Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASWaveArcLoader Struct Reference

#include <JASWaveArcLoader.h>

+ Collaboration diagram for JASWaveArcLoader:

Static Public Member Functions

static JASHeapgetRootHeap ()
 
static void setCurrentDir (char const *)
 
static chargetCurrentDir ()
 

Static Public Attributes

static char sCurrentDir [DIR_MAX] = "/AudioRes/Waves/"
 
static JASHeapsAramHeap
 

Member Function Documentation

◆ getCurrentDir()

char * JASWaveArcLoader::getCurrentDir ( )
static

◆ getRootHeap()

JASHeap * JASWaveArcLoader::getRootHeap ( )
static

◆ setCurrentDir()

void JASWaveArcLoader::setCurrentDir ( char const dir)
static

Member Data Documentation

◆ sAramHeap

JASHeap * JASWaveArcLoader::sAramHeap
static

◆ sCurrentDir

char JASWaveArcLoader::sCurrentDir = "/AudioRes/Waves/"
static

The documentation for this struct was generated from the following files: