Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAUSeqCollection.h>
Public Member Functions | |
JAUSeqDataMgr_SeqCollection () | |
bool | setSeqDataUser (JAISeqDataUser *) |
int | releaseSeqData () |
SeqDataReturnValue | getSeqData (JAISoundID, JAISeqData *) |
~JAUSeqDataMgr_SeqCollection () | |
Public Member Functions inherited from JAISeqDataMgr | |
virtual | ~JAISeqDataMgr () |
Public Member Functions inherited from JAUSeqCollection | |
JAUSeqCollection () | |
void | init (void const *) |
bool | getSeqData (int, int, JAISeqData *) |
bool | getSeqDataRegion (JAISeqDataRegion *) |
bool | isValid () |
Public Attributes | |
JAISeqDataUser * | user_ |
Public Attributes inherited from JAUSeqCollection | |
u16 | field_0x0 |
const u32 * | field_0x4 |
const JAUSeqCollectionData * | field_0x8 |
int | field_0xc |
Additional Inherited Members | |
Public Types inherited from JAISeqDataMgr | |
enum | SeqDataReturnValue { SeqDataReturnValue_0 = 0 , SeqDataReturnValue_1 = 1 , SeqDataReturnValue_2 = 2 } |
JAUSeqDataMgr_SeqCollection::JAUSeqDataMgr_SeqCollection | ( | ) |
JAUSeqDataMgr_SeqCollection::~JAUSeqDataMgr_SeqCollection | ( | ) |
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virtual |
Implements JAISeqDataMgr.
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virtual |
Implements JAISeqDataMgr.
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virtual |
Implements JAISeqDataMgr.
JAISeqDataUser* JAUSeqDataMgr_SeqCollection::user_ |