Here is a list of all functions with links to the files they belong to:
- b -
- b_bh_attack_1() : d_a_b_bh.cpp
- b_bh_b_attack_1() : d_a_b_bh.cpp
- b_bh_b_bombeat() : d_a_b_bh.cpp
- b_bh_b_down() : d_a_b_bh.cpp
- b_bh_b_wait() : d_a_b_bh.cpp
- b_bh_bombeat() : d_a_b_bh.cpp
- b_bh_down() : d_a_b_bh.cpp
- b_bh_start() : d_a_b_bh.cpp
- b_bh_wait() : d_a_b_bh.cpp
- b_bq_attack() : d_a_b_bq.cpp
- b_bq_damage() : d_a_b_bq.cpp
- b_bq_end() : d_a_b_bq.cpp
- b_bq_stay() : d_a_b_bq.cpp
- b_bq_wait() : d_a_b_bq.cpp
- b_gm_beam() : d_a_b_gm.cpp
- b_gm_damage() : d_a_b_gm.cpp
- b_gm_drop() : d_a_b_gm.cpp
- b_gm_kogoma() : d_a_b_gm.cpp
- b_gm_move() : d_a_b_gm.cpp
- b_gm_wait() : d_a_b_gm.cpp
- b_gnd_g_attack() : d_a_b_gnd.cpp
- b_gnd_g_damage() : d_a_b_gnd.cpp
- b_gnd_g_defence() : d_a_b_gnd.cpp
- b_gnd_g_down() : d_a_b_gnd.cpp
- b_gnd_g_end() : d_a_b_gnd.cpp
- b_gnd_g_jump() : d_a_b_gnd.cpp
- b_gnd_g_side() : d_a_b_gnd.cpp
- b_gnd_g_tuba() : d_a_b_gnd.cpp
- b_gnd_g_wait() : d_a_b_gnd.cpp
- b_gnd_h_end() : d_a_b_gnd.cpp
- b_gnd_h_jump() : d_a_b_gnd.cpp
- b_gnd_h_run_a() : d_a_b_gnd.cpp
- b_gnd_h_run_p() : d_a_b_gnd.cpp
- b_gnd_h_wait() : d_a_b_gnd.cpp
- b_gnd_h_wait2() : d_a_b_gnd.cpp
- ba_disappear() : d_a_e_ba.cpp
- ball() : d_a_b_gos.cpp, d_a_e_gob.cpp
- ball_bg_check() : d_a_b_gnd.cpp, d_a_e_hzelda.cpp
- ball_crash_eff_set() : d_a_e_hzelda.cpp
- ball_move() : d_a_obj_food.cpp
- ball_wall_check() : d_a_mg_fshop.cpp
- BalluseHeapInit() : d_a_mg_fshop.cpp
- basePlaneTypeX() : JPABaseShape.cpp
- basePlaneTypeXY() : JPABaseShape.cpp
- basePlaneTypeXZ() : JPABaseShape.cpp
- BATConfig() : OSMemory.c
- bb_get() : d_a_mg_rod.cpp
- bd_drop() : d_a_bd.cpp
- bd_fly() : d_a_bd.cpp
- bd_ground() : d_a_bd.cpp
- bd_kkri() : d_a_bd.cpp
- bd_landing() : d_a_bd.cpp
- bd_landing2() : d_a_bd.cpp
- bd_landing3() : d_a_bd.cpp
- bd_rope() : d_a_bd.cpp
- bee_control() : d_a_e_bee.cpp
- bee_fail() : d_a_e_bee.cpp
- bee_fly_action() : d_a_e_bee.cpp
- bee_ground_ang_set() : d_a_e_bee.cpp
- bee_mtxset() : d_a_e_bee.cpp
- bee_nest_action() : d_a_e_bee.cpp, d_a_e_nest.cpp
- bee_start() : d_a_e_bee.cpp
- bg_angle_set() : d_a_e_st.cpp
- bg_check() : d_a_b_gm.cpp
- bg_fix() : d_a_obj_gm.cpp
- bg_pos_get() : d_a_e_st.cpp
- bgparts_activelight_init() : d_kankyo.cpp
- big_damage() : d_a_e_dn.cpp, d_a_e_mf.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp
- bitrev() : CARDUnlock.c
- Block_link() : alloc.c
- BlockReadCallback() : CARDRdwr.c
- BlockWriteCallback() : CARDRdwr.c
- body_anm_init() : d_a_e_gb.cpp
- body_eff_set() : d_a_e_s1.cpp
- body_gake() : d_a_e_dn.cpp, d_a_e_mf.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp
- body_smoke_set() : d_a_e_kr.cpp
- bomb_check() : d_a_e_dn.cpp, d_a_e_mf.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp, d_a_npc_ks.cpp
- bomb_view_check() : d_a_e_dn.cpp, d_a_e_mf.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp, d_a_npc_ks.cpp
- bombfishset() : d_a_b_ob.cpp
- bornCoCallBack() : d_a_obj_inobone.cpp
- bornTgCallBack() : d_a_obj_inobone.cpp
- bound() : d_a_obj_carry.cpp, d_a_obj_gpTaru.cpp, d_a_obj_stone.cpp, d_a_obj_wdStick.cpp
- branchFile() : d_demo.cpp
- break_eff() : d_a_obj_kbox.cpp
- bt_fly() : d_a_e_ga.cpp
- bu_disappear() : d_a_e_bu.cpp
- bug_action() : d_a_e_bug.cpp
- bug_control() : d_a_e_bug.cpp
- bug_fail() : d_a_e_bug.cpp
- bug_ground_ang_set() : d_a_e_bug.cpp
- bug_mtxset() : d_a_e_bug.cpp
- bug_mtxset_fail() : d_a_e_bug.cpp
- bug_mtxset_stick() : d_a_e_bug.cpp
- bug_mtxset_stickW() : d_a_e_bug.cpp
- bug_stick() : d_a_e_bug.cpp
- bug_stickW() : d_a_e_bug.cpp
- byteToXLen() : JUTProcBar.cpp