Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dDebugPad_c Class Reference

#include <d_debug_pad.h>

Public Member Functions

 dDebugPad_c ()
 
bool Active ()
 
bool Update ()
 
bool Report (int, int, JUtility::TColor, const char *,...)
 
bool Enable (s32)
 
bool Trigger ()
 

Public Attributes

u8 mIsActive
 
u8 mTrigger
 
s32 mMode
 

Constructor & Destructor Documentation

◆ dDebugPad_c()

dDebugPad_c::dDebugPad_c ( )

Member Function Documentation

◆ Active()

bool dDebugPad_c::Active ( )

◆ Enable()

bool dDebugPad_c::Enable ( s32 )

◆ Report()

bool dDebugPad_c::Report ( int ,
int ,
JUtility::TColor ,
const char * ,
... )

◆ Trigger()

bool dDebugPad_c::Trigger ( )

◆ Update()

bool dDebugPad_c::Update ( )

Member Data Documentation

◆ mIsActive

u8 dDebugPad_c::mIsActive

◆ mMode

s32 dDebugPad_c::mMode

◆ mTrigger

u8 dDebugPad_c::mTrigger

The documentation for this class was generated from the following file: