Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_resorce.h>
Public Member Functions | |
dRes_info_c () | |
~dRes_info_c () | |
int | set (char const *i_arcName, char const *i_path, u8 i_mountDirection, JKRHeap *i_heap) |
int | loadResource () |
void | deleteArchiveRes () |
int | setRes (JKRArchive *i_archive, JKRHeap *i_heap) |
int | setRes () |
void * | getRes (s32 i_index) |
s32 | getResNum () |
int | getCount () |
char * | getArchiveName () |
mDoDvdThd_mountArchive_c * | getDMCommand () |
JKRArchive * | getArchive () |
void | incCount () |
u16 | decCount () |
Static Public Member Functions | |
static void | onWarpMaterial (J3DModelData *i_modelData) |
static void | offWarpMaterial (J3DModelData *i_modelData) |
static void | setWarpSRT (J3DModelData *i_modelData, const cXyz &i_pos, f32 i_transX, f32 i_transY) |
static J3DModelData * | loaderBasicBmd (u32 i_tag, void *i_data) |
static void | dump_long (dRes_info_c *i_resInfo, int i_infoNum) |
static void | dump (dRes_info_c *i_resInfo, int i_infoNum) |
Static Public Attributes | |
static const int | NAME_MAX = 8 |
Private Attributes | |
char | mArchiveName [11] |
u16 | mCount |
mDoDvdThd_mountArchive_c * | mDMCommand |
JKRArchive * | mArchive |
JKRHeap * | heap |
JKRSolidHeap * | mDataHeap |
void ** | mRes |
dRes_info_c::dRes_info_c | ( | ) |
dRes_info_c::~dRes_info_c | ( | ) |
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void dRes_info_c::deleteArchiveRes | ( | ) |
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int dRes_info_c::loadResource | ( | ) |
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int dRes_info_c::set | ( | char const * | i_arcName, |
char const * | i_path, | ||
u8 | i_mountDirection, | ||
JKRHeap * | i_heap | ||
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int dRes_info_c::setRes | ( | ) |
int dRes_info_c::setRes | ( | JKRArchive * | i_archive, |
JKRHeap * | i_heap | ||
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