Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dSv_light_drop_c Class Reference

#include <d_save.h>

Public Member Functions

void init ()
 
void setLightDropNum (u8 i_nowLevel, u8 i_dropNum)
 
u8 getLightDropNum (u8 i_nowLevel) const
 
void onLightDropGetFlag (u8 i_nowLevel)
 
BOOL isLightDropGetFlag (u8 i_nowLevel) const
 

Private Attributes

u8 mLightDropNum [4]
 
u8 mLightDropGetFlag
 
u8 unk5 [3]
 

Member Function Documentation

◆ getLightDropNum()

u8 dSv_light_drop_c::getLightDropNum ( u8  i_nowLevel) const

◆ init()

void dSv_light_drop_c::init ( )

◆ isLightDropGetFlag()

BOOL dSv_light_drop_c::isLightDropGetFlag ( u8  i_nowLevel) const

◆ onLightDropGetFlag()

void dSv_light_drop_c::onLightDropGetFlag ( u8  i_nowLevel)

◆ setLightDropNum()

void dSv_light_drop_c::setLightDropNum ( u8  i_nowLevel,
u8  i_dropNum 
)

Member Data Documentation

◆ mLightDropGetFlag

u8 dSv_light_drop_c::mLightDropGetFlag
private

◆ mLightDropNum

u8 dSv_light_drop_c::mLightDropNum[4]
private

◆ unk5

u8 dSv_light_drop_c::unk5[3]
private

The documentation for this class was generated from the following files: