Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all namespace functions with links to the namespace documentation for each function:
- d -
Debug_GetDebugWarningFlagFromSoundType() :
nw4hbm::snd::detail
Debug_GetSoundTypeString() :
nw4hbm::snd::detail
Debug_GetWarningFlag() :
nw4hbm::snd::detail
destroyWindow() :
JAWExtSystem
DirectPrint_ChangeXfb() :
nw4hbm::db
DirectPrint_DrawString() :
nw4hbm::db
DirectPrint_DrawStringToXfb() :
nw4hbm::db::detail
DirectPrint_EraseXfb() :
nw4hbm::db
DirectPrint_Init() :
nw4hbm::db
DirectPrint_IsActive() :
nw4hbm::db
DirectPrint_SetColor() :
nw4hbm::db
DirectPrint_SetupFB() :
nw4hbm::db::detail
DirectPrint_StoreCache() :
nw4hbm::db
DistBit() :
nw4hbm::math
DistSqLine3ToLine3() :
nw4hbm::math
DistSqLine3ToRay3() :
nw4hbm::math
DistSqLine3ToSegment3() :
nw4hbm::math
DistSqPoint3ToLine3() :
nw4hbm::math
DistSqPoint3ToPlane() :
nw4hbm::math
DistSqPoint3ToPolyline3() :
nw4hbm::math
DistSqPoint3ToRay3() :
nw4hbm::math
DistSqPoint3ToSegment3() :
nw4hbm::math
DistSqRay3ToRay3() :
nw4hbm::math
DistSqRay3ToSegment3() :
nw4hbm::math
DistSqSegment3ToSegment3() :
nw4hbm::math
DistSqSphereToPlane() :
nw4hbm::math
DoDrawConsole_() :
nw4hbm::db
DoDrawString_() :
nw4hbm::db
draw() :
JAWExtSystem
drawBlackPlate() :
homebutton
DrawCharToXfb_() :
nw4hbm::db
DrawLine() :
nw4hbm::lyt::detail
drawLine_() :
homebutton::gui
DrawQuad() :
nw4hbm::lyt::detail
DrawStringLineToXfb_() :
nw4hbm::db
DrawStringToXfb_() :
nw4hbm::db
DSPSyncCallback() :
JASDriver
dummy() :
nw4hbm::db
,
nw4hbm::ut
dummy1() :
daObj
dummy2() :
daObj
dummy3() :
daObj
dummy_literal1() :
JStudio
dummyString() :
nw4hbm::db
,
nw4hbm::lyt
,
nw4hbm::ut
dummyString2() :
nw4hbm::lyt
DynamicCast() :
nw4hbm::ut
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