Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2FxLineMgr Struct Reference

#include <Z2FxLineMgr.h>

+ Inheritance diagram for Z2FxLineMgr:
+ Collaboration diagram for Z2FxLineMgr:

Public Member Functions

 Z2FxLineMgr ()
 
void initDataArc (JKRArchive *, JKRHeap *)
 
void setLineID (s8, bool, bool)
 
void setLine (Z2FxLineConfig *, bool, bool)
 
void setFxForceOff (bool)
 
void setUnderWaterFx (bool)
 
void setSceneFx (s32)
 
- Public Member Functions inherited from JASGlobalInstance< Z2FxLineMgr >
 JASGlobalInstance (Z2FxLineMgr *inst)
 
 JASGlobalInstance (bool param_1)
 
 ~JASGlobalInstance ()
 

Public Attributes

Z2FxLineConfigmConfig
 
voidmFxLineBuffer [4]
 
s8 mLineID
 
u8 mFxDataNum
 
bool mSetUnderWaterFx
 
Z2FxLineEditNodemHIOEdit
 

Additional Inherited Members

- Static Public Member Functions inherited from JASGlobalInstance< Z2FxLineMgr >
static Z2FxLineMgrgetInstance ()
 
- Static Public Attributes inherited from JASGlobalInstance< Z2FxLineMgr >
static Z2FxLineMgrsInstance
 

Constructor & Destructor Documentation

◆ Z2FxLineMgr()

Z2FxLineMgr::Z2FxLineMgr ( )

Member Function Documentation

◆ initDataArc()

void Z2FxLineMgr::initDataArc ( JKRArchive arc,
JKRHeap heap 
)

◆ setFxForceOff()

void Z2FxLineMgr::setFxForceOff ( bool  param_0)

◆ setLine()

void Z2FxLineMgr::setLine ( Z2FxLineConfig config,
bool  param_1,
bool  param_2 
)

◆ setLineID()

void Z2FxLineMgr::setLineID ( s8  fxID,
bool  param_1,
bool  param_2 
)

◆ setSceneFx()

void Z2FxLineMgr::setSceneFx ( s32  sceneNum)

◆ setUnderWaterFx()

void Z2FxLineMgr::setUnderWaterFx ( bool  param_0)

Member Data Documentation

◆ mConfig

Z2FxLineConfig* Z2FxLineMgr::mConfig

◆ mFxDataNum

u8 Z2FxLineMgr::mFxDataNum

◆ mFxLineBuffer

void* Z2FxLineMgr::mFxLineBuffer[4]

◆ mHIOEdit

Z2FxLineEditNode* Z2FxLineMgr::mHIOEdit

◆ mLineID

s8 Z2FxLineMgr::mLineID

◆ mSetUnderWaterFx

bool Z2FxLineMgr::mSetUnderWaterFx

The documentation for this struct was generated from the following files: