Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_L7demo_dr.h>
Public Member Functions | |
void | setAction (void(daDr_c::*)()) |
void | action () |
void | mtx_set () |
void | draw () |
void | wait () |
void | pl_walk () |
void | pl_turn () |
void | bridge_destroy () |
void | bridge_destroy2 () |
void | execute () |
void | _delete () |
void | CreateHeap () |
void | check_start () |
void | create () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Private Attributes | |
u8 | field_0x568 [0x65c - 0x568] |
void daDr_c::_delete | ( | ) |
void daDr_c::action | ( | ) |
void daDr_c::bridge_destroy | ( | ) |
void daDr_c::bridge_destroy2 | ( | ) |
void daDr_c::check_start | ( | ) |
void daDr_c::create | ( | ) |
void daDr_c::CreateHeap | ( | ) |
void daDr_c::draw | ( | ) |
void daDr_c::execute | ( | ) |
void daDr_c::mtx_set | ( | ) |
void daDr_c::pl_turn | ( | ) |
void daDr_c::pl_walk | ( | ) |
void daDr_c::wait | ( | ) |
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private |