Diababa - Baba Hand.
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#include <d_a_b_bh.h>
|
| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
| BOOL | initBallModel () |
| |
| bool | checkBallModelDraw () |
| |
| void | setBallModelEffect (dKy_tevstr_c *) |
| |
| void | drawBallModel (dKy_tevstr_c *) |
| |
| BOOL | checkWolfNoLock () const |
| |
| BOOL | checkHeadLockFlg () const |
| |
| BOOL | checkWolfBiteDamage () const |
| |
| BOOL | checkWolfDownPullFlg () const |
| |
| BOOL | checkDownFlg () |
| |
| BOOL | checkCutDownHitFlg () const |
| |
| BOOL | checkWolfDownStartFlg () const |
| |
| BOOL | checkDeadFlg () const |
| |
| BOOL | checkThrowMode (u8 param_1) const |
| |
| u32 * | getMidnaBindID (int i_idx) |
| |
| u8 | getMidnaBindMode () |
| |
| cXyz & | getDownPos () |
| |
| cXyz & | getHeadLockPos () |
| |
| void | onCutDownHitFlg () |
| |
| void | onWolfBiteDamage () |
| |
| void | onWolfDownStartFlg () |
| |
| void | onWolfDownPullEndFlg () |
| |
| void | onWolfNoLock () |
| |
| void | onDownFlg () |
| |
| void | onHeadLockFlg () |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | setMidnaBindMode (u8 i_bindMode) |
| |
| void | setMidnaBindID (u8 i_idx, u32 i_bindID) |
| |
| void | setThrowModeCatch () |
| |
| void | setThrowModeDash () |
| |
| void | setThrowModeThrowRight () |
| |
| void | setThrowModeThrowLeft () |
| |
| void | setDownPos (const cXyz *i_pos) |
| |
| void | setHeadLockPos (const cXyz *i_pos) |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |
| static void | setStopStatus (u32 status) |
| |
| static u32 | stopStatus |
| |
Diababa - Baba Hand.
Forest Temple enemy.
◆ field_0x5b5
| u8 b_bh_class::field_0x5b5 |
◆ field_0x5b6
| u8 b_bh_class::field_0x5b6 |
◆ field_0x5b7
| u8 b_bh_class::field_0x5b7 |
◆ field_0x664
| u8 b_bh_class::field_0x664[0x668 - 0x664] |
◆ field_0x668
| s16 b_bh_class::field_0x668 |
◆ field_0x66E
| u8 b_bh_class::field_0x66E[0x674 - 0x66E] |
◆ field_0x674
| cXyz b_bh_class::field_0x674 |
◆ field_0x680
| u8 b_bh_class::field_0x680[0x684 - 0x680] |
◆ field_0x684
| s16 b_bh_class::field_0x684 |
◆ field_0x686
| s16 b_bh_class::field_0x686 |
◆ field_0x688
| f32 b_bh_class::field_0x688 |
◆ field_0x68c
| f32 b_bh_class::field_0x68c |
◆ field_0x690
| f32 b_bh_class::field_0x690 |
◆ field_0x69e
| s16 b_bh_class::field_0x69e |
◆ field_0x6a0
| s8 b_bh_class::field_0x6a0 |
◆ field_0x6b0
| cXyz b_bh_class::field_0x6b0 |
◆ field_0x6bc
| cXyz b_bh_class::field_0x6bc[18] |
◆ field_0x794
| csXyz b_bh_class::field_0x794[18] |
◆ field_0x844
| u8 b_bh_class::field_0x844[0x88C - 0x844] |
◆ field_0x88c
| f32 b_bh_class::field_0x88c[17] |
◆ field_0x8D0
| u8 b_bh_class::field_0x8D0[0x8D4 - 0x8D0] |
◆ field_0x8d4
| s16 b_bh_class::field_0x8d4[17] |
◆ field_0x8f6
| u8 b_bh_class::field_0x8f6[0x8F8 - 0x8F6] |
◆ field_0x8f8
| s16 b_bh_class::field_0x8f8 |
◆ field_0x8fc
| f32 b_bh_class::field_0x8fc |
◆ field_0x900
| s16 b_bh_class::field_0x900[3] |
◆ field_0x906
| s8 b_bh_class::field_0x906[3] |
◆ field_0x909
| s8 b_bh_class::field_0x909[3] |
◆ field_0x90c
| s8 b_bh_class::field_0x90c |
◆ field_0x910
| f32 b_bh_class::field_0x910 |
◆ field_0x914
| f32 b_bh_class::field_0x914 |
◆ field_0x918
| f32 b_bh_class::field_0x918 |
◆ field_0x960
| f32 b_bh_class::field_0x960[17] |
◆ field_0x9A4
| u8 b_bh_class::field_0x9A4[0x9A8 - 0x9A4] |
◆ field_0x9a8
| csXyz b_bh_class::field_0x9a8[18] |
◆ field_0xA14
| u8 b_bh_class::field_0xA14[0xA20 - 0xA14] |
◆ field_0xa20
| f32 b_bh_class::field_0xa20 |
◆ field_0xa24
| s8 b_bh_class::field_0xa24 |
◆ field_0xa25
| s8 b_bh_class::field_0xa25 |
◆ field_0xa26
| csXyz b_bh_class::field_0xa26 |
◆ field_0xce0
| s8 b_bh_class::field_0xce0 |
◆ field_0xf20
| s8 b_bh_class::field_0xf20 |
◆ field_0xf21
| s8 b_bh_class::field_0xf21 |
◆ field_0xf22
| s8 b_bh_class::field_0xf22 |
◆ field_0xf24
| u32 b_bh_class::field_0xf24 |
◆ field_0xF28
| u8 b_bh_class::field_0xF28[0xF30 - 0xF28] |
◆ mAcch
◆ mAcchCir
◆ mAction
◆ mAnm
◆ mAnmSe
◆ mAnmSeTimer
| s8 b_bh_class::mAnmSeTimer |
◆ mAtInfo
◆ mBasePos
| cXyz b_bh_class::mBasePos |
◆ mCcSph
◆ mColliderStts
◆ mID
◆ mInitHIO
◆ mMode
◆ mMouthMizuEmitterIDs
| u32 b_bh_class::mMouthMizuEmitterIDs[5] |
◆ mMouthMizuParticleSize
| f32 b_bh_class::mMouthMizuParticleSize |
◆ mPhase
◆ mpLeafModels
◆ mpModelMorf
◆ mpStemModels
◆ mSound
◆ mTgSph
◆ mTimers
| s16 b_bh_class::mTimers[5] |
The documentation for this class was generated from the following file: