Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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FlagCloth_c Class Reference

#include <d_a_obj_flag2.h>

Public Member Functions

void initFlagPos (cXyz *, fopAc_ac_c *)
 
void calcFlagFactor (cXyz *, cXyz *, cXyz *, int)
 
void calcFlagFactorSub (cXyz *, cXyz *, cXyz *, f32)
 
void calcFlagNormal (cXyz *, int)
 
void calcFlagNormalBack ()
 
void initCcSphere (fopAc_ac_c *)
 
void setCcSphere ()
 
void execute ()
 
void draw ()
 
 ~FlagCloth_c ()
 
void getTargetPos ()
 

Constructor & Destructor Documentation

◆ ~FlagCloth_c()

FlagCloth_c::~FlagCloth_c ( )

Member Function Documentation

◆ calcFlagFactor()

void FlagCloth_c::calcFlagFactor ( cXyz param_0,
cXyz param_1,
cXyz param_2,
int  param_3 
)

◆ calcFlagFactorSub()

void FlagCloth_c::calcFlagFactorSub ( cXyz param_0,
cXyz param_1,
cXyz param_2,
f32  param_3 
)

◆ calcFlagNormal()

void FlagCloth_c::calcFlagNormal ( cXyz param_0,
int  param_1 
)

◆ calcFlagNormalBack()

void FlagCloth_c::calcFlagNormalBack ( )

◆ draw()

void FlagCloth_c::draw ( )

◆ execute()

void FlagCloth_c::execute ( )

◆ getTargetPos()

void FlagCloth_c::getTargetPos ( )

◆ initCcSphere()

void FlagCloth_c::initCcSphere ( fopAc_ac_c param_0)

◆ initFlagPos()

void FlagCloth_c::initFlagPos ( cXyz param_0,
fopAc_ac_c param_1 
)

◆ setCcSphere()

void FlagCloth_c::setCcSphere ( )

The documentation for this class was generated from the following files: