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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_obj_kjgjs.h>
Inheritance diagram for daObjKJgjs_c:
Collaboration diagram for daObjKJgjs_c:Public Member Functions | |
| int | create1st () |
| void | setMtx () |
| int | CreateHeap () |
| int | Create () |
| int | Execute (Mtx **) |
| int | Draw () |
| int | Delete () |
| virtual | ~daObjKJgjs_c () |
| u32 | getType () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Private Attributes | |
| Mtx | mMtx [2] |
| J3DModel * | mpModel |
| s32 | field_0x60c |
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virtual |
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virtual |
Reimplemented from dBgS_MoveBgActor.
| int daObjKJgjs_c::create1st | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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inline |
| void daObjKJgjs_c::setMtx | ( | ) |
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private |
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private |
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private |