Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Maro_c Class Reference

Malo. More...

#include <d_a_npc_maro.h>

+ Inheritance diagram for daNpc_Maro_c:
+ Collaboration diagram for daNpc_Maro_c:

Public Types

enum  Type {
  TYPE_0 , TYPE_1 , TYPE_2 , TYPE_3 ,
  TYPE_4 , TYPE_5 , TYPE_6 , TYPE_7 ,
  TYPE_8 , TYPE_9 , TYPE_10 , TYPE_11 ,
  TYPE_12 , TYPE_13 , TYPE_14 , TYPE_15 ,
  TYPE_16
}
 
typedef int(daNpc_Maro_c::*) actionFunc(void *)
 
typedef int(daNpc_Maro_c::*) cutFunc(int)
 
- Public Types inherited from dShopSystem_c
enum  {
  SEQ_WAIT , SEQ_START , SEQ_SELECT_WAIT , SEQ_SELECT_START ,
  SEQ_SELECT , SEQ_MOVING , SEQ_DECIDE , SEQ_CHOOSE ,
  SEQ_DECIDE_YES , SEQ_DECIDE_NO , SEQ_FINISH
}
 
enum  { ITEM_MAX_e = 7 }
 
- Public Types inherited from daNpcT_c
enum  Mode {
  MODE_ENTER , MODE_INIT , MODE_RUN , MODE_EXIT ,
  MODE_4 , MODE_INVALID = -1
}
 
enum  AnmFlags {
  ANM_PAUSE_MORF = 0x1 , ANM_PAUSE_BTK = 0x2 , ANM_PAUSE_BRK = 0x4 , ANM_PAUSE_BPK = 0x8 ,
  ANM_PAUSE_BCK = 0x10 , ANM_PAUSE_BTP = 0x20 , ANM_PLAY_MORF = 0x40 , ANM_PLAY_BTK = 0x80 ,
  ANM_PLAY_BRK = 0x100 , ANM_PLAY_BPK = 0x200 , ANM_PLAY_BCK = 0x400 , ANM_PLAY_BTP = 0x800 ,
  ANM_FLAG_1000 = 0x1000 , ANM_PAUSE_TIMER_BTP = 0x2000 , ANM_FLAG_4000 = 0x4000
}
 

Public Member Functions

 ~daNpc_Maro_c ()
 
int create ()
 
int CreateHeap ()
 
int Delete ()
 
int Execute ()
 
int Draw ()
 
fopAc_ac_cgetArrowP ()
 
fopAc_ac_cgetItaMatoP (int)
 
u8 getType ()
 
int isDelete ()
 
void reset ()
 
void afterJntAnm (int)
 
void setParam ()
 
BOOL checkChangeEvt ()
 
BOOL evtEndProc ()
 
void setAfterTalkMotion ()
 
void srchActors ()
 
BOOL evtTalk ()
 
BOOL evtCutProc ()
 
void action ()
 
void beforeMove ()
 
void setAttnPos ()
 
void setCollision ()
 
BOOL drawDbgInfo ()
 
void drawOtherMdl ()
 
daNpcT_faceMotionAnmData_c getFaceMotionAnm (daNpcT_faceMotionAnmData_c)
 
daNpcT_motionAnmData_c getMotionAnm (daNpcT_motionAnmData_c)
 
int selectAction ()
 
int chkAction (int(daNpc_Maro_c::*)(void *))
 
int setAction (int(daNpc_Maro_c::*)(void *))
 
int cutConversationAboutPachinko (int)
 
int cutConversationAboutWoodSwd (int)
 
int cutSwdTutorial (int)
 
int cutHail (int)
 
int cutFindMonkey (int)
 
int cutGiveMeWoodSwd (int)
 
int cutGetWoodSwd (int)
 
int cutConversationWithMaro (int)
 
int cutCacaricoConversation (int)
 
int cutSurprise (int)
 
int cutArrowTutorial (int)
 
int cutBokinTalk (int)
 
int cutMarosWhisper (int)
 
int cutTagPush1 (int)
 
int cutNotGonnaLet (int)
 
int cutTalkToKakashi (int)
 
int wait (void *)
 
int swdTutorial (void *)
 
int talk_withTaro (void *)
 
int choccai (void *)
 
int tend (void *)
 
int arrowTutorial (void *)
 
int talk (void *)
 
int shop (void *)
 
 daNpc_Maro_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
 
u16 getEyeballMaterialNo ()
 
s32 getHeadJointNo ()
 
s32 getNeckJointNo ()
 
s32 getBackboneJointNo ()
 
BOOL checkChangeJoint (int arg0)
 
BOOL checkRemoveJoint (int arg0)
 
u8 getBitSW ()
 
void lostPlayer ()
 
BOOL checkNowMotionIsChoccai ()
 
BOOL checkEndMotionIsChoccai ()
 
void findPlayer ()
 
void startChoccai ()
 
void endChoccai ()
 
int getFlowNodeNo ()
 
u8 getMaxNumItem ()
 
- Public Member Functions inherited from dShopSystem_c
 dShopSystem_c (daNpcT_faceMotionAnmData_c const *param_1, daNpcT_motionAnmData_c const *param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_5, int param_6, daNpcT_evtData_c const *param_7, char **param_8)
 
void initShopSystem ()
 
void onFlag (int)
 
void offFlag (int)
 
BOOL isFlag (int)
 
void onSoldOutItemFlag (int)
 
void offSoldOutItemFlag (int)
 
BOOL isSoldOutItemFlag (int)
 
int checkController (u8, dMsgFlow_c *)
 
int chooseItem3 (u8)
 
int chooseItem5 (u8)
 
int chooseItem4 (u8)
 
int moveCursor (int, u8)
 
int moveCursor0 (int, u8)
 
int moveCursor1 (int, u8)
 
int drawCursor ()
 
int itemRotate ()
 
int itemZoom (cXyz *)
 
int seq_wait (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_start (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_select_wait (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_select_start (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_select (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_moving (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_decide (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_choose (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_decide_yes (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_decide_no (fopAc_ac_c *, dMsgFlow_c *)
 
int seq_finish (fopAc_ac_c *, dMsgFlow_c *)
 
bool seq_event (fopAc_ac_c *, dMsgFlow_c *)
 
int shop_init (bool)
 
int shop_process (fopAc_ac_c *, dMsgFlow_c *)
 
void createShopItem (int)
 
void setSeq (u8)
 
void setSoldOutFlag ()
 
void setSoldOut ()
 
void setSoldOutItemHide ()
 
void deleteObject ()
 
bool searchItemActor ()
 
int getFlowNodeNum ()
 
void setSellItemMax (u8)
 
BOOL checkShopOpen ()
 
bool checkLeftTrigger (STControl *)
 
bool checkRightTrigger (STControl *)
 
bool dpdMove ()
 
virtual ~dShopSystem_c ()
 
virtual bool getResName2 (int)
 
virtual int beforeStartSeqAction (dMsgFlow_c *, int)
 
virtual int beforeSelectSeqAction (dMsgFlow_c *, int)
 
bool chkSpMode ()
 
void onSpMode ()
 
void offSpMode ()
 
u8 getEventParamU8 (int param_0)
 
void setEventParam (u32 param)
 
void setMasterType (u8 master_type)
 
u8 getCursorPos ()
 
dShopItemCtrl_cgetShopItemCtrlP ()
 
u8 chkExplainItem ()
 
- Public Member Functions inherited from daNpcT_c
 daNpcT_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
 
J3DAnmTransformgetTrnsfrmAnmP (char const *, int)
 
J3DAnmTransformKeygetTrnsfrmKeyAnmP (char const *, int)
 
J3DAnmTexPatterngetTexPtrnAnmP (char const *, int)
 
J3DAnmTextureSRTKeygetTexSRTKeyAnmP (char const *, int)
 
J3DAnmTevRegKeygetTevRegKeyAnmP (char const *, int)
 
J3DAnmColorgetColorAnmP (char const *, int)
 
int setBckAnm (J3DAnmTransform *, f32, int, int, int, bool)
 
int setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int)
 
int setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int)
 
int setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int)
 
int setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int)
 
int setBpkAnm (J3DAnmColor *, J3DModelData *, f32, int)
 
int loadRes (s8 const *, char const **)
 
void deleteRes (s8 const *, char const **)
 
int execute ()
 
int draw (BOOL, BOOL, f32, _GXColorS10 *, f32, BOOL, BOOL, BOOL)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
int checkEndAnm (f32)
 
int checkEndAnm (J3DFrameCtrl *, f32)
 
void playAllAnm ()
 
void setMtx ()
 
void ctrlFaceMotion ()
 
void ctrlMotion ()
 
int ctrlMsgAnm (int *, int *, fopAc_ac_c *, int)
 
void evtChange ()
 
bool setFaceMotionAnm (int, bool)
 
void setPos (cXyz)
 
void setAngle (s16)
 
void setAngle (csXyz)
 
fopAc_ac_chitChk (dCcD_GObjInf *, u32)
 
void setDamage (int, int, int)
 
BOOL chkActorInSight (fopAc_ac_c *, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, cXyz, s16)
 
BOOL chkFindActor (fopAc_ac_c *, BOOL, s16)
 
BOOL chkWolfAction ()
 
BOOL chkFindWolf (s16, int, int, f32, f32, f32, f32, BOOL)
 
BOOL srchPlayerActor ()
 
cXyz getAttnPos (fopAc_ac_c *)
 
BOOL turn (s16, int, int)
 
BOOL step (s16, int, int, int, int)
 
void calcSpeedAndAngle (cXyz, BOOL, s16, s16)
 
int getActorDistance (fopAc_ac_c *, int, int)
 
BOOL initTalk (int, fopAc_ac_c **)
 
BOOL talkProc (int *, BOOL, fopAc_ac_c **, BOOL)
 
fopAc_ac_cgetNearestActorP (s16)
 
fopAc_ac_cgetEvtAreaTagP (int, int)
 
fopAc_ac_cgetShopItemTagP ()
 
void setHitodamaPrtcl ()
 
virtual ~daNpcT_c ()
 
virtual BOOL ctrlBtk ()
 
virtual void ctrlSubFaceMotion (int)
 
virtual s32 getFootLJointNo ()
 
virtual s32 getFootRJointNo ()
 
virtual u16 getEyeballLMaterialNo ()
 
virtual u16 getEyeballRMaterialNo ()
 
virtual int ctrlJoint (J3DJoint *, J3DModel *)
 
virtual BOOL evtProc ()
 
virtual void afterMoved ()
 
virtual void setFootPos ()
 
virtual void setFootPrtcl (cXyz *, f32, f32)
 
virtual bool checkCullDraw ()
 
virtual void twilight ()
 
virtual BOOL chkXYItems ()
 
virtual void evtOrder ()
 
virtual void decTmr ()
 
virtual void clrParam ()
 
virtual void drawGhost ()
 
virtual bool afterSetFaceMotionAnm (int, int, f32, int)
 
virtual bool afterSetMotionAnm (int, int, f32, int)
 
virtual void changeAnm (int *, int *)
 
virtual void changeBck (int *, int *)
 
virtual void changeBtp (int *, int *)
 
virtual void changeBtk (int *, int *)
 
virtual bool setMotionAnm (int, f32, BOOL)
 
bool checkHide ()
 
BOOL checkStep ()
 
void setCommander (fopAc_ac_c *param_0)
 
void setCutType (int i_cutType)
 
void onHide ()
 
void offHide ()
 
void hide ()
 
void show ()
 
void initialize ()
 
BOOL chkFindPlayer (BOOL param_0, s16 param_1)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
static int ctrlJointCallBack (J3DJoint *, int)
 
static void * srchArrow (void *, void *)
 
static void * srchItaMato (void *, void *)
 
- Static Public Member Functions inherited from daNpcT_c
static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static void * srchActor (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Static Public Attributes

static char * mCutNameList [17]
 
static cutFunc mCutList [17]
 
- Static Public Attributes inherited from daNpcT_c
static dCcD_SrcGObjInf const mCcDObjData
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
static fopAc_ac_cmFindActorPtrs [50]
 
static s16 mSrchName
 
static int mFindCount
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

int field_0xf7c
 
dCcD_Cyl mCyl1
 
int field_0x10bc
 
u8 mType
 
daNpcT_ActorMngr_c mActorMngr [9]
 
actionFunc field_0x110c
 
actionFunc field_0x1118
 
u8 field_0x1124 [0x1128 - 0x1124]
 
int field_0x1128
 
int field_0x112c
 
u8 field_0x1130
 
u8 field_0x1131
 
u8 field_0x1132
 
u8 field_0x1133
 
u8 field_0x1134
 
u8 field_0x1135
 
u8 field_0x1136
 
u8 field_0x1137
 
u8 field_0x1138
 
u8 field_0x1139
 
u8 field_0x113a [0x113C - 0x113A]
 
u8 field_0x113C [0x1140 - 0x113C]
 

Additional Inherited Members

- Public Attributes inherited from dShopSystem_c
STControlmpStick
 
dSelect_cursor_cmpDrawCursor
 
dShopItemCtrl_c mItemCtrl
 
ShopCam_action_c mShopCamAction
 
u32 mEventParam
 
int field_0xf58
 
int field_0xf5c
 
int field_0xf60
 
int field_0xf64
 
s16 field_0xf68
 
u16 mFlag
 
u16 field_0xf6c
 
u8 mCursorPos
 
u8 mLastCursorPos
 
u8 mSeq
 
u8 field_0xf71
 
u8 mWaitTimer
 
u8 mSoldOutFlag
 
u8 mSoldOutItemFlags
 
u8 mSpMode
 
u8 field_0xf76
 
u8 mMasterType
 
u8 field_0xf78
 
u8 field_0xf79
 
u8 field_0xf7a
 
- Public Attributes inherited from daNpcT_c
daNpcT_faceMotionAnmData_c const * mpFaceMotionAnmData
 
daNpcT_motionAnmData_c const * mpMotionAnmData
 
daNpcT_evtData_c const * mpEvtData
 
char ** mpArcNames
 
mDoExt_McaMorfSOmpMorf [2]
 
Z2Creature mSound
 
mDoExt_bckAnm mBckAnm
 
mDoExt_btpAnm mBtpAnm
 
mDoExt_btkAnm mBtkAnm
 
mDoExt_brkAnm mBrkAnm
 
mDoExt_bpkAnm mBpkAnm
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dBgS_AcchCir mAcchCir
 
request_of_phase_process_class mPhase [10]
 
cBgS_GndChk mGndChk
 
daNpcT_MatAnm_cmpMatAnm [2]
 
dMsgFlow_c mFlow
 
dPaPoT_c field_0x9c0
 
dCcD_Stts field_0xa40
 
s32 mFlowNodeNo
 
f32 mExpressionMorfFrame
 
f32 mMorfFrames
 
bool mCreating
 
u8 mTwilight
 
dBgS_GndChk field_0xa8c
 
dBgS_LinChk mLinChk
 
daNpcT_MotionSeqMngr_c mFaceMotionSeqMngr
 
daNpcT_MotionSeqMngr_c mMotionSeqMngr
 
daNpcT_ActorMngr_c mPlayerActorMngr
 
daNpcT_ActorMngr_c field_0xba0
 
daNpcT_JntAnm_c mJntAnm
 
daNpcT_DmgStagger_c mStagger
 
cXyz mFootLPos
 
cXyz mFootRPos
 
cXyz mFootLOffset
 
cXyz mFootROffset
 
cXyz mOldFootLOffset
 
cXyz mOldFootROffset
 
cXyz field_0xd6c
 
csXyz mCurAngle
 
csXyz field_0xd7e
 
csXyz field_0xd84
 
csXyz field_0xd8a
 
fpc_ProcID mItemPartnerId
 
u32 mShadowKey
 
u32 mAnmFlags
 
fpc_ProcID mMsgId
 
u32 mHitodamaPrtclKey [2]
 
u32 mPolSound
 
int mStaffId
 
int mCutType
 
int field_0xdb4
 
int mDamageTimerStart
 
int mDamageTimer
 
int mBtpPauseTimer
 
int mEventTimer
 
s16 mPlayerAngle
 
s16 mGroundAngle
 
s16 field_0xdcc
 
s16 mFootLPolyAngle
 
s16 field_0xdd0
 
s16 mFootRPolyAngle
 
s16 mStartAngle
 
s16 mTargetAngle
 
s16 mStepMode
 
s16 mTurnAmount
 
f32 mTurnCount
 
f32 field_0xde0
 
f32 field_0xde4
 
f32 mRealShadowSize
 
f32 mCylH
 
f32 mWallR
 
f32 mGroundH
 
f32 mAttnFovY
 
f32 field_0xdfc
 
cXyz field_0xe00
 
cXyz field_0xe0c
 
s16 field_0xe18
 
s16 field_0xe1a
 
s16 mEvtId
 
u16 mMorfLoops
 
u16 mBckLoops
 
u16 mMode
 
s8 mReverb
 
u8 mHide
 
bool field_0xe26
 
u8 mFootLOnGround
 
u8 mFootROnGround
 
u8 field_0xe29
 
u8 field_0xe2a
 
bool mNoDraw
 
u8 field_0xe2c
 
bool field_0xe2d
 
u8 mPreItemNo
 
u16 mEvtNo
 
bool mSpeakEvent
 
bool field_0xe33
 
u8 field_0xe34
 
u8 field_0xe35
 
u8 field_0xe36
 
u8 field_0xe37
 
u8 field_0xe38
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Detailed Description

Malo.

Member Typedef Documentation

◆ actionFunc

int(daNpc_Maro_c::*) daNpc_Maro_c::actionFunc(void *)

◆ cutFunc

int(daNpc_Maro_c::*) daNpc_Maro_c::cutFunc(int)

Member Enumeration Documentation

◆ Type

Enumerator
TYPE_0 
TYPE_1 
TYPE_2 
TYPE_3 
TYPE_4 
TYPE_5 
TYPE_6 
TYPE_7 
TYPE_8 
TYPE_9 
TYPE_10 
TYPE_11 
TYPE_12 
TYPE_13 
TYPE_14 
TYPE_15 
TYPE_16 

Constructor & Destructor Documentation

◆ ~daNpc_Maro_c()

daNpc_Maro_c::~daNpc_Maro_c ( )

◆ daNpc_Maro_c()

daNpc_Maro_c::daNpc_Maro_c ( daNpcT_faceMotionAnmData_c const * i_faceMotionAnmData,
daNpcT_motionAnmData_c const * i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const * i_evtData,
char ** i_arcNames )
inline

Member Function Documentation

◆ action()

void daNpc_Maro_c::action ( )
virtual

Reimplemented from daNpcT_c.

◆ afterJntAnm()

void daNpc_Maro_c::afterJntAnm ( int param_1)
virtual

Reimplemented from daNpcT_c.

◆ arrowTutorial()

int daNpc_Maro_c::arrowTutorial ( void * )

◆ beforeMove()

void daNpc_Maro_c::beforeMove ( )
virtual

Reimplemented from daNpcT_c.

◆ checkChangeEvt()

BOOL daNpc_Maro_c::checkChangeEvt ( )
virtual

Reimplemented from daNpcT_c.

◆ checkChangeJoint()

BOOL daNpc_Maro_c::checkChangeJoint ( int arg0)
inlinevirtual

Reimplemented from daNpcT_c.

◆ checkEndMotionIsChoccai()

BOOL daNpc_Maro_c::checkEndMotionIsChoccai ( )
inline

◆ checkNowMotionIsChoccai()

BOOL daNpc_Maro_c::checkNowMotionIsChoccai ( )
inline

◆ checkRemoveJoint()

BOOL daNpc_Maro_c::checkRemoveJoint ( int arg0)
inlinevirtual

Reimplemented from daNpcT_c.

◆ chkAction()

int daNpc_Maro_c::chkAction ( int(daNpc_Maro_c::* param_0 )(void *))

◆ choccai()

int daNpc_Maro_c::choccai ( void * )

◆ create()

int daNpc_Maro_c::create ( )

◆ CreateHeap()

int daNpc_Maro_c::CreateHeap ( )

◆ createHeapCallBack()

int daNpc_Maro_c::createHeapCallBack ( fopAc_ac_c * i_this)
static

◆ ctrlJointCallBack()

int daNpc_Maro_c::ctrlJointCallBack ( J3DJoint * param_0,
int param_1 )
static

◆ cutArrowTutorial()

int daNpc_Maro_c::cutArrowTutorial ( int arg0)

◆ cutBokinTalk()

int daNpc_Maro_c::cutBokinTalk ( int arg0)

◆ cutCacaricoConversation()

int daNpc_Maro_c::cutCacaricoConversation ( int arg0)

◆ cutConversationAboutPachinko()

int daNpc_Maro_c::cutConversationAboutPachinko ( int arg0)

◆ cutConversationAboutWoodSwd()

int daNpc_Maro_c::cutConversationAboutWoodSwd ( int arg0)

◆ cutConversationWithMaro()

int daNpc_Maro_c::cutConversationWithMaro ( int arg0)

◆ cutFindMonkey()

int daNpc_Maro_c::cutFindMonkey ( int arg0)

◆ cutGetWoodSwd()

int daNpc_Maro_c::cutGetWoodSwd ( int arg0)

◆ cutGiveMeWoodSwd()

int daNpc_Maro_c::cutGiveMeWoodSwd ( int arg0)

◆ cutHail()

int daNpc_Maro_c::cutHail ( int arg0)

◆ cutMarosWhisper()

int daNpc_Maro_c::cutMarosWhisper ( int arg0)

◆ cutNotGonnaLet()

int daNpc_Maro_c::cutNotGonnaLet ( int arg0)

◆ cutSurprise()

int daNpc_Maro_c::cutSurprise ( int arg0)

◆ cutSwdTutorial()

int daNpc_Maro_c::cutSwdTutorial ( int arg0)

◆ cutTagPush1()

int daNpc_Maro_c::cutTagPush1 ( int arg0)

◆ cutTalkToKakashi()

int daNpc_Maro_c::cutTalkToKakashi ( int arg0)

◆ Delete()

int daNpc_Maro_c::Delete ( )

◆ Draw()

int daNpc_Maro_c::Draw ( )

◆ drawDbgInfo()

BOOL daNpc_Maro_c::drawDbgInfo ( )
virtual

Reimplemented from daNpcT_c.

◆ drawOtherMdl()

void daNpc_Maro_c::drawOtherMdl ( )
virtual

Reimplemented from daNpcT_c.

◆ endChoccai()

void daNpc_Maro_c::endChoccai ( )
inline

◆ evtCutProc()

BOOL daNpc_Maro_c::evtCutProc ( )
virtual

Reimplemented from daNpcT_c.

◆ evtEndProc()

BOOL daNpc_Maro_c::evtEndProc ( )
virtual

Reimplemented from daNpcT_c.

◆ evtTalk()

BOOL daNpc_Maro_c::evtTalk ( )
virtual

Reimplemented from daNpcT_c.

◆ Execute()

int daNpc_Maro_c::Execute ( )

◆ findPlayer()

void daNpc_Maro_c::findPlayer ( )
inline

◆ getArrowP()

fopAc_ac_c * daNpc_Maro_c::getArrowP ( )

◆ getBackboneJointNo()

s32 daNpc_Maro_c::getBackboneJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getBitSW()

u8 daNpc_Maro_c::getBitSW ( )
inline

◆ getEyeballMaterialNo()

u16 daNpc_Maro_c::getEyeballMaterialNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getFaceMotionAnm()

daNpcT_faceMotionAnmData_c daNpc_Maro_c::getFaceMotionAnm ( daNpcT_faceMotionAnmData_c param_0)
virtual

Reimplemented from daNpcT_c.

◆ getFlowNodeNo()

int daNpc_Maro_c::getFlowNodeNo ( )
inline

◆ getHeadJointNo()

s32 daNpc_Maro_c::getHeadJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getItaMatoP()

fopAc_ac_c * daNpc_Maro_c::getItaMatoP ( int param_0)

◆ getMaxNumItem()

u8 daNpc_Maro_c::getMaxNumItem ( )
inline

◆ getMotionAnm()

daNpcT_motionAnmData_c daNpc_Maro_c::getMotionAnm ( daNpcT_motionAnmData_c param_0)
virtual

Reimplemented from daNpcT_c.

◆ getNeckJointNo()

s32 daNpc_Maro_c::getNeckJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getType()

u8 daNpc_Maro_c::getType ( )

◆ isDelete()

int daNpc_Maro_c::isDelete ( )

◆ lostPlayer()

void daNpc_Maro_c::lostPlayer ( )
inline

◆ reset()

void daNpc_Maro_c::reset ( )

◆ selectAction()

int daNpc_Maro_c::selectAction ( )

◆ setAction()

int daNpc_Maro_c::setAction ( int(daNpc_Maro_c::* action )(void *))

◆ setAfterTalkMotion()

void daNpc_Maro_c::setAfterTalkMotion ( )
virtual

Reimplemented from daNpcT_c.

◆ setAttnPos()

void daNpc_Maro_c::setAttnPos ( )
virtual

Reimplemented from daNpcT_c.

◆ setCollision()

void daNpc_Maro_c::setCollision ( )
virtual

Reimplemented from daNpcT_c.

◆ setParam()

void daNpc_Maro_c::setParam ( )
virtual

Reimplemented from daNpcT_c.

◆ shop()

int daNpc_Maro_c::shop ( void * param_0)

◆ srchActors()

void daNpc_Maro_c::srchActors ( )

◆ srchArrow()

void * daNpc_Maro_c::srchArrow ( void * param_1,
void * param_2 )
static

◆ srchItaMato()

void * daNpc_Maro_c::srchItaMato ( void * arg0,
void * arg1 )
static

◆ startChoccai()

void daNpc_Maro_c::startChoccai ( )
inline

◆ swdTutorial()

int daNpc_Maro_c::swdTutorial ( void * )

◆ talk()

int daNpc_Maro_c::talk ( void * param_0)

◆ talk_withTaro()

int daNpc_Maro_c::talk_withTaro ( void * )

◆ tend()

int daNpc_Maro_c::tend ( void * )

◆ wait()

int daNpc_Maro_c::wait ( void * param_0)

Member Data Documentation

◆ field_0x10bc

int daNpc_Maro_c::field_0x10bc
private

◆ field_0x110c

actionFunc daNpc_Maro_c::field_0x110c
private

◆ field_0x1118

actionFunc daNpc_Maro_c::field_0x1118
private

◆ field_0x1124

u8 daNpc_Maro_c::field_0x1124[0x1128 - 0x1124]
private

◆ field_0x1128

int daNpc_Maro_c::field_0x1128
private

◆ field_0x112c

int daNpc_Maro_c::field_0x112c
private

◆ field_0x1130

u8 daNpc_Maro_c::field_0x1130
private

◆ field_0x1131

u8 daNpc_Maro_c::field_0x1131
private

◆ field_0x1132

u8 daNpc_Maro_c::field_0x1132
private

◆ field_0x1133

u8 daNpc_Maro_c::field_0x1133
private

◆ field_0x1134

u8 daNpc_Maro_c::field_0x1134
private

◆ field_0x1135

u8 daNpc_Maro_c::field_0x1135
private

◆ field_0x1136

u8 daNpc_Maro_c::field_0x1136
private

◆ field_0x1137

u8 daNpc_Maro_c::field_0x1137
private

◆ field_0x1138

u8 daNpc_Maro_c::field_0x1138
private

◆ field_0x1139

u8 daNpc_Maro_c::field_0x1139
private

◆ field_0x113a

u8 daNpc_Maro_c::field_0x113a[0x113C - 0x113A]
private

◆ field_0x113C

u8 daNpc_Maro_c::field_0x113C[0x1140 - 0x113C]
private

◆ field_0xf7c

int daNpc_Maro_c::field_0xf7c
private

◆ mActorMngr

daNpcT_ActorMngr_c daNpc_Maro_c::mActorMngr[9]
private

◆ mCutList

daNpc_Maro_c::cutFunc daNpc_Maro_c::mCutList
static
Initial value:
= {
NULL,
}
int cutCacaricoConversation(int)
Definition d_a_npc_maro.cpp:1626
int cutConversationAboutPachinko(int)
Definition d_a_npc_maro.cpp:1109
int cutGiveMeWoodSwd(int)
Definition d_a_npc_maro.cpp:1385
int cutGetWoodSwd(int)
Definition d_a_npc_maro.cpp:1456
int cutArrowTutorial(int)
Definition d_a_npc_maro.cpp:1728
int cutBokinTalk(int)
Definition d_a_npc_maro.cpp:2480
int cutConversationWithMaro(int)
Definition d_a_npc_maro.cpp:1601
int cutMarosWhisper(int)
Definition d_a_npc_maro.cpp:2512
int cutTagPush1(int)
Definition d_a_npc_maro.cpp:2596
int cutSurprise(int)
Definition d_a_npc_maro.cpp:1675
int cutConversationAboutWoodSwd(int)
Definition d_a_npc_maro.cpp:1150
int cutHail(int)
Definition d_a_npc_maro.cpp:1254
int cutNotGonnaLet(int)
Definition d_a_npc_maro.cpp:2634
int cutTalkToKakashi(int)
Definition d_a_npc_maro.cpp:2768
int cutFindMonkey(int)
Definition d_a_npc_maro.cpp:1293
int cutSwdTutorial(int)
Definition d_a_npc_maro.cpp:1196

◆ mCutNameList

char * daNpc_Maro_c::mCutNameList
static
Initial value:
= {
"",
"CONVERSATION_ABOUT_PACHINKO",
"CONVERSATION_ABOUT_WOODSWD",
"SWDTUTORIAL",
"HAIL",
"FIND_MONKEY",
"GIVEME_WOODSWD",
"GET_WOODSWD",
"CONVERSATION_WITH_MARO",
"CACARICO_CONVERSATION",
"SURPRISE",
"ARROWTUTORIAL",
"BOKIN_TALK",
"MAROS_WHISPER",
"TAG_PUSH1",
"NOT_GONNA_LET",
"TALK_TO_KAKASHI",
}

◆ mCyl1

dCcD_Cyl daNpc_Maro_c::mCyl1
private

◆ mType

u8 daNpc_Maro_c::mType
private

The documentation for this class was generated from the following files: