Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUSeqDataMgr_SeqCollection Class Reference

#include <JAUSeqCollection.h>

+ Inheritance diagram for JAUSeqDataMgr_SeqCollection:
+ Collaboration diagram for JAUSeqDataMgr_SeqCollection:

Public Member Functions

 JAUSeqDataMgr_SeqCollection ()
 
bool setSeqDataUser (JAISeqDataUser *)
 
int releaseSeqData ()
 
SeqDataReturnValue getSeqData (JAISoundID, JAISeqData *)
 
 ~JAUSeqDataMgr_SeqCollection ()
 
- Public Member Functions inherited from JAISeqDataMgr
virtual ~JAISeqDataMgr ()
 
- Public Member Functions inherited from JAUSeqCollection
 JAUSeqCollection ()
 
void init (void const *)
 
bool getSeqData (int, int, JAISeqData *)
 
bool getSeqDataRegion (JAISeqDataRegion *)
 
bool isValid ()
 

Public Attributes

JAISeqDataUseruser_
 
- Public Attributes inherited from JAUSeqCollection
u16 field_0x0
 
const u32field_0x4
 
const JAUSeqCollectionDatafield_0x8
 
int field_0xc
 

Additional Inherited Members

- Public Types inherited from JAISeqDataMgr
enum  SeqDataReturnValue { SeqDataReturnValue_0 = 0 , SeqDataReturnValue_1 = 1 , SeqDataReturnValue_2 = 2 }
 

Constructor & Destructor Documentation

◆ JAUSeqDataMgr_SeqCollection()

JAUSeqDataMgr_SeqCollection::JAUSeqDataMgr_SeqCollection ( )

◆ ~JAUSeqDataMgr_SeqCollection()

JAUSeqDataMgr_SeqCollection::~JAUSeqDataMgr_SeqCollection ( )

Member Function Documentation

◆ getSeqData()

JAUSeqDataMgr_SeqCollection::SeqDataReturnValue JAUSeqDataMgr_SeqCollection::getSeqData ( JAISoundID  param_0,
JAISeqData param_1 
)
virtual

Implements JAISeqDataMgr.

◆ releaseSeqData()

int JAUSeqDataMgr_SeqCollection::releaseSeqData ( )
virtual

Implements JAISeqDataMgr.

◆ setSeqDataUser()

bool JAUSeqDataMgr_SeqCollection::setSeqDataUser ( JAISeqDataUser param_0)
virtual

Implements JAISeqDataMgr.

Member Data Documentation

◆ user_

JAISeqDataUser* JAUSeqDataMgr_SeqCollection::user_

The documentation for this class was generated from the following files: