Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_mm_class Class Reference

Helmasaur. More...

#include <d_a_e_mm.h>

+ Collaboration diagram for e_mm_class:

Public Attributes

fopEn_enemy_c enemy
 
request_of_phase_process_class phase
 
u8 field_0x5b4
 
u8 field_0x5b5
 
u8 bitSw
 
mDoExt_McaMorfSOmodelMorf
 
Z2CreatureEnemy sound
 
int anm
 
u32 shadowId
 
fpc_ProcID armorChildId
 
s16 lifetime
 
s16 action
 
s16 mode
 
s8 field_0x672
 
cXyz field_0x674
 
u8 field_0x680 [0x68C - 0x680]
 
s16 target_ya
 
u8 field_0x68E [0x690 - 0x68E]
 
s16 angle_to_pl
 
f32 dist_to_pl
 
f32 field_0x698
 
s16 timers [4]
 
s16 field_0x6a4
 
f32 field_0x6a8
 
s16 field_0x6ac
 
dBgS_AcchCir acchcir
 
dBgS_ObjAcch acch
 
dCcD_Stts ccStts
 
dCcD_Sph ccSph
 
dCcD_Sph ccWindSph
 
dCcU_AtInfo atInfo
 
s8 field_0xb98
 
s8 field_0xb99
 
u32 field_0xb9c [6]
 
u32 waterEffEmtIds [4]
 
cXyz field_0xbc4
 
cXyz field_0xbd0
 
cXyz field_0xbdc
 
cXyz field_0xbe8
 
cXyz field_0xbf4
 
u8 field_0xc00
 
u8 field_0xc01
 
u32 field_0xc04
 
u32 field_0xc08
 
u8 field_0xC0C [0xC1C - 0xC0C]
 

Detailed Description

Helmasaur.

Member Data Documentation

◆ acch

dBgS_ObjAcch e_mm_class::acch

◆ acchcir

dBgS_AcchCir e_mm_class::acchcir

◆ action

s16 e_mm_class::action

◆ angle_to_pl

s16 e_mm_class::angle_to_pl

◆ anm

int e_mm_class::anm

◆ armorChildId

fpc_ProcID e_mm_class::armorChildId

◆ atInfo

dCcU_AtInfo e_mm_class::atInfo

◆ bitSw

u8 e_mm_class::bitSw

◆ ccSph

dCcD_Sph e_mm_class::ccSph

◆ ccStts

dCcD_Stts e_mm_class::ccStts

◆ ccWindSph

dCcD_Sph e_mm_class::ccWindSph

◆ dist_to_pl

f32 e_mm_class::dist_to_pl

◆ enemy

fopEn_enemy_c e_mm_class::enemy

◆ field_0x5b4

u8 e_mm_class::field_0x5b4

◆ field_0x5b5

u8 e_mm_class::field_0x5b5

◆ field_0x672

s8 e_mm_class::field_0x672

◆ field_0x674

cXyz e_mm_class::field_0x674

◆ field_0x680

u8 e_mm_class::field_0x680[0x68C - 0x680]

◆ field_0x68E

u8 e_mm_class::field_0x68E[0x690 - 0x68E]

◆ field_0x698

f32 e_mm_class::field_0x698

◆ field_0x6a4

s16 e_mm_class::field_0x6a4

◆ field_0x6a8

f32 e_mm_class::field_0x6a8

◆ field_0x6ac

s16 e_mm_class::field_0x6ac

◆ field_0xb98

s8 e_mm_class::field_0xb98

◆ field_0xb99

s8 e_mm_class::field_0xb99

◆ field_0xb9c

u32 e_mm_class::field_0xb9c[6]

◆ field_0xbc4

cXyz e_mm_class::field_0xbc4

◆ field_0xbd0

cXyz e_mm_class::field_0xbd0

◆ field_0xbdc

cXyz e_mm_class::field_0xbdc

◆ field_0xbe8

cXyz e_mm_class::field_0xbe8

◆ field_0xbf4

cXyz e_mm_class::field_0xbf4

◆ field_0xc00

u8 e_mm_class::field_0xc00

◆ field_0xc01

u8 e_mm_class::field_0xc01

◆ field_0xc04

u32 e_mm_class::field_0xc04

◆ field_0xc08

u32 e_mm_class::field_0xc08

◆ field_0xC0C

u8 e_mm_class::field_0xC0C[0xC1C - 0xC0C]

◆ lifetime

s16 e_mm_class::lifetime

◆ mode

s16 e_mm_class::mode

◆ modelMorf

mDoExt_McaMorfSO* e_mm_class::modelMorf

◆ phase

request_of_phase_process_class e_mm_class::phase

◆ shadowId

u32 e_mm_class::shadowId

◆ sound

Z2CreatureEnemy e_mm_class::sound

◆ target_ya

s16 e_mm_class::target_ya

◆ timers

s16 e_mm_class::timers[4]

◆ waterEffEmtIds

u32 e_mm_class::waterEffEmtIds[4]

The documentation for this class was generated from the following file: