Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_DR_c Class Reference

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#include <d_a_b_dr.h>

+ Inheritance diagram for daB_DR_c:
+ Collaboration diagram for daB_DR_c:

Public Member Functions

int ctrlJoint (J3DJoint *, J3DModel *)
 
int draw ()
 
void setBck (int, u8, f32, f32)
 
void setActionMode (int, int)
 
void mGlider_WindPosSet ()
 
void mBoot_c_tranceSet (bool)
 
void mStatusONOFF (int)
 
void setSe ()
 
void setDeathLightEffect ()
 
void chkPartCreate (bool)
 
void mHabatakiAnmSet (int)
 
void mGlider_AniSet (bool)
 
void mGliderAtAniSet ()
 
void tail_hit_check ()
 
void week_hit_check ()
 
void mTimerClr ()
 
void mCountClr ()
 
void mAllClr ()
 
void mHeadAngleSet ()
 
bool flapMove (bool)
 
bool revolutionMove ()
 
bool mPlayerHighCheck ()
 
bool mBgFallGroundCheck ()
 
void normalHoverMove ()
 
void executeWait ()
 
void executeFlyWait ()
 
void executeTailHit ()
 
void executeWeekHit ()
 
void mBreathSet ()
 
bool mBreathHighSet (bool)
 
bool mFeintBreath ()
 
void executeBreathAttack ()
 
void executeWindAttack ()
 
bool mGliderMoveSub (f32)
 
void executeGliderAttack ()
 
void executePillarSearch ()
 
void executePillarWait ()
 
bool startDemoCheck ()
 
void executeDamageDemo ()
 
void executeMiddleDemo ()
 
void executeDead ()
 
void executeBullet ()
 
void executeParts ()
 
void action ()
 
void action_fire ()
 
void action_parts ()
 
void mtx_set ()
 
void parts_mtx_set ()
 
void cc_set ()
 
void down_cc_set ()
 
void demo_skip (int)
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int create ()
 
 daB_DR_c ()
 
MtxP getMtx ()
 
void onTarget ()
 
bool isBack ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkWolfDownPullFlg () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
bool checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int JointCallBack (J3DJoint *, int)
 
static int DemoSkipCallBack (void *, int)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpModelMorf
 
J3DModelmpPartModel
 
mDoExt_brkAnmmpCoreBrk
 
Z2CreatureEnemy mSound
 
Z2CreatureEnemy mSound2
 
int mActionMode
 
int mMoveMode
 
int mAnm
 
u8 field_0x714 [0x0718 - 0x0714]
 
int field_0x718
 
u32 mShadowKey
 
f32 mTargetHeight
 
f32 field_0x724
 
f32 field_0x728
 
f32 field_0x72c
 
f32 field_0x730
 
f32 field_0x734
 
f32 field_0x738
 
f32 field_0x73c
 
f32 field_0x740
 
f32 field_0x744
 
f32 field_0x748
 
s16 field_0x74c
 
s16 field_0x74e
 
s16 field_0x750
 
s16 field_0x752
 
s16 field_0x754
 
s16 field_0x756
 
csXyz mHeadAngle
 
cXyz field_0x760
 
cXyz mBoot_c_trance
 
cXyz field_0x778
 
cXyz field_0x784
 
cXyz field_0x790
 
cXyz mGlider_WindPos
 
cXyz field_0x7a8
 
cXyz field_0x7b4
 
int mTimer [4]
 
u8 field_0x7d0
 
u8 field_0x7d1
 
u8 mBreakPartsNo
 
u8 field_0x7d3
 
u8 field_0x7d4
 
u8 field_0x7d5
 
u8 field_0x7d6
 
u8 field_0x7d7
 
u8 field_0x7d8
 
u8 mTarget
 
u8 field_0x7da
 
u8 field_0x7db
 
u8 field_0x7dc
 
int field_0x7e0
 
u8 mCount [4]
 
u8 field_0x7e8
 
u8 field_0x7e9
 
u8 arg0
 
u8 mPartNo
 
u8 bitSw
 
u8 bitSw2
 
u8 bitSw3
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mColliderStts
 
dCcD_Cyl mWeekCc
 
dCcD_Sph mFootAtCc [2]
 
dCcD_Sph field_0xdf0
 
dCcD_Sph mBreathAtCc
 
dCcD_Sph mWindAtCc
 
dCcD_Sph mWindAtCc2
 
dCcD_Sph mWindAtCc3
 
dCcD_Sph mTailCc
 
dCcD_Cyl mPillarCc
 
dCcD_Sph mDownSphCc [9]
 
dCcD_Cyl mDownCc [5]
 
u8 field_0x27A0 [0x27A8 - 0x27A0]
 
Z2CreatureEnemyfield_0x27a8
 
u8 field_0x27AC [0x27BE - 0x27AC]
 
u8 field_0x27be
 
u8 field_0x27bf [0x27C4 - 0x27BF]
 
cXyz mDemoCamEye
 
cXyz mDemoCamCenter
 
u32 field_0x27dc [4]
 
u32 field_0x27ec [4]
 
u32 field_0x27fc [4]
 
u32 field_0x280c
 
u8 mInitHIO
 
dMsgFlow_c mMsgFlow
 

Additional Inherited Members

- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Argorok.

City in the Sky dungeon boss.

Constructor & Destructor Documentation

◆ daB_DR_c()

daB_DR_c::daB_DR_c ( )

Member Function Documentation

◆ _delete()

int daB_DR_c::_delete ( )

◆ action()

void daB_DR_c::action ( )

◆ action_fire()

void daB_DR_c::action_fire ( )

◆ action_parts()

void daB_DR_c::action_parts ( )

◆ cc_set()

void daB_DR_c::cc_set ( )

◆ chkPartCreate()

void daB_DR_c::chkPartCreate ( bool param_0)

◆ create()

int daB_DR_c::create ( )

◆ CreateHeap()

int daB_DR_c::CreateHeap ( )

◆ ctrlJoint()

int daB_DR_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ demo_skip()

void daB_DR_c::demo_skip ( int )

◆ DemoSkipCallBack()

int daB_DR_c::DemoSkipCallBack ( void * i_proc,
int param_1 )
static

◆ down_cc_set()

void daB_DR_c::down_cc_set ( )

◆ draw()

int daB_DR_c::draw ( )

◆ execute()

int daB_DR_c::execute ( )

◆ executeBreathAttack()

void daB_DR_c::executeBreathAttack ( )

◆ executeBullet()

void daB_DR_c::executeBullet ( )

◆ executeDamageDemo()

void daB_DR_c::executeDamageDemo ( )

◆ executeDead()

void daB_DR_c::executeDead ( )

◆ executeFlyWait()

void daB_DR_c::executeFlyWait ( )

◆ executeGliderAttack()

void daB_DR_c::executeGliderAttack ( )

◆ executeMiddleDemo()

void daB_DR_c::executeMiddleDemo ( )

◆ executeParts()

void daB_DR_c::executeParts ( )

◆ executePillarSearch()

void daB_DR_c::executePillarSearch ( )

◆ executePillarWait()

void daB_DR_c::executePillarWait ( )

◆ executeTailHit()

void daB_DR_c::executeTailHit ( )

◆ executeWait()

void daB_DR_c::executeWait ( )

◆ executeWeekHit()

void daB_DR_c::executeWeekHit ( )

◆ executeWindAttack()

void daB_DR_c::executeWindAttack ( )

◆ flapMove()

bool daB_DR_c::flapMove ( bool param_0)

◆ getMtx()

MtxP daB_DR_c::getMtx ( )
inline

◆ isBack()

bool daB_DR_c::isBack ( )
inline

◆ JointCallBack()

int daB_DR_c::JointCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ mAllClr()

void daB_DR_c::mAllClr ( )

◆ mBgFallGroundCheck()

bool daB_DR_c::mBgFallGroundCheck ( )

◆ mBoot_c_tranceSet()

void daB_DR_c::mBoot_c_tranceSet ( bool param_0)

◆ mBreathHighSet()

bool daB_DR_c::mBreathHighSet ( bool param_0)

◆ mBreathSet()

void daB_DR_c::mBreathSet ( )

◆ mCountClr()

void daB_DR_c::mCountClr ( )

◆ mFeintBreath()

bool daB_DR_c::mFeintBreath ( )

◆ mGlider_AniSet()

void daB_DR_c::mGlider_AniSet ( bool param_0)

◆ mGlider_WindPosSet()

void daB_DR_c::mGlider_WindPosSet ( )

◆ mGliderAtAniSet()

void daB_DR_c::mGliderAtAniSet ( )

◆ mGliderMoveSub()

bool daB_DR_c::mGliderMoveSub ( f32 param_0)

◆ mHabatakiAnmSet()

void daB_DR_c::mHabatakiAnmSet ( int param_0)

◆ mHeadAngleSet()

void daB_DR_c::mHeadAngleSet ( )

◆ mPlayerHighCheck()

bool daB_DR_c::mPlayerHighCheck ( )

◆ mStatusONOFF()

void daB_DR_c::mStatusONOFF ( int i_status)

◆ mTimerClr()

void daB_DR_c::mTimerClr ( )

◆ mtx_set()

void daB_DR_c::mtx_set ( )

◆ normalHoverMove()

void daB_DR_c::normalHoverMove ( )

◆ onTarget()

void daB_DR_c::onTarget ( )
inline

◆ parts_mtx_set()

void daB_DR_c::parts_mtx_set ( )

◆ revolutionMove()

bool daB_DR_c::revolutionMove ( )

◆ setActionMode()

void daB_DR_c::setActionMode ( int i_action,
int i_mode )

◆ setBck()

void daB_DR_c::setBck ( int i_anm,
u8 i_mode,
f32 i_morf,
f32 i_speed )

◆ setDeathLightEffect()

void daB_DR_c::setDeathLightEffect ( )

◆ setSe()

void daB_DR_c::setSe ( )

◆ startDemoCheck()

bool daB_DR_c::startDemoCheck ( )

◆ tail_hit_check()

void daB_DR_c::tail_hit_check ( )

◆ week_hit_check()

void daB_DR_c::week_hit_check ( )

Member Data Documentation

◆ arg0

u8 daB_DR_c::arg0
private

◆ bitSw

u8 daB_DR_c::bitSw
private

◆ bitSw2

u8 daB_DR_c::bitSw2
private

◆ bitSw3

u8 daB_DR_c::bitSw3
private

◆ field_0x27A0

u8 daB_DR_c::field_0x27A0[0x27A8 - 0x27A0]
private

◆ field_0x27a8

Z2CreatureEnemy* daB_DR_c::field_0x27a8
private

◆ field_0x27AC

u8 daB_DR_c::field_0x27AC[0x27BE - 0x27AC]
private

◆ field_0x27be

u8 daB_DR_c::field_0x27be
private

◆ field_0x27bf

u8 daB_DR_c::field_0x27bf[0x27C4 - 0x27BF]
private

◆ field_0x27dc

u32 daB_DR_c::field_0x27dc[4]
private

◆ field_0x27ec

u32 daB_DR_c::field_0x27ec[4]
private

◆ field_0x27fc

u32 daB_DR_c::field_0x27fc[4]
private

◆ field_0x280c

u32 daB_DR_c::field_0x280c
private

◆ field_0x714

u8 daB_DR_c::field_0x714[0x0718 - 0x0714]
private

◆ field_0x718

int daB_DR_c::field_0x718
private

◆ field_0x724

f32 daB_DR_c::field_0x724
private

◆ field_0x728

f32 daB_DR_c::field_0x728
private

◆ field_0x72c

f32 daB_DR_c::field_0x72c
private

◆ field_0x730

f32 daB_DR_c::field_0x730
private

◆ field_0x734

f32 daB_DR_c::field_0x734
private

◆ field_0x738

f32 daB_DR_c::field_0x738
private

◆ field_0x73c

f32 daB_DR_c::field_0x73c
private

◆ field_0x740

f32 daB_DR_c::field_0x740
private

◆ field_0x744

f32 daB_DR_c::field_0x744
private

◆ field_0x748

f32 daB_DR_c::field_0x748
private

◆ field_0x74c

s16 daB_DR_c::field_0x74c
private

◆ field_0x74e

s16 daB_DR_c::field_0x74e
private

◆ field_0x750

s16 daB_DR_c::field_0x750
private

◆ field_0x752

s16 daB_DR_c::field_0x752
private

◆ field_0x754

s16 daB_DR_c::field_0x754
private

◆ field_0x756

s16 daB_DR_c::field_0x756
private

◆ field_0x760

cXyz daB_DR_c::field_0x760
private

◆ field_0x778

cXyz daB_DR_c::field_0x778
private

◆ field_0x784

cXyz daB_DR_c::field_0x784
private

◆ field_0x790

cXyz daB_DR_c::field_0x790
private

◆ field_0x7a8

cXyz daB_DR_c::field_0x7a8
private

◆ field_0x7b4

cXyz daB_DR_c::field_0x7b4
private

◆ field_0x7d0

u8 daB_DR_c::field_0x7d0
private

◆ field_0x7d1

u8 daB_DR_c::field_0x7d1
private

◆ field_0x7d3

u8 daB_DR_c::field_0x7d3
private

◆ field_0x7d4

u8 daB_DR_c::field_0x7d4
private

◆ field_0x7d5

u8 daB_DR_c::field_0x7d5
private

◆ field_0x7d6

u8 daB_DR_c::field_0x7d6
private

◆ field_0x7d7

u8 daB_DR_c::field_0x7d7
private

◆ field_0x7d8

u8 daB_DR_c::field_0x7d8
private

◆ field_0x7da

u8 daB_DR_c::field_0x7da
private

◆ field_0x7db

u8 daB_DR_c::field_0x7db
private

◆ field_0x7dc

u8 daB_DR_c::field_0x7dc
private

◆ field_0x7e0

int daB_DR_c::field_0x7e0
private

◆ field_0x7e8

u8 daB_DR_c::field_0x7e8
private

◆ field_0x7e9

u8 daB_DR_c::field_0x7e9
private

◆ field_0xdf0

dCcD_Sph daB_DR_c::field_0xdf0
private

◆ mAcch

dBgS_ObjAcch daB_DR_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daB_DR_c::mAcchCir
private

◆ mActionMode

int daB_DR_c::mActionMode
private

◆ mAnm

int daB_DR_c::mAnm
private

◆ mBoot_c_trance

cXyz daB_DR_c::mBoot_c_trance
private

◆ mBreakPartsNo

u8 daB_DR_c::mBreakPartsNo
private

◆ mBreathAtCc

dCcD_Sph daB_DR_c::mBreathAtCc
private

◆ mColliderStts

dCcD_Stts daB_DR_c::mColliderStts
private

◆ mCount

u8 daB_DR_c::mCount[4]
private

◆ mDemoCamCenter

cXyz daB_DR_c::mDemoCamCenter
private

◆ mDemoCamEye

cXyz daB_DR_c::mDemoCamEye
private

◆ mDownCc

dCcD_Cyl daB_DR_c::mDownCc[5]
private

◆ mDownSphCc

dCcD_Sph daB_DR_c::mDownSphCc[9]
private

◆ mFootAtCc

dCcD_Sph daB_DR_c::mFootAtCc[2]
private

◆ mGlider_WindPos

cXyz daB_DR_c::mGlider_WindPos
private

◆ mHeadAngle

csXyz daB_DR_c::mHeadAngle
private

◆ mInitHIO

u8 daB_DR_c::mInitHIO
private

◆ mMoveMode

int daB_DR_c::mMoveMode
private

◆ mMsgFlow

dMsgFlow_c daB_DR_c::mMsgFlow
private

◆ mPartNo

u8 daB_DR_c::mPartNo
private

◆ mpCoreBrk

mDoExt_brkAnm* daB_DR_c::mpCoreBrk
private

◆ mPhase

request_of_phase_process_class daB_DR_c::mPhase
private

◆ mPillarCc

dCcD_Cyl daB_DR_c::mPillarCc
private

◆ mpModelMorf

mDoExt_McaMorfSO* daB_DR_c::mpModelMorf
private

◆ mpPartModel

J3DModel* daB_DR_c::mpPartModel
private

◆ mShadowKey

u32 daB_DR_c::mShadowKey
private

◆ mSound

Z2CreatureEnemy daB_DR_c::mSound
private

◆ mSound2

Z2CreatureEnemy daB_DR_c::mSound2
private

◆ mTailCc

dCcD_Sph daB_DR_c::mTailCc
private

◆ mTarget

u8 daB_DR_c::mTarget
private

◆ mTargetHeight

f32 daB_DR_c::mTargetHeight
private

◆ mTimer

int daB_DR_c::mTimer[4]
private

◆ mWeekCc

dCcD_Cyl daB_DR_c::mWeekCc
private

◆ mWindAtCc

dCcD_Sph daB_DR_c::mWindAtCc
private

◆ mWindAtCc2

dCcD_Sph daB_DR_c::mWindAtCc2
private

◆ mWindAtCc3

dCcD_Sph daB_DR_c::mWindAtCc3
private

The documentation for this class was generated from the following files: