![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_a_L7demo_dr.h>
Inheritance diagram for daDr_c:
Collaboration diagram for daDr_c:Public Types | |
| typedef void(daDr_c::*) | actionFn() |
Public Member Functions | |
| void | setAction (actionFn) |
| void | action () |
| void | mtx_set () |
| int | draw () |
| void | wait () |
| void | pl_walk () |
| void | pl_turn () |
| void | bridge_destroy () |
| void | bridge_destroy2 () |
| int | execute () |
| int | _delete () |
| int | CreateHeap () |
| BOOL | check_start () |
| int | create () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
| static void | setStopStatus (u32 status) |
Static Public Attributes inherited from fopAc_ac_c | |
| static u32 | stopStatus |
| void(daDr_c::*) daDr_c::actionFn() |
| int daDr_c::_delete | ( | ) |
| void daDr_c::action | ( | ) |
| void daDr_c::bridge_destroy | ( | ) |
| void daDr_c::bridge_destroy2 | ( | ) |
| BOOL daDr_c::check_start | ( | ) |
| int daDr_c::create | ( | ) |
| int daDr_c::CreateHeap | ( | ) |
| int daDr_c::draw | ( | ) |
| int daDr_c::execute | ( | ) |
| void daDr_c::mtx_set | ( | ) |
| void daDr_c::pl_turn | ( | ) |
| void daDr_c::pl_walk | ( | ) |
| void daDr_c::setAction | ( | daDr_c::actionFn | i_action | ) |
| void daDr_c::wait | ( | ) |
| cXyz daDr_c::field_0x618 |
| int daDr_c::field_0x654 |
| u8 daDr_c::field_0x65a |
| actionFn daDr_c::mAction |
| cXyz daDr_c::mDemoCamCenter |
| cXyz daDr_c::mDemoCamEye |
| u8 daDr_c::mIsHide |
| request_of_phase_process_class daDr_c::mPhase |
| mDoExt_McaMorfSO* daDr_c::mpModelMorf |
| actionFn daDr_c::mPrevAction |
| Z2CreatureEnemy daDr_c::mSound |
| u8 daDr_c::mTimer |