Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_TT_c Class Reference

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#include <d_a_e_tt.h>

+ Inheritance diagram for daE_TT_c:
+ Collaboration diagram for daE_TT_c:

Public Member Functions

int ctrlJoint (J3DJoint *, J3DModel *)
 
int draw ()
 
void setBck (int, u8, f32, f32)
 
void calcHitGroundSpeed ()
 
void setActionMode (int, int)
 
int getCutType ()
 
void damage_check ()
 
void checkWaterSurface ()
 
void checkFootGround ()
 
void setBodyLandEffect ()
 
void setWaterEffect ()
 
void setDeathEyeEffect ()
 
void setDeathFootEffect ()
 
bool checkPlayerSearch ()
 
void executeWait ()
 
void executeChase ()
 
void executeAttack ()
 
void setDamageInit ()
 
void executeDamage ()
 
void executeDeath ()
 
void executeOutRange ()
 
void executeFirstAttack ()
 
void action ()
 
void mtx_set (int)
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int create ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int JointCallBack (J3DJoint *, int)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

request_of_phase_process_class mPhaseReq
 
request_of_phase_process_class mPhaseReq2
 
mDoExt_McaMorfSOmpMorfSO
 
Z2CreatureEnemy mSound
 
dBgS_ObjGndChk_All mGndChk
 
int mAction
 
int mMode
 
u32 mShadowKey
 
u8 field_0x6C4 [0x6C8 - 0x6C4]
 
f32 mDeathColor
 
f32 mTransOffsetVelocity
 
f32 mTransOffset
 
f32 field_0x6d4
 
s16 mFootJoints [4]
 
s16 field_0x6e0
 
char * mpResName
 
u16 mDamageCooldownTimer
 
u8 mGenericTimer
 
int mAttackTimer
 
int field_0x6f0
 
u8 mPlayerCutTimer
 
u8 mPlayerCutType
 
u8 mTektiteType
 
u8 field_0x6f7
 
u8 mPlayerOnHorse
 
u8 mSwitchFlag
 
u8 mTektiteOnWater
 
u8 field_0x6fb
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mObjAcch
 
dCcD_Stts mStts
 
dCcD_Sph mSphere
 
dCcU_AtInfo mAtInfo
 
u32 mPolyColors [4]
 
u32 mDeathParticle
 
u32 mDeathParticle2
 
u8 field_0xAC4 [0xACC - 0xAC4]
 
u8 mHIOInit
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Tektite.

Member Function Documentation

◆ _delete()

int daE_TT_c::_delete ( )

◆ action()

void daE_TT_c::action ( )

◆ calcHitGroundSpeed()

void daE_TT_c::calcHitGroundSpeed ( )

◆ cc_set()

void daE_TT_c::cc_set ( )

◆ checkFootGround()

void daE_TT_c::checkFootGround ( )

◆ checkPlayerSearch()

bool daE_TT_c::checkPlayerSearch ( )

◆ checkWaterSurface()

void daE_TT_c::checkWaterSurface ( )

◆ create()

int daE_TT_c::create ( )

◆ CreateHeap()

int daE_TT_c::CreateHeap ( )

◆ ctrlJoint()

int daE_TT_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ damage_check()

void daE_TT_c::damage_check ( )

◆ draw()

int daE_TT_c::draw ( )

◆ execute()

int daE_TT_c::execute ( )

◆ executeAttack()

void daE_TT_c::executeAttack ( )

◆ executeChase()

void daE_TT_c::executeChase ( )

◆ executeDamage()

void daE_TT_c::executeDamage ( )

◆ executeDeath()

void daE_TT_c::executeDeath ( )

◆ executeFirstAttack()

void daE_TT_c::executeFirstAttack ( )

◆ executeOutRange()

void daE_TT_c::executeOutRange ( )

◆ executeWait()

void daE_TT_c::executeWait ( )

◆ getCutType()

int daE_TT_c::getCutType ( )

◆ JointCallBack()

int daE_TT_c::JointCallBack ( J3DJoint * i_joint,
int param_1 )
static

◆ mtx_set()

void daE_TT_c::mtx_set ( int param_0)

◆ setActionMode()

void daE_TT_c::setActionMode ( int i_action,
int i_mode )

◆ setBck()

void daE_TT_c::setBck ( int i_index,
u8 i_attr,
f32 i_morf,
f32 i_rate )

◆ setBodyLandEffect()

void daE_TT_c::setBodyLandEffect ( )

◆ setDamageInit()

void daE_TT_c::setDamageInit ( )

◆ setDeathEyeEffect()

void daE_TT_c::setDeathEyeEffect ( )

◆ setDeathFootEffect()

void daE_TT_c::setDeathFootEffect ( )

◆ setWaterEffect()

void daE_TT_c::setWaterEffect ( )

Member Data Documentation

◆ field_0x6C4

u8 daE_TT_c::field_0x6C4[0x6C8 - 0x6C4]
private

◆ field_0x6d4

f32 daE_TT_c::field_0x6d4
private

◆ field_0x6e0

s16 daE_TT_c::field_0x6e0
private

◆ field_0x6f0

int daE_TT_c::field_0x6f0
private

◆ field_0x6f7

u8 daE_TT_c::field_0x6f7
private

◆ field_0x6fb

u8 daE_TT_c::field_0x6fb
private

◆ field_0xAC4

u8 daE_TT_c::field_0xAC4[0xACC - 0xAC4]
private

◆ mAcchCir

dBgS_AcchCir daE_TT_c::mAcchCir
private

◆ mAction

int daE_TT_c::mAction
private

◆ mAtInfo

dCcU_AtInfo daE_TT_c::mAtInfo
private

◆ mAttackTimer

int daE_TT_c::mAttackTimer
private

◆ mDamageCooldownTimer

u16 daE_TT_c::mDamageCooldownTimer
private

◆ mDeathColor

f32 daE_TT_c::mDeathColor
private

◆ mDeathParticle

u32 daE_TT_c::mDeathParticle
private

◆ mDeathParticle2

u32 daE_TT_c::mDeathParticle2
private

◆ mFootJoints

s16 daE_TT_c::mFootJoints[4]
private

◆ mGenericTimer

u8 daE_TT_c::mGenericTimer
private

◆ mGndChk

dBgS_ObjGndChk_All daE_TT_c::mGndChk
private

◆ mHIOInit

u8 daE_TT_c::mHIOInit
private

◆ mMode

int daE_TT_c::mMode
private

◆ mObjAcch

dBgS_ObjAcch daE_TT_c::mObjAcch
private

◆ mPhaseReq

request_of_phase_process_class daE_TT_c::mPhaseReq
private

◆ mPhaseReq2

request_of_phase_process_class daE_TT_c::mPhaseReq2
private

◆ mPlayerCutTimer

u8 daE_TT_c::mPlayerCutTimer
private

◆ mPlayerCutType

u8 daE_TT_c::mPlayerCutType
private

◆ mPlayerOnHorse

u8 daE_TT_c::mPlayerOnHorse
private

◆ mpMorfSO

mDoExt_McaMorfSO* daE_TT_c::mpMorfSO
private

◆ mPolyColors

u32 daE_TT_c::mPolyColors[4]
private

◆ mpResName

char* daE_TT_c::mpResName
private

◆ mShadowKey

u32 daE_TT_c::mShadowKey
private

◆ mSound

Z2CreatureEnemy daE_TT_c::mSound
private

◆ mSphere

dCcD_Sph daE_TT_c::mSphere
private

◆ mStts

dCcD_Stts daE_TT_c::mStts
private

◆ mSwitchFlag

u8 daE_TT_c::mSwitchFlag
private

◆ mTektiteOnWater

u8 daE_TT_c::mTektiteOnWater
private

◆ mTektiteType

u8 daE_TT_c::mTektiteType
private

◆ mTransOffset

f32 daE_TT_c::mTransOffset
private

◆ mTransOffsetVelocity

f32 daE_TT_c::mTransOffsetVelocity
private

The documentation for this class was generated from the following files: