Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDoor_stop_c Class Reference

#include <d_a_door_shutter.h>

+ Collaboration diagram for dDoor_stop_c:

Public Member Functions

void calcMtx (daDoor20_c *)
 
void closeInit (daDoor20_c *)
 
int closeProc (daDoor20_c *)
 
void openInit (daDoor20_c *)
 
int openProc (daDoor20_c *)
 
int create (daDoor20_c *)
 
void draw (daDoor20_c *)
 

Public Attributes

J3DModelfield_0x0
 
f32 field_0x4
 
u8 field_0x8
 
u8 field_0x9
 
u8 field_0xa
 
u8 field_0xb
 

Member Function Documentation

◆ calcMtx()

void dDoor_stop_c::calcMtx ( daDoor20_c i_this)

◆ closeInit()

void dDoor_stop_c::closeInit ( daDoor20_c i_this)

◆ closeProc()

int dDoor_stop_c::closeProc ( daDoor20_c i_this)

◆ create()

int dDoor_stop_c::create ( daDoor20_c i_this)

◆ draw()

void dDoor_stop_c::draw ( daDoor20_c i_this)

◆ openInit()

void dDoor_stop_c::openInit ( daDoor20_c i_this)

◆ openProc()

int dDoor_stop_c::openProc ( daDoor20_c i_this)

Member Data Documentation

◆ field_0x0

J3DModel* dDoor_stop_c::field_0x0

◆ field_0x4

f32 dDoor_stop_c::field_0x4

◆ field_0x8

u8 dDoor_stop_c::field_0x8

◆ field_0x9

u8 dDoor_stop_c::field_0x9

◆ field_0xa

u8 dDoor_stop_c::field_0xa

◆ field_0xb

u8 dDoor_stop_c::field_0xb

The documentation for this class was generated from the following files: