Loading [MathJax]/extensions/tex2jax.js
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Modules Pages
b_bh_class Class Reference

Diababa - Baba Hand. More...

#include <d_a_b_bh.h>

+ Inheritance diagram for b_bh_class:
+ Collaboration diagram for b_bh_class:

Public Attributes

request_of_phase_process_class mPhase
 
u8 mID
 
u8 field_0x5b5
 
u8 field_0x5b6
 
u8 field_0x5b7
 
mDoExt_McaMorfSOmpModelMorf
 
Z2CreatureEnemy mSound
 
int mAnm
 
u8 field_0x664 [0x668 - 0x664]
 
s16 field_0x668
 
s16 mAction
 
s16 mMode
 
u8 field_0x66E [0x674 - 0x66E]
 
cXyz field_0x674
 
u8 field_0x680 [0x684 - 0x680]
 
s16 field_0x684
 
s16 field_0x686
 
f32 field_0x688
 
f32 field_0x68c
 
f32 field_0x690
 
s16 mTimers [5]
 
s16 field_0x69e
 
s8 field_0x6a0
 
cXyz mBasePos
 
cXyz field_0x6b0
 
cXyz field_0x6bc [18]
 
csXyz field_0x794 [18]
 
J3DModelmpStemModels [17]
 
u8 field_0x844 [0x88C - 0x844]
 
f32 field_0x88c [17]
 
u8 field_0x8D0 [0x8D4 - 0x8D0]
 
s16 field_0x8d4 [17]
 
u8 field_0x8f6 [0x8F8 - 0x8F6]
 
s16 field_0x8f8
 
f32 field_0x8fc
 
s16 field_0x900 [3]
 
s8 field_0x906 [3]
 
s8 field_0x909 [3]
 
s8 field_0x90c
 
f32 field_0x910
 
f32 field_0x914
 
f32 field_0x918
 
J3DModelmpLeafModels [17]
 
f32 field_0x960 [17]
 
u8 field_0x9A4 [0x9A8 - 0x9A4]
 
csXyz field_0x9a8 [18]
 
u8 field_0xA14 [0xA20 - 0xA14]
 
f32 field_0xa20
 
s8 field_0xa24
 
s8 field_0xa25
 
csXyz field_0xa26
 
s8 mAnmSeTimer
 
u32 mAnmSe
 
dCcD_Stts mColliderStts
 
dCcD_Sph mCcSph
 
dCcD_Sph mTgSph
 
s8 field_0xce0
 
dCcU_AtInfo mAtInfo
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
s8 field_0xf20
 
s8 field_0xf21
 
s8 field_0xf22
 
u32 field_0xf24
 
u8 field_0xF28 [0xF30 - 0xF28]
 
u32 mMouthMizuEmitterIDs [5]
 
f32 mMouthMizuParticleSize
 
u8 mInitHIO
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkWolfDownPullFlg () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
bool checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Diababa - Baba Hand.

Forest Temple enemy.

Member Data Documentation

◆ field_0x5b5

u8 b_bh_class::field_0x5b5

◆ field_0x5b6

u8 b_bh_class::field_0x5b6

◆ field_0x5b7

u8 b_bh_class::field_0x5b7

◆ field_0x664

u8 b_bh_class::field_0x664[0x668 - 0x664]

◆ field_0x668

s16 b_bh_class::field_0x668

◆ field_0x66E

u8 b_bh_class::field_0x66E[0x674 - 0x66E]

◆ field_0x674

cXyz b_bh_class::field_0x674

◆ field_0x680

u8 b_bh_class::field_0x680[0x684 - 0x680]

◆ field_0x684

s16 b_bh_class::field_0x684

◆ field_0x686

s16 b_bh_class::field_0x686

◆ field_0x688

f32 b_bh_class::field_0x688

◆ field_0x68c

f32 b_bh_class::field_0x68c

◆ field_0x690

f32 b_bh_class::field_0x690

◆ field_0x69e

s16 b_bh_class::field_0x69e

◆ field_0x6a0

s8 b_bh_class::field_0x6a0

◆ field_0x6b0

cXyz b_bh_class::field_0x6b0

◆ field_0x6bc

cXyz b_bh_class::field_0x6bc[18]

◆ field_0x794

csXyz b_bh_class::field_0x794[18]

◆ field_0x844

u8 b_bh_class::field_0x844[0x88C - 0x844]

◆ field_0x88c

f32 b_bh_class::field_0x88c[17]

◆ field_0x8D0

u8 b_bh_class::field_0x8D0[0x8D4 - 0x8D0]

◆ field_0x8d4

s16 b_bh_class::field_0x8d4[17]

◆ field_0x8f6

u8 b_bh_class::field_0x8f6[0x8F8 - 0x8F6]

◆ field_0x8f8

s16 b_bh_class::field_0x8f8

◆ field_0x8fc

f32 b_bh_class::field_0x8fc

◆ field_0x900

s16 b_bh_class::field_0x900[3]

◆ field_0x906

s8 b_bh_class::field_0x906[3]

◆ field_0x909

s8 b_bh_class::field_0x909[3]

◆ field_0x90c

s8 b_bh_class::field_0x90c

◆ field_0x910

f32 b_bh_class::field_0x910

◆ field_0x914

f32 b_bh_class::field_0x914

◆ field_0x918

f32 b_bh_class::field_0x918

◆ field_0x960

f32 b_bh_class::field_0x960[17]

◆ field_0x9A4

u8 b_bh_class::field_0x9A4[0x9A8 - 0x9A4]

◆ field_0x9a8

csXyz b_bh_class::field_0x9a8[18]

◆ field_0xA14

u8 b_bh_class::field_0xA14[0xA20 - 0xA14]

◆ field_0xa20

f32 b_bh_class::field_0xa20

◆ field_0xa24

s8 b_bh_class::field_0xa24

◆ field_0xa25

s8 b_bh_class::field_0xa25

◆ field_0xa26

csXyz b_bh_class::field_0xa26

◆ field_0xce0

s8 b_bh_class::field_0xce0

◆ field_0xf20

s8 b_bh_class::field_0xf20

◆ field_0xf21

s8 b_bh_class::field_0xf21

◆ field_0xf22

s8 b_bh_class::field_0xf22

◆ field_0xf24

u32 b_bh_class::field_0xf24

◆ field_0xF28

u8 b_bh_class::field_0xF28[0xF30 - 0xF28]

◆ mAcch

dBgS_ObjAcch b_bh_class::mAcch

◆ mAcchCir

dBgS_AcchCir b_bh_class::mAcchCir

◆ mAction

s16 b_bh_class::mAction

◆ mAnm

int b_bh_class::mAnm

◆ mAnmSe

u32 b_bh_class::mAnmSe

◆ mAnmSeTimer

s8 b_bh_class::mAnmSeTimer

◆ mAtInfo

dCcU_AtInfo b_bh_class::mAtInfo

◆ mBasePos

cXyz b_bh_class::mBasePos

◆ mCcSph

dCcD_Sph b_bh_class::mCcSph

◆ mColliderStts

dCcD_Stts b_bh_class::mColliderStts

◆ mID

u8 b_bh_class::mID

◆ mInitHIO

u8 b_bh_class::mInitHIO

◆ mMode

s16 b_bh_class::mMode

◆ mMouthMizuEmitterIDs

u32 b_bh_class::mMouthMizuEmitterIDs[5]

◆ mMouthMizuParticleSize

f32 b_bh_class::mMouthMizuParticleSize

◆ mPhase

request_of_phase_process_class b_bh_class::mPhase

◆ mpLeafModels

J3DModel* b_bh_class::mpLeafModels[17]

◆ mpModelMorf

mDoExt_McaMorfSO* b_bh_class::mpModelMorf

◆ mpStemModels

J3DModel* b_bh_class::mpStemModels[17]

◆ mSound

Z2CreatureEnemy b_bh_class::mSound

◆ mTgSph

dCcD_Sph b_bh_class::mTgSph

◆ mTimers

s16 b_bh_class::mTimers[5]

The documentation for this class was generated from the following file: