Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_model.h>
Public Member Functions | |
void | create (J3DModelData *, u16, dKy_tevstr_c *) |
void | entryObj (dMdl_obj_c *) |
dMdl_c () | |
virtual void | draw () |
virtual | ~dMdl_c () |
J3DModelData * | getModelData () |
u16 | getMaterialId () |
dKy_tevstr_c * | getTevstr () |
Public Member Functions inherited from J3DPacket | |
J3DPacket () | |
void | addChildPacket (J3DPacket *) |
J3DPacket * | getNextPacket () const |
void | setNextPacket (J3DPacket *i_packet) |
void | drawClear () |
void * | getUserArea () |
void | setUserArea (u32 area) |
virtual int | entry (J3DDrawBuffer *) |
virtual | ~J3DPacket () |
Private Attributes | |
J3DModelData * | mpModelData |
dKy_tevstr_c * | mpTevstr |
u16 | mMaterialId |
bool | field_0x1a |
dMdl_obj_c * | mpModelObj |
Additional Inherited Members | |
Public Attributes inherited from J3DPacket | |
J3DPacket * | mpNextPacket |
J3DPacket * | mpFirstChild |
void * | mpUserData |
dMdl_c::dMdl_c | ( | ) |
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virtual |
void dMdl_c::create | ( | J3DModelData * | i_modelData, |
u16 | i_materialId, | ||
dKy_tevstr_c * | i_tevstr | ||
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void dMdl_c::entryObj | ( | dMdl_obj_c * | i_obj | ) |
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inline |
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inline |
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private |
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private |
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