Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JSURandomOutputStream.h>
Public Member Functions | |
JSURandomOutputStream () | |
virtual | ~JSURandomOutputStream () |
virtual s32 | skip (s32, s8) |
virtual s32 | writeData (const void *, s32)=0 |
virtual s32 | getLength () const =0 |
virtual s32 | getPosition () const =0 |
virtual s32 | seek (s32, JSUStreamSeekFrom) |
virtual s32 | getAvailable () const |
virtual s32 | seekPos (s32, JSUStreamSeekFrom)=0 |
Public Member Functions inherited from JSUOutputStream | |
JSUOutputStream () | |
virtual | ~JSUOutputStream () |
s32 | write (const void *, s32) |
void | write (const char *) |
JSUOutputStream & | operator<< (u32 param_0) |
JSUOutputStream & | operator<< (s32 param_0) |
JSUOutputStream & | operator<< (s16 param_0) |
JSUOutputStream & | operator<< (u16 param_0) |
JSUOutputStream & | operator<< (u8 param_0) |
JSUOutputStream & | operator<< (const char *param_0) |
Public Member Functions inherited from JSUIosBase | |
JSUIosBase () | |
virtual | ~JSUIosBase () |
bool | isGood () const |
void | clrState (EIoState state) |
void | setState (EIoState state) |
Additional Inherited Members | |
Public Types inherited from JSUIosBase | |
enum | EIoState { IOS_STATE_1 = 1 , IOS_STATE_2 = 2 } |
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inline |
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inlinevirtual |
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virtual |
Reimplemented in JSUMemoryOutputStream.
Implemented in JSUMemoryOutputStream.
Implemented in JSUMemoryOutputStream.
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virtual |
Reimplemented in JSUMemoryOutputStream.
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pure virtual |
Implemented in JSUMemoryOutputStream.
Implements JSUOutputStream.
Implements JSUOutputStream.
Implemented in JSUMemoryOutputStream.