Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dMdl_c Class Reference

#include <d_model.h>

+ Inheritance diagram for dMdl_c:
+ Collaboration diagram for dMdl_c:

Public Member Functions

void create (J3DModelData *, u16, dKy_tevstr_c *)
 
void entryObj (dMdl_obj_c *)
 
 dMdl_c ()
 
virtual void draw ()
 
virtual ~dMdl_c ()
 
J3DModelDatagetModelData ()
 
u16 getMaterialId ()
 
dKy_tevstr_cgetTevstr ()
 
- Public Member Functions inherited from J3DPacket
 J3DPacket ()
 
void addChildPacket (J3DPacket *)
 
J3DPacketgetNextPacket () const
 
void setNextPacket (J3DPacket *i_packet)
 
void drawClear ()
 
voidgetUserArea ()
 
void setUserArea (u32 area)
 
virtual int entry (J3DDrawBuffer *)
 
virtual ~J3DPacket ()
 

Private Attributes

J3DModelDatampModelData
 
dKy_tevstr_cmpTevstr
 
u16 mMaterialId
 
bool field_0x1a
 
dMdl_obj_cmpModelObj
 

Additional Inherited Members

- Public Attributes inherited from J3DPacket
J3DPacketmpNextPacket
 
J3DPacketmpFirstChild
 
voidmpUserData
 

Constructor & Destructor Documentation

◆ dMdl_c()

dMdl_c::dMdl_c ( )

◆ ~dMdl_c()

dMdl_c::~dMdl_c ( )
virtual

Member Function Documentation

◆ create()

void dMdl_c::create ( J3DModelData i_modelData,
u16  i_materialId,
dKy_tevstr_c i_tevstr 
)

◆ draw()

void dMdl_c::draw ( )
virtual

Reimplemented from J3DPacket.

◆ entryObj()

void dMdl_c::entryObj ( dMdl_obj_c i_obj)

◆ getMaterialId()

u16 dMdl_c::getMaterialId ( )
inline

◆ getModelData()

J3DModelData * dMdl_c::getModelData ( )
inline

◆ getTevstr()

dKy_tevstr_c * dMdl_c::getTevstr ( )
inline

Member Data Documentation

◆ field_0x1a

bool dMdl_c::field_0x1a
private

◆ mMaterialId

u16 dMdl_c::mMaterialId
private

◆ mpModelData

J3DModelData* dMdl_c::mpModelData
private

◆ mpModelObj

dMdl_obj_c* dMdl_c::mpModelObj
private

◆ mpTevstr

dKy_tevstr_c* dMdl_c::mpTevstr
private

The documentation for this class was generated from the following files: