|
| enum | daHorse_ERFLG0 {
ERFLG0_UNK_1 = 0x1
, ERFLG0_UNK_2 = 0x2
, ERFLG0_UNK_4 = 0x4
, ERFLG0_UNK_8 = 0x8
,
ERFLG0_MOVE_ACCEPT = 0x10
, ERFLG0_UNK_20 = 0x20
, ERFLG0_UNK_40 = 0x40
, ERFLG0_RIDE_RUN_FLG = 0x80
,
ERFLG0_CUT_TURN_CANCEL = 0x100
, ERFLG0_UNK_200 = 0x200
, ERFLG0_UNK_400 = 0x400
, ERFLG0_UNK_800 = 0x800
,
ERFLG0_UNK_18 = 0x18
} |
| |
| enum | daHorse_RFLG0 {
RFLG0_UNK_1 = 1
, RFLG0_ENEMY_SEARCH = 2
, RFLG0_UNK_4 = 4
, RFLG0_LASH_DASH_START = 8
,
RFLG0_TURN_STAND = 0x10
, RFLG0_UNK_20 = 0x20
, RFLG0_TURN_STAND_CAMERA = 0x40
, RFLG0_UNK_80 = 0x80
,
RFLG0_UNK_100 = 0x100
, RFLG0_UNK_200 = 0x200
} |
| |
| enum | daHorse_FLG0 {
FLG0_UNK_1 = 0x1
, FLG0_UNK_2 = 0x2
, FLG0_UNK_4 = 0x4
, FLG0_UNK_8 = 0x8
,
FLG0_UNK_10 = 0x10
, FLG0_RODEO_LEFT = 0x20
, FLG0_RIDE_START_FLG = 0x40
, FLG0_NO_DRAW_WAIT = 0x80
,
FLG0_UNK_100 = 0x100
, FLG0_UNK_200 = 0x200
, FLG0_UNK_400 = 0x400
, FLG0_UNK_800 = 0x800
,
FLG0_UNK_1000 = 0x1000
, FLG0_UNK_2000 = 0x2000
, FLG0_UNK_4000 = 0x4000
, FLG0_UNK_8000 = 0x8000
,
FLG0_PLAYER_BACK_RIDE_LASH = 0x10000
, FLG0_UNK_20000 = 0x20000
, FLG0_UNK_40000 = 0x40000
, FLG0_UNK_80000 = 0x80000
,
FLG0_UNK_100000 = 0x100000
, FLG0_UNK_200000 = 0x200000
, FLG0_UNK_400000 = 0x400000
, FLG0_UNK_2000000 = 0x2000000
,
FLG0_UNK_4000000 = 0x4000000
, FLG0_CALL_HORSE = 0x8000000
, FLG0_UNK_10000000 = 0x10000000
, FLG0_TURN_CANCEL_KEEP = 0x20000000
,
FLG0_UNK_40000000 = 0x40000000
, FLG0_RODEO_MODE = 0x80000000
} |
| |
| enum | daHorse_DEMOMODE { DEMO_LAST_e = 0x11
, DEMO_NEW_ANM0_e = 0x200
} |
| |
| enum | daHorse_PROC {
PROC_WAIT_e
, PROC_MOVE_e
, PROC_STOP_e
, PROC_TURN_e
,
PROC_JUMP_e
, PROC_LAND_e
, PROC_LARGE_DAMAGE_e
, PROC_TOOL_DEMO_e
,
PROC_NONE_e = 8
} |
| |
|
| void | cancelOriginalDemo () |
| |
| void | onDemoJumpDistance (f32 param_1, f32 param_2) |
| |
| void | changeDemoPos0 (cXyz const *pos) |
| |
| void | coHitCallbackBoarJump (fopAc_ac_c *) |
| |
| void | coHitCallbackBoarHit (fopAc_ac_c *, dCcD_GObjInf *) |
| |
| void | coHitCallbackCowHit (fopAc_ac_c *) |
| |
| int | modelCallBack (int) |
| |
| int | createHeap () |
| |
| int | create () |
| |
| void | setBasAnime (int) |
| |
| void | resetBasAnime () |
| |
| int | setDoubleAnime (f32, f32, f32, u16, u16, f32) |
| |
| int | setSingleAnime (u16, f32, f32, s16, f32, int) |
| |
| void | animePlay () |
| |
| int | checkDemoAction () |
| |
| void | setStickRodeoMove () |
| |
| void | setStickCallMove () |
| |
| void | setDemoMoveData (u32 *, cXyz const *) |
| |
| void | setDemoData () |
| |
| void | acceptPlayerRide () |
| |
| void | setStickData () |
| |
| void | setTurnStartVibration () |
| |
| void | setTurnVibration () |
| |
| void | setMoveAnime (f32) |
| |
| int | checkHorseNoMove (int) |
| |
| BOOL | checkTurnPlayerState () |
| |
| int | setSpeedAndAngle () |
| |
| BOOL | checkWaitTurn () const |
| |
| void | setRoomInfo (int) |
| |
| void | setBodyPart () |
| |
| void | setMatrix () |
| |
| void | setDashEffect (u32 *) |
| |
| void | setEffect () |
| |
| void | setCollision () |
| |
| void | autoGroundHit () |
| |
| void | setTailAngle () |
| |
| void | setNeckAngle () |
| |
| void | copyFootMatrix () |
| |
| int | setFootMatrix () |
| |
| int | setLegAngle (f32, int, int, s16 *) |
| |
| void | footBgCheck () |
| |
| void | setReinPosMoveInit (int) |
| |
| void | copyReinPos () |
| |
| void | setReinPosHandSubstance (int) |
| |
| void | setReinPosNormalSubstance () |
| |
| void | bgCheck () |
| |
| bool | checkSpecialWallHitSubstance (cXyz const &) const |
| |
| void | setServiceWaitTimer () |
| |
| BOOL | checkServiceWaitAnime () |
| |
| BOOL | checkTurnInput () |
| |
| BOOL | checkTgHitTurn () |
| |
| BOOL | checkTurnAfterFastMove (f32) |
| |
| void | setNeckAnimeMorf () |
| |
| void | setNeckAnime (u16, f32, f32, s16) |
| |
| void | resetNeckAnime () |
| |
| void | setLashCnt () |
| |
| void | setTalkModeWolf () |
| |
| void | setBoarHit (fopAc_ac_c *, int) |
| |
| void | savePos () |
| |
| int | callHorseSubstance (cXyz const *) |
| |
| void | setHorsePosAndAngleSubstance (cXyz const *, s16) |
| |
| BOOL | checkPlayerHeavy () |
| |
| void | setTgCoGrp (u32, u32) |
| |
| void | onRideFlgSubstance () |
| |
| void | offRideFlgSubstance () |
| |
| int | procWaitInit () |
| |
| int | procWait () |
| |
| int | procMoveInit () |
| |
| int | procMove () |
| |
| int | procStopInit () |
| |
| int | procStop () |
| |
| int | procTurnInit (int) |
| |
| int | procTurn () |
| |
| int | procJumpInit (int) |
| |
| int | procJump () |
| |
| int | procLandInit (f32, int) |
| |
| int | procLand () |
| |
| int | procLargeDamageInit () |
| |
| int | procLargeDamage () |
| |
| int | procToolDemoInit () |
| |
| int | procToolDemo () |
| |
| void | searchSceneChangeArea (fopAc_ac_c *) |
| |
| int | execute () |
| |
| int | draw () |
| |
| | ~daHorse_c () |
| |
| u32 | getLashDashStart () const |
| |
| BOOL | checkNoBombProc () const |
| |
| u32 | checkResetStateFlg0 (daHorse_RFLG0 flag) const |
| |
| u32 | checkEndResetStateFlg0 (daHorse_ERFLG0 flag) const |
| |
| u32 | checkStateFlg0 (daHorse_FLG0 flag) const |
| |
| f32 | getNormalMaxSpeedF () |
| |
| f32 | getLashMaxSpeedF () |
| |
| void | changeDemoMoveAngle (s16 angle) |
| |
| void | setDemoStickR (f32 stick) |
| |
| void | changeDemoMode (u32 param_0, int param_1) |
| |
| void | changeOriginalDemo () |
| |
| void | setHorsePosAndAngle (cXyz const *i_pos, s16 i_angle) |
| |
| void | onRideFlg () |
| |
| void | offRideFlg () |
| |
| void | onStateFlg0 (daHorse_FLG0 flag) |
| |
| void | offStateFlg0 (daHorse_FLG0 flag) |
| |
| void | onEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
| |
| void | offEndResetStateFlg0 (daHorse_ERFLG0 i_flag) |
| |
| void | onResetStateFlg0 (daHorse_RFLG0 i_flag) |
| |
| void | offNoDrawWait () |
| |
| bool | checkSpecialWallHit (const cXyz ¶m_0) const |
| |
| MtxP | getSaddleMtx () |
| |
| MtxP | getRootMtx () |
| |
| f32 | getAnmFrameMax (int i_idx) const |
| |
| f32 | getAnmFrame (int i_idx) const |
| |
| s16 | getAimNeckAngleY () const |
| |
| f32 | getMorfFrame () const |
| |
| f32 | getBlendRate () |
| |
| u16 | getAnmIdx (int i_idx) const |
| |
| int | callHorse (const cXyz *param_0) |
| |
| daHoZelda_c * | getZeldaActor () |
| |
| void | setZeldaActor (fopAc_ac_c *i_actor) |
| |
| u32 | checkTurnStandCamera () const |
| |
| u32 | checkTurnStand () const |
| |
| u32 | checkRodeoMode () const |
| |
| u32 | checkCutTurnCancel () const |
| |
| u32 | checkTurnCancelKeep () const |
| |
| u32 | checkRodeoLeft () const |
| |
| u32 | checkHorseCallWait () const |
| |
| BOOL | checkTurn () const |
| |
| BOOL | checkStop () const |
| |
| BOOL | checkJump () const |
| |
| BOOL | checkWait () const |
| |
| BOOL | checkLand () const |
| |
| BOOL | checkGetOff () const |
| |
| u32 | checkEnemySearch () |
| |
| BOOL | checkOriginalDemo () const |
| |
| BOOL | checkHorseDemoMode () |
| |
| s16 | checkCowHit () const |
| |
| s16 | getCowHitAngle () const |
| |
| u8 | getRodeoPointCnt () const |
| |
| void | onTagJump (f32 param_0, f32 param_1, f32 param_2) |
| |
| void | onMoveAccept () |
| |
| void | onPlayerLash () |
| |
| void | offPlayerBackRideLash () |
| |
| void | onRodeoMode () |
| |
| void | onRideStartFlg () |
| |
| void | onRideRunFlg () |
| |
| void | onPlayerBackRideLash () |
| |
| void | onCutTurnCancel () |
| |
| void | offCutTurnCancel () |
| |
| void | onTurnCancelKeep () |
| |
| void | offTurnCancelKeep () |
| |
| BOOL | checkTurnCancelFrame () const |
| |
| BOOL | checkStopCancelFrame () const |
| |
| void | initHorseMtx () |
| |
| void | offRodeoMode () |
| |
| void | setSpeedF (f32 i_speed) |
| |
| void | setWalkSpeedF () |
| |
| MtxP | getLeftStirrupMtx () |
| |
| MtxP | getRightStirrupMtx () |
| |
| void | calcWeightEnvMtx () |
| |
| void | setReinPosNormal () |
| |
| void | setReinPosHand (int param_0) |
| |
| u32 | getShadowID () const |
| |
| BOOL | checkInputOnR () const |
| |
| void | onBagMaterial () |
| |
| void | offBagMaterial () |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |