Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_HM_c Class Reference

Torch Slug. More...

#include <d_a_e_hm.h>

+ Inheritance diagram for daE_HM_c:
+ Collaboration diagram for daE_HM_c:

Public Member Functions

int CreateHeap ()
 
void initCcCylinder ()
 
void setCcCylinder ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
void Particle_Set (u32 &, u16)
 
void SetAnm (int, int, f32, f32)
 
s16 W_TargetAngle (cXyz, cXyz)
 
void W_DeathSpSet ()
 
void W_DeathAction ()
 
void W_DeathMotion ()
 
int W_MoveCheckWall ()
 
int W_WallCheck ()
 
void WallExecute ()
 
void WallCreateExecute ()
 
void CreateExecute ()
 
void Tyakuchi_Set ()
 
void UpDeathAction ()
 
void UpMoveAction ()
 
void UpWaitAction ()
 
void UpExecute ()
 
int WallCheck ()
 
int MoveCheck ()
 
void ShippuAction ()
 
void ShieldMotion ()
 
void ShieldAction ()
 
void DeathSpSet ()
 
void DeathMotion ()
 
void DeathCutDown ()
 
void DeathAction ()
 
void AttackAfter ()
 
void AttackMotion ()
 
void AttackAction ()
 
void FreeMove ()
 
void LinkSearch ()
 
void WaitAction ()
 
void MemberClear ()
 
void DownExecute ()
 
void At_Check ()
 
void Obj_Damage ()
 
void ActionMode ()
 
void Yazirushi ()
 
void setStabPos ()
 
int Execute ()
 
int Draw ()
 
int Delete ()
 
void setBaseMtx ()
 
void CheckRoof ()
 
void CheckWall ()
 
void CreateStyle ()
 
int Create ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x5ac
 
u8 field_0x5ad
 
u8 field_0x5ae
 
u8 field_0x5af
 
f32 field_0x5b0
 
s16 field_0x5b4
 
s32 field_0x5b8
 
s32 field_0x5bc
 
s16 field_0x5c0
 
s16 field_0x5c2
 
fpc_ProcID field_0x5c4
 
u8 field_0x5c8 [0x5cc - 0x5c8]
 
csXyz field_0x5cc
 
s16 field_0x5d2
 
s16 field_0x5d4
 
s16 field_0x5d6
 
u8 field_0x5d8 [0x5da - 0x5d8]
 
u8 field_0x5da
 
cXyz field_0x5dc
 
cXyz field_0x5e8
 
f32 field_0x5f4
 
f32 field_0x5f8
 
u32 field_0x5fc
 
u32 field_0x600
 
s32 field_0x604
 
u32 field_0x608
 
u8 field_0x60c
 
u8 field_0x60d
 
mDoExt_brkAnmmpBrkAnm
 
mDoExt_btkAnmmpBtkAnm
 
mDoExt_McaMorfSOmAnm_p
 
s32 field_0x61c
 
u8 field_0x620
 
request_of_phase_process_class mPhase
 
u32 field_0x62c
 
Z2CreatureEnemy mSound
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mStts
 
dCcD_Sph mSph
 
dCcU_AtInfo mAtInfo
 
u8 field_0xa84
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Torch Slug.

Member Function Documentation

◆ ActionMode()

void daE_HM_c::ActionMode ( )

◆ At_Check()

void daE_HM_c::At_Check ( )

◆ AttackAction()

void daE_HM_c::AttackAction ( )

◆ AttackAfter()

void daE_HM_c::AttackAfter ( )

◆ AttackMotion()

void daE_HM_c::AttackMotion ( )

◆ CheckRoof()

void daE_HM_c::CheckRoof ( )

◆ CheckWall()

void daE_HM_c::CheckWall ( )

◆ Create()

int daE_HM_c::Create ( )

◆ CreateExecute()

void daE_HM_c::CreateExecute ( )

◆ CreateHeap()

int daE_HM_c::CreateHeap ( )

◆ CreateStyle()

void daE_HM_c::CreateStyle ( )

◆ ctrlJoint()

int daE_HM_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * i_model )

◆ DeathAction()

void daE_HM_c::DeathAction ( )

◆ DeathCutDown()

void daE_HM_c::DeathCutDown ( )

◆ DeathMotion()

void daE_HM_c::DeathMotion ( )

◆ DeathSpSet()

void daE_HM_c::DeathSpSet ( )

◆ Delete()

int daE_HM_c::Delete ( )

◆ DownExecute()

void daE_HM_c::DownExecute ( )

◆ Draw()

int daE_HM_c::Draw ( )

◆ Execute()

int daE_HM_c::Execute ( )

◆ FreeMove()

void daE_HM_c::FreeMove ( )

◆ initCcCylinder()

void daE_HM_c::initCcCylinder ( )

◆ LinkSearch()

void daE_HM_c::LinkSearch ( )

◆ MemberClear()

void daE_HM_c::MemberClear ( )

◆ MoveCheck()

int daE_HM_c::MoveCheck ( )

◆ Obj_Damage()

void daE_HM_c::Obj_Damage ( )

◆ Particle_Set()

void daE_HM_c::Particle_Set ( u32 & param_0,
u16 param_1 )

◆ SetAnm()

void daE_HM_c::SetAnm ( int param_0,
int param_1,
f32 param_2,
f32 param_3 )

◆ setBaseMtx()

void daE_HM_c::setBaseMtx ( )

◆ setCcCylinder()

void daE_HM_c::setCcCylinder ( )

◆ setStabPos()

void daE_HM_c::setStabPos ( )

◆ ShieldAction()

void daE_HM_c::ShieldAction ( )

◆ ShieldMotion()

void daE_HM_c::ShieldMotion ( )

◆ ShippuAction()

void daE_HM_c::ShippuAction ( )

◆ Tyakuchi_Set()

void daE_HM_c::Tyakuchi_Set ( )

◆ UpDeathAction()

void daE_HM_c::UpDeathAction ( )

◆ UpExecute()

void daE_HM_c::UpExecute ( )

◆ UpMoveAction()

void daE_HM_c::UpMoveAction ( )

◆ UpWaitAction()

void daE_HM_c::UpWaitAction ( )

◆ W_DeathAction()

void daE_HM_c::W_DeathAction ( )

◆ W_DeathMotion()

void daE_HM_c::W_DeathMotion ( )

◆ W_DeathSpSet()

void daE_HM_c::W_DeathSpSet ( )

◆ W_MoveCheckWall()

int daE_HM_c::W_MoveCheckWall ( )

◆ W_TargetAngle()

s16 daE_HM_c::W_TargetAngle ( cXyz param_0,
cXyz param_1 )

◆ W_WallCheck()

int daE_HM_c::W_WallCheck ( )

◆ WaitAction()

void daE_HM_c::WaitAction ( )

◆ WallCheck()

int daE_HM_c::WallCheck ( )

◆ WallCreateExecute()

void daE_HM_c::WallCreateExecute ( )

◆ WallExecute()

void daE_HM_c::WallExecute ( )

◆ Yazirushi()

void daE_HM_c::Yazirushi ( )

Member Data Documentation

◆ field_0x5ac

u8 daE_HM_c::field_0x5ac
private

◆ field_0x5ad

u8 daE_HM_c::field_0x5ad
private

◆ field_0x5ae

u8 daE_HM_c::field_0x5ae
private

◆ field_0x5af

u8 daE_HM_c::field_0x5af
private

◆ field_0x5b0

f32 daE_HM_c::field_0x5b0
private

◆ field_0x5b4

s16 daE_HM_c::field_0x5b4
private

◆ field_0x5b8

s32 daE_HM_c::field_0x5b8
private

◆ field_0x5bc

s32 daE_HM_c::field_0x5bc
private

◆ field_0x5c0

s16 daE_HM_c::field_0x5c0
private

◆ field_0x5c2

s16 daE_HM_c::field_0x5c2
private

◆ field_0x5c4

fpc_ProcID daE_HM_c::field_0x5c4
private

◆ field_0x5c8

u8 daE_HM_c::field_0x5c8[0x5cc - 0x5c8]
private

◆ field_0x5cc

csXyz daE_HM_c::field_0x5cc
private

◆ field_0x5d2

s16 daE_HM_c::field_0x5d2
private

◆ field_0x5d4

s16 daE_HM_c::field_0x5d4
private

◆ field_0x5d6

s16 daE_HM_c::field_0x5d6
private

◆ field_0x5d8

u8 daE_HM_c::field_0x5d8[0x5da - 0x5d8]
private

◆ field_0x5da

u8 daE_HM_c::field_0x5da
private

◆ field_0x5dc

cXyz daE_HM_c::field_0x5dc
private

◆ field_0x5e8

cXyz daE_HM_c::field_0x5e8
private

◆ field_0x5f4

f32 daE_HM_c::field_0x5f4
private

◆ field_0x5f8

f32 daE_HM_c::field_0x5f8
private

◆ field_0x5fc

u32 daE_HM_c::field_0x5fc
private

◆ field_0x600

u32 daE_HM_c::field_0x600
private

◆ field_0x604

s32 daE_HM_c::field_0x604
private

◆ field_0x608

u32 daE_HM_c::field_0x608
private

◆ field_0x60c

u8 daE_HM_c::field_0x60c
private

◆ field_0x60d

u8 daE_HM_c::field_0x60d
private

◆ field_0x61c

s32 daE_HM_c::field_0x61c
private

◆ field_0x620

u8 daE_HM_c::field_0x620
private

◆ field_0x62c

u32 daE_HM_c::field_0x62c
private

◆ field_0xa84

u8 daE_HM_c::field_0xa84
private

◆ mAcch

dBgS_ObjAcch daE_HM_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daE_HM_c::mAcchCir
private

◆ mAnm_p

mDoExt_McaMorfSO* daE_HM_c::mAnm_p
private

◆ mAtInfo

dCcU_AtInfo daE_HM_c::mAtInfo
private

◆ mpBrkAnm

mDoExt_brkAnm* daE_HM_c::mpBrkAnm
private

◆ mpBtkAnm

mDoExt_btkAnm* daE_HM_c::mpBtkAnm
private

◆ mPhase

request_of_phase_process_class daE_HM_c::mPhase
private

◆ mSound

Z2CreatureEnemy daE_HM_c::mSound
private

◆ mSph

dCcD_Sph daE_HM_c::mSph
private

◆ mStts

dCcD_Stts daE_HM_c::mStts
private

The documentation for this class was generated from the following files: