Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_bi_class Class Reference

Bomb Insect. More...

#include <d_a_e_bi.h>

+ Collaboration diagram for e_bi_class:

Public Attributes

fopEn_enemy_c actor
 
request_of_phase_process_class phase
 
u8 arg0
 
u8 arg1
 
u8 arg2
 
u8 field_0x5b7
 
mDoExt_McaMorfSOanm_p
 
Z2CreatureEnemy sound
 
f32 disap_time
 
int anm_no
 
u32 shadow_key
 
s16 counter
 
s16 action
 
s16 mode
 
u8 field_0x672 [0x680 - 0x672]
 
s16 target
 
u8 field_0x682 [0x684 - 0x682]
 
s16 target_angle
 
f32 dis
 
s16 timer [3]
 
s16 damage_time
 
s16 ignition_time
 
s16 field_0x696
 
s16 field_0x698
 
u8 field_0x69a [0x6a2 - 0x69a]
 
s16 field_0x6a2
 
s16 field_0x6a4
 
s16 field_0x6a6
 
f32 field_0x6a8
 
f32 water_offset
 
s8 leaf_id
 
dCcD_Stts Stts
 
dCcD_Cyl cc_cyl
 
dCcD_Sph at_sph
 
dCcU_AtInfo at_info
 
u8 field_0x988
 
dBgS_AcchCir AcchCir
 
dBgS_ObjAcch ObjAcch
 
fpc_ProcID child_no
 
fpc_ProcID fw_id
 
s8 field_0xbac
 
s8 ride_time
 
cXyz field_0xbb0
 
u8 field_0xbbc [0xbc4 - 0xbbc]
 
u32 ex_eff [5]
 
u32 w_eff [4]
 
u32 field_0xbe8
 
u8 field_0xbec [0xbfc - 0xbec]
 
u8 hio_init
 

Detailed Description

Bomb Insect.

Member Data Documentation

◆ AcchCir

dBgS_AcchCir e_bi_class::AcchCir

◆ action

s16 e_bi_class::action

◆ actor

fopEn_enemy_c e_bi_class::actor

◆ anm_no

int e_bi_class::anm_no

◆ anm_p

mDoExt_McaMorfSO* e_bi_class::anm_p

◆ arg0

u8 e_bi_class::arg0

◆ arg1

u8 e_bi_class::arg1

◆ arg2

u8 e_bi_class::arg2

◆ at_info

dCcU_AtInfo e_bi_class::at_info

◆ at_sph

dCcD_Sph e_bi_class::at_sph

◆ cc_cyl

dCcD_Cyl e_bi_class::cc_cyl

◆ child_no

fpc_ProcID e_bi_class::child_no

◆ counter

s16 e_bi_class::counter

◆ damage_time

s16 e_bi_class::damage_time

◆ dis

f32 e_bi_class::dis

◆ disap_time

f32 e_bi_class::disap_time

◆ ex_eff

u32 e_bi_class::ex_eff[5]

◆ field_0x5b7

u8 e_bi_class::field_0x5b7

◆ field_0x672

u8 e_bi_class::field_0x672[0x680 - 0x672]

◆ field_0x682

u8 e_bi_class::field_0x682[0x684 - 0x682]

◆ field_0x696

s16 e_bi_class::field_0x696

◆ field_0x698

s16 e_bi_class::field_0x698

◆ field_0x69a

u8 e_bi_class::field_0x69a[0x6a2 - 0x69a]

◆ field_0x6a2

s16 e_bi_class::field_0x6a2

◆ field_0x6a4

s16 e_bi_class::field_0x6a4

◆ field_0x6a6

s16 e_bi_class::field_0x6a6

◆ field_0x6a8

f32 e_bi_class::field_0x6a8

◆ field_0x988

u8 e_bi_class::field_0x988

◆ field_0xbac

s8 e_bi_class::field_0xbac

◆ field_0xbb0

cXyz e_bi_class::field_0xbb0

◆ field_0xbbc

u8 e_bi_class::field_0xbbc[0xbc4 - 0xbbc]

◆ field_0xbe8

u32 e_bi_class::field_0xbe8

◆ field_0xbec

u8 e_bi_class::field_0xbec[0xbfc - 0xbec]

◆ fw_id

fpc_ProcID e_bi_class::fw_id

◆ hio_init

u8 e_bi_class::hio_init

◆ ignition_time

s16 e_bi_class::ignition_time

◆ leaf_id

s8 e_bi_class::leaf_id

◆ mode

s16 e_bi_class::mode

◆ ObjAcch

dBgS_ObjAcch e_bi_class::ObjAcch

◆ phase

request_of_phase_process_class e_bi_class::phase

◆ ride_time

s8 e_bi_class::ride_time

◆ shadow_key

u32 e_bi_class::shadow_key

◆ sound

Z2CreatureEnemy e_bi_class::sound

◆ Stts

dCcD_Stts e_bi_class::Stts

◆ target

s16 e_bi_class::target

◆ target_angle

s16 e_bi_class::target_angle

◆ timer

s16 e_bi_class::timer[3]

◆ w_eff

u32 e_bi_class::w_eff[4]

◆ water_offset

f32 e_bi_class::water_offset

The documentation for this class was generated from the following file: