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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <si.h>
Public Attributes | |
u8 | output [3] |
u8 | input [8] |
u32 | outputBytes |
u32 | inputBytes |
SISteeringCallback | callback |
s32 | ret |
OSThreadQueue | threadQueue |
void(* | proc )(s32) |
SISteeringCallback SISteeringControl::callback |
u8 SISteeringControl::input[8] |
u32 SISteeringControl::inputBytes |
u8 SISteeringControl::output[3] |
u32 SISteeringControl::outputBytes |
void(* SISteeringControl::proc) (s32) |
s32 SISteeringControl::ret |
OSThreadQueue SISteeringControl::threadQueue |