field_0x176c |
◆ field_0x1770
f32 daHorse_c::field_0x1770 |
◆ field_0x1774
f32 daHorse_c::field_0x1774 |
◆ field_0x1778
f32 daHorse_c::field_0x1778 |
◆ field_0x177C
f32 daHorse_c::field_0x177C |
◆ field_0x1780
f32 daHorse_c::field_0x1780 |
◆ field_0x1784
f32 daHorse_c::field_0x1784 |
◆ field_0x1794
f32 daHorse_c::field_0x1794 |
◆ field_0x1798
f32 daHorse_c::field_0x1798 |
◆ field_0x17a0
cXyz daHorse_c::field_0x17a0 |
◆ field_0x17b8
cXyz daHorse_c::field_0x17b8 |
◆ field_0x17d0
cXyz daHorse_c::field_0x17d0 |
◆ field_0x17dc
◆ m_acch
◆ m_acchcir
◆ m_aimNeckAngleY
s16 daHorse_c::m_aimNeckAngleY |
◆ m_anmIdx
u16 daHorse_c::m_anmIdx[3] |
◆ m_anmRatio
◆ m_at_cyl
◆ m_boar_cyl
◆ m_bodyEyePos
cXyz daHorse_c::m_bodyEyePos |
◆ m_btp
◆ m_btpFrame
s16 daHorse_c::m_btpFrame |
◆ m_callHorse
◆ m_callLimitDistance2
const f32 daHorse_c::m_callLimitDistance2 = 640000.0f |
|
static |
◆ m_callMoveTimer
s16 daHorse_c::m_callMoveTimer |
◆ m_cc_stts
◆ m_checkSpecialWallHit
◆ m_cowHit
◆ m_cowHitAngle
s16 daHorse_c::m_cowHitAngle |
◆ m_demoMode
u32 daHorse_c::m_demoMode |
◆ m_demoMoveAngle
s16 daHorse_c::m_demoMoveAngle |
◆ m_demoPos0
cXyz daHorse_c::m_demoPos0 |
◆ m_demoStaffId
int daHorse_c::m_demoStaffId |
◆ m_demoStickR
f32 daHorse_c::m_demoStickR |
◆ m_endResetStateFlg0
u32 daHorse_c::m_endResetStateFlg0 |
◆ m_flowID
◆ m_footData
◆ m_footJointTable
◆ m_frameCtrl
◆ m_head_sph
◆ m_hio
◆ m_lashAccelerationTime
s16 daHorse_c::m_lashAccelerationTime |
◆ m_lashAddSpeed
f32 daHorse_c::m_lashAddSpeed |
◆ m_lashCnt
◆ m_lashMaxSpeedF
f32 daHorse_c::m_lashMaxSpeedF |
◆ m_lashRecoverTime
s16 daHorse_c::m_lashRecoverTime |
◆ m_linechk
◆ m_model
◆ m_modelData
◆ m_morf_frame
f32 daHorse_c::m_morf_frame |
◆ m_msgflow
◆ m_mtxcalc
◆ m_normalMaxSpeedF
f32 daHorse_c::m_normalMaxSpeedF |
◆ m_offRideFlg
void(daHorse_c::* daHorse_c::m_offRideFlg) () |
◆ m_oldFrame
◆ m_onRideFlg
void(daHorse_c::* daHorse_c::m_onRideFlg) () |
◆ m_padStickAngleY
s16 daHorse_c::m_padStickAngleY |
◆ m_padStickValue
f32 daHorse_c::m_padStickValue |
◆ m_path
◆ m_phase
◆ m_poly_sound
u8 daHorse_c::m_poly_sound |
◆ m_proc
int(daHorse_c::* daHorse_c::m_proc) () |
◆ m_procID
◆ m_rein
◆ m_reinLine
◆ m_resetStateFlg0
u32 daHorse_c::m_resetStateFlg0 |
◆ m_reverb
◆ m_rodeoPath
dPath* daHorse_c::m_rodeoPath |
◆ m_rodeoPoint
u8 daHorse_c::m_rodeoPoint |
◆ m_rodeoPointCnt
u8 daHorse_c::m_rodeoPointCnt |
◆ m_scnChg_buffer
daScex_c* daHorse_c::m_scnChg_buffer[50] |
◆ m_scnChg_num
s8 daHorse_c::m_scnChg_num |
◆ m_serviceWaitTimer
s16 daHorse_c::m_serviceWaitTimer |
◆ m_setHorsePosAngle
◆ m_setReinPosHand
void(daHorse_c::* daHorse_c::m_setReinPosHand) (int) |
◆ m_setReinPosNormal
void(daHorse_c::* daHorse_c::m_setReinPosNormal) () |
◆ m_shadowID
u32 daHorse_c::m_shadowID |
◆ m_sound
◆ m_stateFlg0
u32 daHorse_c::m_stateFlg0 |
◆ m_tgco_cyl
◆ m_zeldaActorKeep
The documentation for this class was generated from the following files: