Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Pachi_Maro_c Class Reference

Malo (Slingshot Tutorial) More...

#include <d_a_npc_pachi_maro.h>

+ Inheritance diagram for daNpc_Pachi_Maro_c:
+ Collaboration diagram for daNpc_Pachi_Maro_c:

Public Types

enum  Material { MAT_SC_EYE , MAT_MARO_EYBALL_M , MAT_MARO_FACE_M , MAT_MARO_M }
 
enum  Joint {
  JNT_CENTER , JNT_BACKBONE1 , JNT_BACKBONE2 , JNT_NECK ,
  JNT_HEAD , JNT_CHIN , JNT_MOUTH , JNT_SHOULDERL ,
  JNT_ARML1 , JNT_ARML2 , JNT_HANDL , JNT_FINGERL ,
  JNT_SHOULDERR , JNT_ARMR1 , JNT_ARMR2 , JNT_HANDR ,
  JNT_FINGERR , JNT_WAIST , JNT_LEGL1 , JNT_LEGL2 ,
  JNT_FOOTL , JNT_LEGR1 , JNT_FOOTR
}
 
typedef int(daNpc_Pachi_Maro_c::*) actionFunc(void *)
 
typedef int(daNpc_Pachi_Maro_c::*) cutFunc(int)
 
- Public Types inherited from daNpcT_c
enum  Mode {
  MODE_ENTER , MODE_INIT , MODE_RUN , MODE_EXIT ,
  MODE_4 , MODE_INVALID = -1
}
 
enum  AnmFlags {
  ANM_PAUSE_MORF = 0x1 , ANM_PAUSE_BTK = 0x2 , ANM_PAUSE_BRK = 0x4 , ANM_PAUSE_BPK = 0x8 ,
  ANM_PAUSE_BCK = 0x10 , ANM_PAUSE_BTP = 0x20 , ANM_PLAY_MORF = 0x40 , ANM_PLAY_BTK = 0x80 ,
  ANM_PLAY_BRK = 0x100 , ANM_PLAY_BPK = 0x200 , ANM_PLAY_BCK = 0x400 , ANM_PLAY_BTP = 0x800 ,
  ANM_FLAG_1000 = 0x1000 , ANM_PAUSE_TIMER_BTP = 0x2000 , ANM_FLAG_4000 = 0x4000
}
 

Public Member Functions

 ~daNpc_Pachi_Maro_c ()
 
cPhs__Step create ()
 
int CreateHeap ()
 
int Delete ()
 
int Execute ()
 
int Draw ()
 
u8 getType ()
 
BOOL isDelete ()
 
void reset ()
 
void afterJntAnm (int)
 
void setParam ()
 
BOOL checkChangeEvt ()
 
void setAfterTalkMotion ()
 
void srchActors ()
 
BOOL evtTalk ()
 
BOOL evtCutProc ()
 
void action ()
 
void beforeMove ()
 
void afterMoved ()
 
void setAttnPos ()
 
void setCollision ()
 
int drawDbgInfo ()
 
daNpcT_faceMotionAnmData_c getFaceMotionAnm (daNpcT_faceMotionAnmData_c)
 
daNpcT_motionAnmData_c getMotionAnm (daNpcT_motionAnmData_c)
 
BOOL selectAction ()
 
BOOL chkAction (actionFunc)
 
BOOL setAction (actionFunc)
 
int wait (void *)
 
int talk (void *)
 
int test (void *)
 
BOOL _turn_to_link (s16)
 
BOOL _turn_pos (cXyz const &)
 
BOOL _turn_pos (cXyz const &, s16)
 
BOOL cutTutrialBegin (int)
 
BOOL _cutTutrialBegin_Init (int const &)
 
BOOL _cutTutrialBegin_Main (int const &)
 
BOOL cutTutrialBegin_Skip (int)
 
BOOL _cutTutrialBegin_Skip_Init (int const &)
 
BOOL _cutTutrialBegin_Skip_Main (int const &)
 
BOOL cutTutrialClear (int)
 
BOOL _cutTutrialClear_Init (int const &)
 
BOOL _cutTutrialClear_Main (int const &)
 
BOOL cutTalk (int)
 
BOOL _cutTalk_Init (int const &)
 
BOOL _cutTalk_Main (int const &)
 
BOOL cutTalk2 (int)
 
BOOL _cutTalk2_Init (int const &)
 
BOOL _cutTalk2_Main (int const &)
 
BOOL cut1stHit_KakasiBody (int)
 
BOOL _cut1stHit_KakasiBody_Init (int const &)
 
BOOL _cut1stHit_KakasiBody_Main (int const &)
 
BOOL cutTutrialSelectGiveUp (int)
 
BOOL _cutTutrialSelectGiveUp_Init (int const &)
 
BOOL _cutTutrialSelectGiveUp_Main (int const &)
 
BOOL cutTutrialGiveUp (int)
 
BOOL _cutTutrialGiveUp_Init (int const &)
 
BOOL _cutTutrialGiveUp_Main (int const &)
 
BOOL cutTutrialContinue (int)
 
BOOL _cutTutrialContinue_Init (int const &)
 
BOOL _cutTutrialContinue_Main (int const &)
 
BOOL cutTutrialCaution (int)
 
BOOL _cutTutrialCaution_Init (int const &)
 
BOOL _cutTutrialCaution_Main (int const &)
 
 daNpc_Pachi_Maro_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
 
u16 getEyeballMaterialNo ()
 
s32 getHeadJointNo ()
 
s32 getNeckJointNo ()
 
s32 getBackboneJointNo ()
 
BOOL checkChangeJoint (int i_joint)
 
BOOL checkRemoveJoint (int i_joint)
 
u32 getFlowNodeNo ()
 
u8 getPathID ()
 
u8 getBitSW ()
 
u8 getMaxNumItem ()
 
u8 getGroupId ()
 
void talkOff ()
 
void setTagPos (cXyz const &i_pos)
 
void setLookPos (cXyz const &i_pos)
 
void setFMotion_None ()
 
void setFMotion_Niramu_to_Besu ()
 
void setFMotion_LookNone ()
 
- Public Member Functions inherited from daNpcT_c
 daNpcT_c (daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
 
J3DAnmTransformgetTrnsfrmAnmP (char const *, int)
 
J3DAnmTransformKeygetTrnsfrmKeyAnmP (char const *, int)
 
J3DAnmTexPatterngetTexPtrnAnmP (char const *, int)
 
J3DAnmTextureSRTKeygetTexSRTKeyAnmP (char const *, int)
 
J3DAnmTevRegKeygetTevRegKeyAnmP (char const *, int)
 
J3DAnmColorgetColorAnmP (char const *, int)
 
int setBckAnm (J3DAnmTransform *, f32, int, int, int, bool)
 
int setMcaMorfAnm (J3DAnmTransformKey *, f32, f32, int, int, int)
 
int setBtpAnm (J3DAnmTexPattern *, J3DModelData *, f32, int)
 
int setBtkAnm (J3DAnmTextureSRTKey *, J3DModelData *, f32, int)
 
int setBrkAnm (J3DAnmTevRegKey *, J3DModelData *, f32, int)
 
int setBpkAnm (J3DAnmColor *, J3DModelData *, f32, int)
 
int loadRes (s8 const *, char const **)
 
void deleteRes (s8 const *, char const **)
 
int execute ()
 
int draw (BOOL, BOOL, f32, _GXColorS10 *, f32, BOOL, BOOL, BOOL)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
int checkEndAnm (f32)
 
int checkEndAnm (J3DFrameCtrl *, f32)
 
void playAllAnm ()
 
void setMtx ()
 
void ctrlFaceMotion ()
 
void ctrlMotion ()
 
int ctrlMsgAnm (int *, int *, fopAc_ac_c *, int)
 
void evtChange ()
 
bool setFaceMotionAnm (int, bool)
 
void setPos (cXyz)
 
void setAngle (s16)
 
void setAngle (csXyz)
 
fopAc_ac_chitChk (dCcD_GObjInf *, u32)
 
void setDamage (int, int, int)
 
BOOL chkActorInSight (fopAc_ac_c *, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, f32, f32, f32, s16)
 
BOOL chkPointInArea (cXyz, cXyz, cXyz, s16)
 
BOOL chkFindActor (fopAc_ac_c *, BOOL, s16)
 
BOOL chkWolfAction ()
 
BOOL chkFindWolf (s16, int, int, f32, f32, f32, f32, BOOL)
 
BOOL srchPlayerActor ()
 
cXyz getAttnPos (fopAc_ac_c *)
 
BOOL turn (s16, int, int)
 
BOOL step (s16, int, int, int, int)
 
void calcSpeedAndAngle (cXyz, BOOL, s16, s16)
 
int getActorDistance (fopAc_ac_c *, int, int)
 
BOOL initTalk (int, fopAc_ac_c **)
 
BOOL talkProc (int *, BOOL, fopAc_ac_c **, BOOL)
 
fopAc_ac_cgetNearestActorP (s16)
 
fopAc_ac_cgetEvtAreaTagP (int, int)
 
fopAc_ac_cgetShopItemTagP ()
 
void setHitodamaPrtcl ()
 
virtual ~daNpcT_c ()
 
virtual BOOL ctrlBtk ()
 
virtual void ctrlSubFaceMotion (int)
 
virtual s32 getFootLJointNo ()
 
virtual s32 getFootRJointNo ()
 
virtual u16 getEyeballLMaterialNo ()
 
virtual u16 getEyeballRMaterialNo ()
 
virtual int ctrlJoint (J3DJoint *, J3DModel *)
 
virtual BOOL evtEndProc ()
 
virtual BOOL evtProc ()
 
virtual void setFootPos ()
 
virtual void setFootPrtcl (cXyz *, f32, f32)
 
virtual bool checkCullDraw ()
 
virtual void twilight ()
 
virtual BOOL chkXYItems ()
 
virtual void evtOrder ()
 
virtual void decTmr ()
 
virtual void clrParam ()
 
virtual void drawOtherMdl ()
 
virtual void drawGhost ()
 
virtual bool afterSetFaceMotionAnm (int, int, f32, int)
 
virtual bool afterSetMotionAnm (int, int, f32, int)
 
virtual void changeAnm (int *, int *)
 
virtual void changeBck (int *, int *)
 
virtual void changeBtp (int *, int *)
 
virtual void changeBtk (int *, int *)
 
virtual bool setMotionAnm (int, f32, BOOL)
 
bool checkHide ()
 
BOOL checkStep ()
 
void setCommander (fopAc_ac_c *param_0)
 
void setCutType (int i_cutType)
 
void onHide ()
 
void offHide ()
 
void hide ()
 
void show ()
 
void initialize ()
 
BOOL chkFindPlayer (BOOL param_0, s16 param_1)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
static int ctrlJointCallBack (J3DJoint *, int)
 
- Static Public Member Functions inherited from daNpcT_c
static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static void * srchActor (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Static Public Attributes

static char * mCutNameList [11]
 
static cutFunc mCutList [11]
 
- Static Public Attributes inherited from daNpcT_c
static dCcD_SrcGObjInf const mCcDObjData
 
static dCcD_SrcCyl mCcDCyl
 
static dCcD_SrcSph mCcDSph
 
static fopAc_ac_cmFindActorPtrs [50]
 
static s16 mSrchName
 
static int mFindCount
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

NPC_PACHI_MARO_HIO_CLASS * mpHIO
 
dCcD_Cyl mCyl
 
u8 mType
 
u16 mPrevEvtNo
 
u8 mTalk
 
u8 field_0xf85
 
u8 mFMotion
 
cXyz mTagPos
 
cXyz mLookPos
 
daNpcT_ActorMngr_c mActorMngrs [2]
 
actionFunc mNextAction
 
actionFunc mAction
 
u8 field_0xfc8
 

Additional Inherited Members

- Public Attributes inherited from daNpcT_c
daNpcT_faceMotionAnmData_c const * mpFaceMotionAnmData
 
daNpcT_motionAnmData_c const * mpMotionAnmData
 
daNpcT_evtData_c const * mpEvtData
 
char ** mpArcNames
 
mDoExt_McaMorfSOmpMorf [2]
 
Z2Creature mSound
 
mDoExt_bckAnm mBckAnm
 
mDoExt_btpAnm mBtpAnm
 
mDoExt_btkAnm mBtkAnm
 
mDoExt_brkAnm mBrkAnm
 
mDoExt_bpkAnm mBpkAnm
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dBgS_AcchCir mAcchCir
 
request_of_phase_process_class mPhase [10]
 
cBgS_GndChk mGndChk
 
daNpcT_MatAnm_cmpMatAnm [2]
 
dMsgFlow_c mFlow
 
dPaPoT_c field_0x9c0
 
dCcD_Stts field_0xa40
 
s32 mFlowNodeNo
 
f32 mExpressionMorfFrame
 
f32 mMorfFrames
 
bool mCreating
 
u8 mTwilight
 
dBgS_GndChk field_0xa8c
 
dBgS_LinChk mLinChk
 
daNpcT_MotionSeqMngr_c mFaceMotionSeqMngr
 
daNpcT_MotionSeqMngr_c mMotionSeqMngr
 
daNpcT_ActorMngr_c mPlayerActorMngr
 
daNpcT_ActorMngr_c field_0xba0
 
daNpcT_JntAnm_c mJntAnm
 
daNpcT_DmgStagger_c mStagger
 
cXyz mFootLPos
 
cXyz mFootRPos
 
cXyz mFootLOffset
 
cXyz mFootROffset
 
cXyz mOldFootLOffset
 
cXyz mOldFootROffset
 
cXyz field_0xd6c
 
csXyz mCurAngle
 
csXyz field_0xd7e
 
csXyz field_0xd84
 
csXyz field_0xd8a
 
fpc_ProcID mItemPartnerId
 
u32 mShadowKey
 
u32 mAnmFlags
 
fpc_ProcID mMsgId
 
u32 mHitodamaPrtclKey [2]
 
u32 mPolSound
 
int mStaffId
 
int mCutType
 
int field_0xdb4
 
int mDamageTimerStart
 
int mDamageTimer
 
int mBtpPauseTimer
 
int mEventTimer
 
s16 mPlayerAngle
 
s16 mGroundAngle
 
s16 field_0xdcc
 
s16 mFootLPolyAngle
 
s16 field_0xdd0
 
s16 mFootRPolyAngle
 
s16 mStartAngle
 
s16 mTargetAngle
 
s16 mStepMode
 
s16 mTurnAmount
 
f32 mTurnCount
 
f32 field_0xde0
 
f32 field_0xde4
 
f32 mRealShadowSize
 
f32 mCylH
 
f32 mWallR
 
f32 mGroundH
 
f32 mAttnFovY
 
f32 field_0xdfc
 
cXyz field_0xe00
 
cXyz field_0xe0c
 
s16 field_0xe18
 
s16 field_0xe1a
 
s16 mEvtId
 
u16 mMorfLoops
 
u16 mBckLoops
 
u16 mMode
 
s8 mReverb
 
u8 mHide
 
bool field_0xe26
 
u8 mFootLOnGround
 
u8 mFootROnGround
 
u8 field_0xe29
 
u8 field_0xe2a
 
bool mNoDraw
 
u8 field_0xe2c
 
bool field_0xe2d
 
u8 mPreItemNo
 
u16 mEvtNo
 
bool mSpeakEvent
 
bool field_0xe33
 
u8 field_0xe34
 
u8 field_0xe35
 
u8 field_0xe36
 
u8 field_0xe37
 
u8 field_0xe38
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Detailed Description

Malo (Slingshot Tutorial)

Member Typedef Documentation

◆ actionFunc

int(daNpc_Pachi_Maro_c::*) daNpc_Pachi_Maro_c::actionFunc(void *)

◆ cutFunc

int(daNpc_Pachi_Maro_c::*) daNpc_Pachi_Maro_c::cutFunc(int)

Member Enumeration Documentation

◆ Joint

Enumerator
JNT_CENTER 
JNT_BACKBONE1 
JNT_BACKBONE2 
JNT_NECK 
JNT_HEAD 
JNT_CHIN 
JNT_MOUTH 
JNT_SHOULDERL 
JNT_ARML1 
JNT_ARML2 
JNT_HANDL 
JNT_FINGERL 
JNT_SHOULDERR 
JNT_ARMR1 
JNT_ARMR2 
JNT_HANDR 
JNT_FINGERR 
JNT_WAIST 
JNT_LEGL1 
JNT_LEGL2 
JNT_FOOTL 
JNT_LEGR1 
JNT_FOOTR 

◆ Material

Enumerator
MAT_SC_EYE 
MAT_MARO_EYBALL_M 
MAT_MARO_FACE_M 
MAT_MARO_M 

Constructor & Destructor Documentation

◆ ~daNpc_Pachi_Maro_c()

daNpc_Pachi_Maro_c::~daNpc_Pachi_Maro_c ( )

◆ daNpc_Pachi_Maro_c()

daNpc_Pachi_Maro_c::daNpc_Pachi_Maro_c ( daNpcT_faceMotionAnmData_c const * i_faceMotionAnmData,
daNpcT_motionAnmData_c const * i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const * i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const * i_evtData,
char ** i_arcNames )
inline

Member Function Documentation

◆ _cut1stHit_KakasiBody_Init()

BOOL daNpc_Pachi_Maro_c::_cut1stHit_KakasiBody_Init ( int const & i_cutId)

◆ _cut1stHit_KakasiBody_Main()

BOOL daNpc_Pachi_Maro_c::_cut1stHit_KakasiBody_Main ( int const & i_cutId)

◆ _cutTalk2_Init()

BOOL daNpc_Pachi_Maro_c::_cutTalk2_Init ( int const & i_cutId)

◆ _cutTalk2_Main()

BOOL daNpc_Pachi_Maro_c::_cutTalk2_Main ( int const & i_cutId)

◆ _cutTalk_Init()

BOOL daNpc_Pachi_Maro_c::_cutTalk_Init ( int const & i_cutId)

◆ _cutTalk_Main()

BOOL daNpc_Pachi_Maro_c::_cutTalk_Main ( int const & i_cutId)

◆ _cutTutrialBegin_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialBegin_Init ( int const & i_cutId)

◆ _cutTutrialBegin_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialBegin_Main ( int const & i_cutId)

◆ _cutTutrialBegin_Skip_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialBegin_Skip_Init ( int const & i_cutId)

◆ _cutTutrialBegin_Skip_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialBegin_Skip_Main ( int const & i_cutId)

◆ _cutTutrialCaution_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialCaution_Init ( int const & i_cutId)

◆ _cutTutrialCaution_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialCaution_Main ( int const & i_cutId)

◆ _cutTutrialClear_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialClear_Init ( int const & i_cutId)

◆ _cutTutrialClear_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialClear_Main ( int const & i_cutId)

◆ _cutTutrialContinue_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialContinue_Init ( int const & i_cutId)

◆ _cutTutrialContinue_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialContinue_Main ( int const & i_cutId)

◆ _cutTutrialGiveUp_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialGiveUp_Init ( int const & i_cutId)

◆ _cutTutrialGiveUp_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialGiveUp_Main ( int const & i_cutId)

◆ _cutTutrialSelectGiveUp_Init()

BOOL daNpc_Pachi_Maro_c::_cutTutrialSelectGiveUp_Init ( int const & i_cutId)

◆ _cutTutrialSelectGiveUp_Main()

BOOL daNpc_Pachi_Maro_c::_cutTutrialSelectGiveUp_Main ( int const & i_cutId)

◆ _turn_pos() [1/2]

BOOL daNpc_Pachi_Maro_c::_turn_pos ( cXyz const & i_pos)

◆ _turn_pos() [2/2]

BOOL daNpc_Pachi_Maro_c::_turn_pos ( cXyz const & i_pos,
s16 i_step )

◆ _turn_to_link()

BOOL daNpc_Pachi_Maro_c::_turn_to_link ( s16 i_step)

◆ action()

void daNpc_Pachi_Maro_c::action ( )
virtual

Reimplemented from daNpcT_c.

◆ afterJntAnm()

void daNpc_Pachi_Maro_c::afterJntAnm ( int i_joint)
virtual

Reimplemented from daNpcT_c.

◆ afterMoved()

void daNpc_Pachi_Maro_c::afterMoved ( )
virtual

Reimplemented from daNpcT_c.

◆ beforeMove()

void daNpc_Pachi_Maro_c::beforeMove ( )
virtual

Reimplemented from daNpcT_c.

◆ checkChangeEvt()

BOOL daNpc_Pachi_Maro_c::checkChangeEvt ( )
virtual

Reimplemented from daNpcT_c.

◆ checkChangeJoint()

BOOL daNpc_Pachi_Maro_c::checkChangeJoint ( int i_joint)
inlinevirtual

Reimplemented from daNpcT_c.

◆ checkRemoveJoint()

BOOL daNpc_Pachi_Maro_c::checkRemoveJoint ( int i_joint)
inlinevirtual

Reimplemented from daNpcT_c.

◆ chkAction()

BOOL daNpc_Pachi_Maro_c::chkAction ( actionFunc action)

◆ create()

cPhs__Step daNpc_Pachi_Maro_c::create ( )

◆ CreateHeap()

int daNpc_Pachi_Maro_c::CreateHeap ( )

◆ createHeapCallBack()

int daNpc_Pachi_Maro_c::createHeapCallBack ( fopAc_ac_c * i_this)
static

◆ ctrlJointCallBack()

int daNpc_Pachi_Maro_c::ctrlJointCallBack ( J3DJoint * i_joint,
int param_2 )
static

◆ cut1stHit_KakasiBody()

BOOL daNpc_Pachi_Maro_c::cut1stHit_KakasiBody ( int i_staffId)

◆ cutTalk()

BOOL daNpc_Pachi_Maro_c::cutTalk ( int i_staffId)

◆ cutTalk2()

BOOL daNpc_Pachi_Maro_c::cutTalk2 ( int i_staffId)

◆ cutTutrialBegin()

BOOL daNpc_Pachi_Maro_c::cutTutrialBegin ( int i_staffId)

◆ cutTutrialBegin_Skip()

BOOL daNpc_Pachi_Maro_c::cutTutrialBegin_Skip ( int i_staffId)

◆ cutTutrialCaution()

BOOL daNpc_Pachi_Maro_c::cutTutrialCaution ( int i_staffId)

◆ cutTutrialClear()

BOOL daNpc_Pachi_Maro_c::cutTutrialClear ( int i_staffId)

◆ cutTutrialContinue()

BOOL daNpc_Pachi_Maro_c::cutTutrialContinue ( int i_staffId)

◆ cutTutrialGiveUp()

BOOL daNpc_Pachi_Maro_c::cutTutrialGiveUp ( int i_staffId)

◆ cutTutrialSelectGiveUp()

BOOL daNpc_Pachi_Maro_c::cutTutrialSelectGiveUp ( int i_staffId)

◆ Delete()

int daNpc_Pachi_Maro_c::Delete ( )

◆ Draw()

int daNpc_Pachi_Maro_c::Draw ( )

◆ drawDbgInfo()

int daNpc_Pachi_Maro_c::drawDbgInfo ( )
virtual

Reimplemented from daNpcT_c.

◆ evtCutProc()

BOOL daNpc_Pachi_Maro_c::evtCutProc ( )
virtual

Reimplemented from daNpcT_c.

◆ evtTalk()

BOOL daNpc_Pachi_Maro_c::evtTalk ( )
virtual

Reimplemented from daNpcT_c.

◆ Execute()

int daNpc_Pachi_Maro_c::Execute ( )

◆ getBackboneJointNo()

s32 daNpc_Pachi_Maro_c::getBackboneJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getBitSW()

u8 daNpc_Pachi_Maro_c::getBitSW ( )
inline

◆ getEyeballMaterialNo()

u16 daNpc_Pachi_Maro_c::getEyeballMaterialNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getFaceMotionAnm()

daNpcT_faceMotionAnmData_c daNpc_Pachi_Maro_c::getFaceMotionAnm ( daNpcT_faceMotionAnmData_c param_1)
virtual

Reimplemented from daNpcT_c.

◆ getFlowNodeNo()

u32 daNpc_Pachi_Maro_c::getFlowNodeNo ( )
inline

◆ getGroupId()

u8 daNpc_Pachi_Maro_c::getGroupId ( )
inline

◆ getHeadJointNo()

s32 daNpc_Pachi_Maro_c::getHeadJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getMaxNumItem()

u8 daNpc_Pachi_Maro_c::getMaxNumItem ( )
inline

◆ getMotionAnm()

daNpcT_motionAnmData_c daNpc_Pachi_Maro_c::getMotionAnm ( daNpcT_motionAnmData_c param_1)
virtual

Reimplemented from daNpcT_c.

◆ getNeckJointNo()

s32 daNpc_Pachi_Maro_c::getNeckJointNo ( )
inlinevirtual

Reimplemented from daNpcT_c.

◆ getPathID()

u8 daNpc_Pachi_Maro_c::getPathID ( )
inline

◆ getType()

u8 daNpc_Pachi_Maro_c::getType ( )

◆ isDelete()

BOOL daNpc_Pachi_Maro_c::isDelete ( )

◆ reset()

void daNpc_Pachi_Maro_c::reset ( )

◆ selectAction()

BOOL daNpc_Pachi_Maro_c::selectAction ( )

◆ setAction()

BOOL daNpc_Pachi_Maro_c::setAction ( actionFunc action)

◆ setAfterTalkMotion()

void daNpc_Pachi_Maro_c::setAfterTalkMotion ( )
virtual

Reimplemented from daNpcT_c.

◆ setAttnPos()

void daNpc_Pachi_Maro_c::setAttnPos ( )
virtual

Reimplemented from daNpcT_c.

◆ setCollision()

void daNpc_Pachi_Maro_c::setCollision ( )
virtual

Reimplemented from daNpcT_c.

◆ setFMotion_LookNone()

void daNpc_Pachi_Maro_c::setFMotion_LookNone ( )
inline

◆ setFMotion_Niramu_to_Besu()

void daNpc_Pachi_Maro_c::setFMotion_Niramu_to_Besu ( )
inline

◆ setFMotion_None()

void daNpc_Pachi_Maro_c::setFMotion_None ( )
inline

◆ setLookPos()

void daNpc_Pachi_Maro_c::setLookPos ( cXyz const & i_pos)
inline

◆ setParam()

void daNpc_Pachi_Maro_c::setParam ( )
virtual

Reimplemented from daNpcT_c.

◆ setTagPos()

void daNpc_Pachi_Maro_c::setTagPos ( cXyz const & i_pos)
inline

◆ srchActors()

void daNpc_Pachi_Maro_c::srchActors ( )

◆ talk()

int daNpc_Pachi_Maro_c::talk ( void * param_1)

◆ talkOff()

void daNpc_Pachi_Maro_c::talkOff ( )
inline

◆ test()

int daNpc_Pachi_Maro_c::test ( void * param_1)

◆ wait()

int daNpc_Pachi_Maro_c::wait ( void * param_1)

Member Data Documentation

◆ field_0xf85

u8 daNpc_Pachi_Maro_c::field_0xf85
private

◆ field_0xfc8

u8 daNpc_Pachi_Maro_c::field_0xfc8
private

◆ mAction

actionFunc daNpc_Pachi_Maro_c::mAction
private

◆ mActorMngrs

daNpcT_ActorMngr_c daNpc_Pachi_Maro_c::mActorMngrs[2]
private

◆ mCutList

daNpc_Pachi_Maro_c::cutFunc daNpc_Pachi_Maro_c::mCutList
static
Initial value:
= {
NULL,
}
BOOL cutTutrialGiveUp(int)
Definition d_a_npc_pachi_maro.cpp:1507
BOOL cutTutrialBegin(int)
Definition d_a_npc_pachi_maro.cpp:1190
BOOL cutTutrialClear(int)
Definition d_a_npc_pachi_maro.cpp:1254
BOOL cutTutrialSelectGiveUp(int)
Definition d_a_npc_pachi_maro.cpp:1456
BOOL cutTutrialCaution(int)
Definition d_a_npc_pachi_maro.cpp:1592
BOOL cutTutrialBegin_Skip(int)
Definition d_a_npc_pachi_maro.cpp:1222
BOOL cut1stHit_KakasiBody(int)
Definition d_a_npc_pachi_maro.cpp:1401
BOOL cutTalk2(int)
Definition d_a_npc_pachi_maro.cpp:1356
BOOL cutTalk(int)
Definition d_a_npc_pachi_maro.cpp:1311
BOOL cutTutrialContinue(int)
Definition d_a_npc_pachi_maro.cpp:1557

◆ mCutNameList

char * daNpc_Pachi_Maro_c::mCutNameList
static
Initial value:
= {
"",
"TUTRIAL_BEGIN",
"TUTRIAL_BEGIN_SKIP",
"TUTRIAL_CLEAR",
"TUTRIAL_TALK",
"TUTRIAL_TALK2",
"HIT_KAKASI_BODY",
"TUTRIAL_SELECT_GIVEUP",
"TUTRIAL_GIVEUP",
"TUTRIAL_CONTINUE",
"TUTRIAL_CAUTION",
}

◆ mCyl

dCcD_Cyl daNpc_Pachi_Maro_c::mCyl
private

◆ mFMotion

u8 daNpc_Pachi_Maro_c::mFMotion
private

◆ mLookPos

cXyz daNpc_Pachi_Maro_c::mLookPos
private

◆ mNextAction

actionFunc daNpc_Pachi_Maro_c::mNextAction
private

◆ mpHIO

NPC_PACHI_MARO_HIO_CLASS* daNpc_Pachi_Maro_c::mpHIO
private

◆ mPrevEvtNo

u16 daNpc_Pachi_Maro_c::mPrevEvtNo
private

◆ mTagPos

cXyz daNpc_Pachi_Maro_c::mTagPos
private

◆ mTalk

u8 daNpc_Pachi_Maro_c::mTalk
private

◆ mType

u8 daNpc_Pachi_Maro_c::mType
private

The documentation for this class was generated from the following files: