Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_VA_c Class Reference

Death Sword. More...

#include <d_a_e_vt.h>

+ Inheritance diagram for daE_VA_c:
+ Collaboration diagram for daE_VA_c:

Public Types

enum  daE_VA_ACTION {
  ACTION_DEMO_OP_WAIT_e , ACTION_DEMO_OP_e , ACTION_CLEAR_WAIT_e , ACTION_CLEAR_CHASE_e ,
  ACTION_CLEAR_ATTACK_e , ACTION_TRANS_WAIT_e , ACTION_TRANS_ATTACK_e , ACTION_TRANS_CHASE_e ,
  ACTION_TRANS_DAMAGE_e , ACTION_TRANS_BITE_DAMAGE_e , ACTION_TRANS_THROUGH_e , ACTION_OPACI_WAIT_e ,
  ACTION_OPACI_FLY_e , ACTION_OPACI_DOWN_e , ACTION_OPACI_DOWN_DAMAGE_e , ACTION_OPACI_CHASE_e ,
  ACTION_OPACI_ATTACK_e , ACTION_OPACI_DAMAGE_e , ACTION_OPACI_FLIP_e , ACTION_OPACI_FADE_AWAY_e ,
  ACTION_OPACI_DEATH_e
}
 
enum  daE_ANM_e {
  ANM_END_EF_e = 7 , ANM_FLOAT_ATTACK_e , ANM_FLOAT_DMG_A_e , ANM_FLOAT_DMG_B_e ,
  ANM_FLOAT_DMG_C_e , ANM_FLOAT_WAIT_e , ANM_INVI_ATTACK_A_e , ANM_INVI_NOTICE_e ,
  ANM_INVI_WAIT_e , ANM_INVI_WALK_e , ANM_OP_ATTACK_A_e , ANM_SUBS_ATTACK_A1_e ,
  ANM_SUBS_ATTACK_A3_e , ANM_SUBS_ATTACK_B_e , ANM_SUBS_AVOID_e , ANM_SUBS_DOWN_e ,
  ANM_SUBS_DOWN_DMG_A1_e , ANM_SUBS_DOWN_DMG_A2_e , ANM_SUBS_DOWN_DIE_e , ANM_SUBS_DOWN_D_STAND_e ,
  ANM_SUBS_DOWN_STAGGER_e , ANM_SUBS_DOWN_STAND_e , ANM_SUBS_DOWN_WAIT_e , ANM_SUBS_FLY_e ,
  ANM_SUBS_INVITE_A_e , ANM_SUBS_INVITE_B_e , ANM_SUBS_INVITE_C_e , ANM_SUBS_STAGGER_e ,
  ANM_SUBS_TO_TRANS_e , ANM_SUBS_WAIT_e , ANM_TRANS_ATTACK_A1_e , ANM_TRANS_ATTACK_A2_e ,
  ANM_TRANS_ATTACK_A3_e , ANM_TRANS_NECK_DMG_e , ANM_TRANS_NECK_PAT_e , ANM_TRANS_STRUGGLE_e ,
  ANM_TRANS_THROUGH_e , ANM_TRANS_WAIT_e , ANM_TRANS_WALK_e
}
 

Public Member Functions

int ctrlJoint (J3DJoint *, J3DModel *)
 
void calcJointNeck ()
 
void calcJointSleeve ()
 
int draw ()
 
void setBck (int, u8, f32, f32)
 
bool checkBck (int)
 
void setActionMode (int, int)
 
int getWolfCutType ()
 
void onSwordAtBit ()
 
void offSwordShield ()
 
void setTransDamage (cXyz *)
 
void damage_check ()
 
void setFireEffect (int)
 
void setFootEffect ()
 
void setWeponEffect ()
 
void setBugsEffect ()
 
void setWeponLandEffect ()
 
void setWeponGlow ()
 
void setWeponFlashScreen ()
 
void setMagicEffect (int)
 
void setMagicHitEffect (int)
 
void demo_skip (int)
 
f32 getRopeLength (int)
 
void calcOpRopePos ()
 
void onRopeCutStatus (int, int, int)
 
void setVibRope (f32, f32)
 
void setVibTag (int, int)
 
void calcTagAngle ()
 
void calcRopeFirePos ()
 
void executeDemoOpWait ()
 
void executeDemoOp ()
 
void executeClearWait ()
 
void executeClearChase ()
 
void executeClearAttack ()
 
void executeTransWait ()
 
void executeTransChase ()
 
void executeTransAttack ()
 
void executeTransBiteDamage ()
 
void executeTransDamage ()
 
void executeTransThrough ()
 
void executeOpaciWait ()
 
void executeOpaciFly ()
 
void executeOpaciDamage ()
 
void executeOpaciChase ()
 
void executeOpaciAttack ()
 
void executeOpaciDown ()
 
void executeOpaciDownDamage ()
 
void executeOpaciFlip ()
 
void executeOpaciFadeAway ()
 
void executeOpaciDeath ()
 
void calcMagicMove ()
 
void setAlphaType ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
int create ()
 
 daE_VA_c ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int JointCallBack (J3DJoint *, int)
 
static int DemoSkipCallBack (void *, int)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpMorf
 
mDoExt_McaMorfSOmpEndEfMorf
 
J3DModelmpWeaponModel
 
J3DModelmpCardModels [40]
 
csXyz field_0x660 [40]
 
csXyz field_0x750 [40]
 
csXyz field_0x840 [40]
 
u8 mCardFlags [40]
 
mDoExt_3DlineMat1_c mRope
 
cXyz field_0x994 [100]
 
csXyz field_0xe44 [100]
 
u8 mRopeCutStatus [10]
 
u8 field_0x10A6 [0x01100 - 0x010A6]
 
u8 mDrawRopes
 
u8 field_0x1101 [0x01104 - 0x01101]
 
f32 field_0x1104 [10]
 
s16 field_0x112c [10]
 
cXyz field_0x1140 [10]
 
f32 field_0x11b8 [10]
 
cXyz mMagicPos [2]
 
cXyz mMagicOldPos [2]
 
cXyz mMagicSpeed [2]
 
u8 field_0x1228 [3]
 
cXyz field_0x122c
 
csXyz field_0x1238
 
s16 field_0x123e
 
u8 field_0x1240
 
mDoExt_invisibleModel mInvisModel
 
mDoExt_brkAnmmpWeaponBrk
 
mDoExt_brkAnmmpEndEfBrk
 
Z2CreatureEnemy mSound
 
cXyz field_0x12f8
 
csXyz field_0x1304
 
u8 field_0x130A [0x0130C - 0x0130A]
 
s16 field_0x130c
 
s16 field_0x130e
 
f32 field_0x1310
 
f32 mKankyoColBlend
 
f32 field_0x1318
 
int mAction
 
int mMode
 
int field_0x1324
 
u8 field_0x1328 [0x0132C - 0x01328]
 
u32 mShadowKey
 
s16 field_0x1330
 
s16 field_0x1332
 
s16 field_0x1334
 
s16 field_0x1336
 
s16 mAttackSphIFrameTimer
 
s16 mNeckSphIFrameTimer
 
s16 mBodyCylIFrameTimer
 
s16 mOffTgTimer
 
int mDemoModeTimer
 
int mDownTimer
 
int field_0x1348
 
int mFadeAwayTimer
 
int field_0x1350
 
int field_0x1354
 
int field_0x1358
 
int field_0x135c
 
u8 field_0x1360 [0x01364 - 0x01360]
 
int field_0x1364
 
int field_0x1368
 
u8 field_0x136C [0x01370 - 0x0136C]
 
int mAlphaType
 
int mKankyoColType
 
u8 mGlowLightA
 
u8 mFootSmokeAlpha
 
u8 mEyeAlpha
 
u8 field_0x137b
 
u8 mGlowLightR
 
u8 mGlowLightG
 
u8 mGlowLightB
 
u8 mGlowBody
 
u8 field_0x1380
 
u8 field_0x1381
 
u8 field_0x1382
 
u8 field_0x1383
 
u8 field_0x1384
 
u8 field_0x1385
 
u8 field_0x1386
 
u8 mRopesEnabled
 
u8 field_0x1388
 
u8 mWeponEfMode
 
u8 mPlayEndEf
 
u8 field_0x138b
 
u8 mSwNo
 
u8 field_0x138d
 
u8 field_0x138e
 
u8 field_0x138f
 
u8 field_0x1390
 
u8 field_0x1391
 
u8 field_0x1392
 
u8 field_0x1393
 
s16 field_0x1394
 
s16 field_0x1396
 
s16 field_0x1398
 
mDoExt_3DlineMat0_c field_0x139c
 
cXyz field_0x13b8
 
cXyz field_0x13c4
 
cXyz field_0x13d0 [5]
 
cXyz field_0x140c [5]
 
csXyz field_0x1448 [5]
 
csXyz field_0x1466 [5]
 
u8 field_0x1484
 
u8 field_0x1485
 
u8 field_0x1486
 
cXyz mDemoCamCenter
 
cXyz mDemoCamEye
 
f32 mDemoCamBank
 
f32 field_0x14a4
 
f32 field_0x14a8
 
s16 field_0x14ac
 
f32 field_0x14b0
 
u8 field_0x14B4 [0x014B8 - 0x014B4]
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dBgS_AcchCir mMagicAcchCir [2]
 
dBgS_ObjAcch mMagicAcch [2]
 
dCcD_Stts mBodyCcStts
 
dCcD_Stts field_0x1b3c
 
dCcD_Sph mNeckSph
 
dCcD_Cyl mBodyCyls [3]
 
dCcD_Sph mAttackSphs [4]
 
dCcD_Sph mLineSphs [190]
 
dCcD_Sph mMagicSphs [2]
 
dCcU_AtInfo mAtInfo
 
u32 mWeponEffEmtrIDs [3]
 
u32 field_0x10f74
 
u32 mFootSmokeEmtrIDs [2]
 
u32 field_0x10f80 [30]
 
u8 mInitHIO
 

Additional Inherited Members

- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Death Sword.

Member Enumeration Documentation

◆ daE_ANM_e

Enumerator
ANM_END_EF_e 
ANM_FLOAT_ATTACK_e 
ANM_FLOAT_DMG_A_e 
ANM_FLOAT_DMG_B_e 
ANM_FLOAT_DMG_C_e 
ANM_FLOAT_WAIT_e 
ANM_INVI_ATTACK_A_e 
ANM_INVI_NOTICE_e 
ANM_INVI_WAIT_e 
ANM_INVI_WALK_e 
ANM_OP_ATTACK_A_e 
ANM_SUBS_ATTACK_A1_e 
ANM_SUBS_ATTACK_A3_e 
ANM_SUBS_ATTACK_B_e 
ANM_SUBS_AVOID_e 
ANM_SUBS_DOWN_e 
ANM_SUBS_DOWN_DMG_A1_e 
ANM_SUBS_DOWN_DMG_A2_e 
ANM_SUBS_DOWN_DIE_e 
ANM_SUBS_DOWN_D_STAND_e 
ANM_SUBS_DOWN_STAGGER_e 
ANM_SUBS_DOWN_STAND_e 
ANM_SUBS_DOWN_WAIT_e 
ANM_SUBS_FLY_e 
ANM_SUBS_INVITE_A_e 
ANM_SUBS_INVITE_B_e 
ANM_SUBS_INVITE_C_e 
ANM_SUBS_STAGGER_e 
ANM_SUBS_TO_TRANS_e 
ANM_SUBS_WAIT_e 
ANM_TRANS_ATTACK_A1_e 
ANM_TRANS_ATTACK_A2_e 
ANM_TRANS_ATTACK_A3_e 
ANM_TRANS_NECK_DMG_e 
ANM_TRANS_NECK_PAT_e 
ANM_TRANS_STRUGGLE_e 
ANM_TRANS_THROUGH_e 
ANM_TRANS_WAIT_e 
ANM_TRANS_WALK_e 

◆ daE_VA_ACTION

Enumerator
ACTION_DEMO_OP_WAIT_e 
ACTION_DEMO_OP_e 
ACTION_CLEAR_WAIT_e 
ACTION_CLEAR_CHASE_e 
ACTION_CLEAR_ATTACK_e 
ACTION_TRANS_WAIT_e 
ACTION_TRANS_ATTACK_e 
ACTION_TRANS_CHASE_e 
ACTION_TRANS_DAMAGE_e 
ACTION_TRANS_BITE_DAMAGE_e 
ACTION_TRANS_THROUGH_e 
ACTION_OPACI_WAIT_e 
ACTION_OPACI_FLY_e 
ACTION_OPACI_DOWN_e 
ACTION_OPACI_DOWN_DAMAGE_e 
ACTION_OPACI_CHASE_e 
ACTION_OPACI_ATTACK_e 
ACTION_OPACI_DAMAGE_e 
ACTION_OPACI_FLIP_e 
ACTION_OPACI_FADE_AWAY_e 
ACTION_OPACI_DEATH_e 

Constructor & Destructor Documentation

◆ daE_VA_c()

daE_VA_c::daE_VA_c ( )

Member Function Documentation

◆ _delete()

int daE_VA_c::_delete ( )

◆ action()

void daE_VA_c::action ( )

◆ calcJointNeck()

void daE_VA_c::calcJointNeck ( )

◆ calcJointSleeve()

void daE_VA_c::calcJointSleeve ( )

◆ calcMagicMove()

void daE_VA_c::calcMagicMove ( )

◆ calcOpRopePos()

void daE_VA_c::calcOpRopePos ( )

◆ calcRopeFirePos()

void daE_VA_c::calcRopeFirePos ( )

◆ calcTagAngle()

void daE_VA_c::calcTagAngle ( )

◆ cc_set()

void daE_VA_c::cc_set ( )

◆ checkBck()

bool daE_VA_c::checkBck ( int  i_anmID)

◆ create()

int daE_VA_c::create ( )

◆ CreateHeap()

int daE_VA_c::CreateHeap ( )

◆ ctrlJoint()

int daE_VA_c::ctrlJoint ( J3DJoint i_joint,
J3DModel i_model 
)

◆ damage_check()

void daE_VA_c::damage_check ( )

◆ demo_skip()

void daE_VA_c::demo_skip ( int  param_0)

◆ DemoSkipCallBack()

int daE_VA_c::DemoSkipCallBack ( void i_this,
int  param_1 
)
static

◆ draw()

int daE_VA_c::draw ( )

◆ execute()

int daE_VA_c::execute ( )

◆ executeClearAttack()

void daE_VA_c::executeClearAttack ( )

◆ executeClearChase()

void daE_VA_c::executeClearChase ( )

◆ executeClearWait()

void daE_VA_c::executeClearWait ( )

◆ executeDemoOp()

void daE_VA_c::executeDemoOp ( )

◆ executeDemoOpWait()

void daE_VA_c::executeDemoOpWait ( )

◆ executeOpaciAttack()

void daE_VA_c::executeOpaciAttack ( )

◆ executeOpaciChase()

void daE_VA_c::executeOpaciChase ( )

◆ executeOpaciDamage()

void daE_VA_c::executeOpaciDamage ( )

◆ executeOpaciDeath()

void daE_VA_c::executeOpaciDeath ( )

◆ executeOpaciDown()

void daE_VA_c::executeOpaciDown ( )

◆ executeOpaciDownDamage()

void daE_VA_c::executeOpaciDownDamage ( )

◆ executeOpaciFadeAway()

void daE_VA_c::executeOpaciFadeAway ( )

◆ executeOpaciFlip()

void daE_VA_c::executeOpaciFlip ( )

◆ executeOpaciFly()

void daE_VA_c::executeOpaciFly ( )

◆ executeOpaciWait()

void daE_VA_c::executeOpaciWait ( )

◆ executeTransAttack()

void daE_VA_c::executeTransAttack ( )

◆ executeTransBiteDamage()

void daE_VA_c::executeTransBiteDamage ( )

◆ executeTransChase()

void daE_VA_c::executeTransChase ( )

◆ executeTransDamage()

void daE_VA_c::executeTransDamage ( )

◆ executeTransThrough()

void daE_VA_c::executeTransThrough ( )

◆ executeTransWait()

void daE_VA_c::executeTransWait ( )

◆ getRopeLength()

f32 daE_VA_c::getRopeLength ( int  param_0)

◆ getWolfCutType()

int daE_VA_c::getWolfCutType ( )

◆ JointCallBack()

int daE_VA_c::JointCallBack ( J3DJoint i_joint,
int  param_1 
)
static

◆ mtx_set()

void daE_VA_c::mtx_set ( )

◆ offSwordShield()

void daE_VA_c::offSwordShield ( )

◆ onRopeCutStatus()

void daE_VA_c::onRopeCutStatus ( int  param_0,
int  param_1,
int  param_2 
)

◆ onSwordAtBit()

void daE_VA_c::onSwordAtBit ( )

◆ setActionMode()

void daE_VA_c::setActionMode ( int  i_action,
int  i_mode 
)

◆ setAlphaType()

void daE_VA_c::setAlphaType ( )

◆ setBck()

void daE_VA_c::setBck ( int  i_anmID,
u8  i_attr,
f32  i_morf,
f32  i_rate 
)

◆ setBugsEffect()

void daE_VA_c::setBugsEffect ( )

◆ setFireEffect()

void daE_VA_c::setFireEffect ( int  param_0)

◆ setFootEffect()

void daE_VA_c::setFootEffect ( )

◆ setMagicEffect()

void daE_VA_c::setMagicEffect ( int  param_0)

◆ setMagicHitEffect()

void daE_VA_c::setMagicHitEffect ( int  param_0)

◆ setTransDamage()

void daE_VA_c::setTransDamage ( cXyz param_0)

◆ setVibRope()

void daE_VA_c::setVibRope ( f32  param_0,
f32  param_1 
)

◆ setVibTag()

void daE_VA_c::setVibTag ( int  param_0,
int  param_1 
)

◆ setWeponEffect()

void daE_VA_c::setWeponEffect ( )

◆ setWeponFlashScreen()

void daE_VA_c::setWeponFlashScreen ( )

◆ setWeponGlow()

void daE_VA_c::setWeponGlow ( )

◆ setWeponLandEffect()

void daE_VA_c::setWeponLandEffect ( )

Member Data Documentation

◆ field_0x10A6

u8 daE_VA_c::field_0x10A6[0x01100 - 0x010A6]
private

◆ field_0x10f74

u32 daE_VA_c::field_0x10f74
private

◆ field_0x10f80

u32 daE_VA_c::field_0x10f80[30]
private

◆ field_0x1101

u8 daE_VA_c::field_0x1101[0x01104 - 0x01101]
private

◆ field_0x1104

f32 daE_VA_c::field_0x1104[10]
private

◆ field_0x112c

s16 daE_VA_c::field_0x112c[10]
private

◆ field_0x1140

cXyz daE_VA_c::field_0x1140[10]
private

◆ field_0x11b8

f32 daE_VA_c::field_0x11b8[10]
private

◆ field_0x1228

u8 daE_VA_c::field_0x1228[3]
private

◆ field_0x122c

cXyz daE_VA_c::field_0x122c
private

◆ field_0x1238

csXyz daE_VA_c::field_0x1238
private

◆ field_0x123e

s16 daE_VA_c::field_0x123e
private

◆ field_0x1240

u8 daE_VA_c::field_0x1240
private

◆ field_0x12f8

cXyz daE_VA_c::field_0x12f8
private

◆ field_0x1304

csXyz daE_VA_c::field_0x1304
private

◆ field_0x130A

u8 daE_VA_c::field_0x130A[0x0130C - 0x0130A]
private

◆ field_0x130c

s16 daE_VA_c::field_0x130c
private

◆ field_0x130e

s16 daE_VA_c::field_0x130e
private

◆ field_0x1310

f32 daE_VA_c::field_0x1310
private

◆ field_0x1318

f32 daE_VA_c::field_0x1318
private

◆ field_0x1324

int daE_VA_c::field_0x1324
private

◆ field_0x1328

u8 daE_VA_c::field_0x1328[0x0132C - 0x01328]
private

◆ field_0x1330

s16 daE_VA_c::field_0x1330
private

◆ field_0x1332

s16 daE_VA_c::field_0x1332
private

◆ field_0x1334

s16 daE_VA_c::field_0x1334
private

◆ field_0x1336

s16 daE_VA_c::field_0x1336
private

◆ field_0x1348

int daE_VA_c::field_0x1348
private

◆ field_0x1350

int daE_VA_c::field_0x1350
private

◆ field_0x1354

int daE_VA_c::field_0x1354
private

◆ field_0x1358

int daE_VA_c::field_0x1358
private

◆ field_0x135c

int daE_VA_c::field_0x135c
private

◆ field_0x1360

u8 daE_VA_c::field_0x1360[0x01364 - 0x01360]
private

◆ field_0x1364

int daE_VA_c::field_0x1364
private

◆ field_0x1368

int daE_VA_c::field_0x1368
private

◆ field_0x136C

u8 daE_VA_c::field_0x136C[0x01370 - 0x0136C]
private

◆ field_0x137b

u8 daE_VA_c::field_0x137b
private

◆ field_0x1380

u8 daE_VA_c::field_0x1380
private

◆ field_0x1381

u8 daE_VA_c::field_0x1381
private

◆ field_0x1382

u8 daE_VA_c::field_0x1382
private

◆ field_0x1383

u8 daE_VA_c::field_0x1383
private

◆ field_0x1384

u8 daE_VA_c::field_0x1384
private

◆ field_0x1385

u8 daE_VA_c::field_0x1385
private

◆ field_0x1386

u8 daE_VA_c::field_0x1386
private

◆ field_0x1388

u8 daE_VA_c::field_0x1388
private

◆ field_0x138b

u8 daE_VA_c::field_0x138b
private

◆ field_0x138d

u8 daE_VA_c::field_0x138d
private

◆ field_0x138e

u8 daE_VA_c::field_0x138e
private

◆ field_0x138f

u8 daE_VA_c::field_0x138f
private

◆ field_0x1390

u8 daE_VA_c::field_0x1390
private

◆ field_0x1391

u8 daE_VA_c::field_0x1391
private

◆ field_0x1392

u8 daE_VA_c::field_0x1392
private

◆ field_0x1393

u8 daE_VA_c::field_0x1393
private

◆ field_0x1394

s16 daE_VA_c::field_0x1394
private

◆ field_0x1396

s16 daE_VA_c::field_0x1396
private

◆ field_0x1398

s16 daE_VA_c::field_0x1398
private

◆ field_0x139c

mDoExt_3DlineMat0_c daE_VA_c::field_0x139c
private

◆ field_0x13b8

cXyz daE_VA_c::field_0x13b8
private

◆ field_0x13c4

cXyz daE_VA_c::field_0x13c4
private

◆ field_0x13d0

cXyz daE_VA_c::field_0x13d0[5]
private

◆ field_0x140c

cXyz daE_VA_c::field_0x140c[5]
private

◆ field_0x1448

csXyz daE_VA_c::field_0x1448[5]
private

◆ field_0x1466

csXyz daE_VA_c::field_0x1466[5]
private

◆ field_0x1484

u8 daE_VA_c::field_0x1484
private

◆ field_0x1485

u8 daE_VA_c::field_0x1485
private

◆ field_0x1486

u8 daE_VA_c::field_0x1486
private

◆ field_0x14a4

f32 daE_VA_c::field_0x14a4
private

◆ field_0x14a8

f32 daE_VA_c::field_0x14a8
private

◆ field_0x14ac

s16 daE_VA_c::field_0x14ac
private

◆ field_0x14b0

f32 daE_VA_c::field_0x14b0
private

◆ field_0x14B4

u8 daE_VA_c::field_0x14B4[0x014B8 - 0x014B4]
private

◆ field_0x1b3c

dCcD_Stts daE_VA_c::field_0x1b3c
private

◆ field_0x660

csXyz daE_VA_c::field_0x660[40]
private

◆ field_0x750

csXyz daE_VA_c::field_0x750[40]
private

◆ field_0x840

csXyz daE_VA_c::field_0x840[40]
private

◆ field_0x994

cXyz daE_VA_c::field_0x994[100]
private

◆ field_0xe44

csXyz daE_VA_c::field_0xe44[100]
private

◆ mAcch

dBgS_ObjAcch daE_VA_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daE_VA_c::mAcchCir
private

◆ mAction

int daE_VA_c::mAction
private

◆ mAlphaType

int daE_VA_c::mAlphaType
private

◆ mAtInfo

dCcU_AtInfo daE_VA_c::mAtInfo
private

◆ mAttackSphIFrameTimer

s16 daE_VA_c::mAttackSphIFrameTimer
private

◆ mAttackSphs

dCcD_Sph daE_VA_c::mAttackSphs[4]
private

◆ mBodyCcStts

dCcD_Stts daE_VA_c::mBodyCcStts
private

◆ mBodyCylIFrameTimer

s16 daE_VA_c::mBodyCylIFrameTimer
private

◆ mBodyCyls

dCcD_Cyl daE_VA_c::mBodyCyls[3]
private

◆ mCardFlags

u8 daE_VA_c::mCardFlags[40]
private

◆ mDemoCamBank

f32 daE_VA_c::mDemoCamBank
private

◆ mDemoCamCenter

cXyz daE_VA_c::mDemoCamCenter
private

◆ mDemoCamEye

cXyz daE_VA_c::mDemoCamEye
private

◆ mDemoModeTimer

int daE_VA_c::mDemoModeTimer
private

◆ mDownTimer

int daE_VA_c::mDownTimer
private

◆ mDrawRopes

u8 daE_VA_c::mDrawRopes
private

◆ mEyeAlpha

u8 daE_VA_c::mEyeAlpha
private

◆ mFadeAwayTimer

int daE_VA_c::mFadeAwayTimer
private

◆ mFootSmokeAlpha

u8 daE_VA_c::mFootSmokeAlpha
private

◆ mFootSmokeEmtrIDs

u32 daE_VA_c::mFootSmokeEmtrIDs[2]
private

◆ mGlowBody

u8 daE_VA_c::mGlowBody
private

◆ mGlowLightA

u8 daE_VA_c::mGlowLightA
private

◆ mGlowLightB

u8 daE_VA_c::mGlowLightB
private

◆ mGlowLightG

u8 daE_VA_c::mGlowLightG
private

◆ mGlowLightR

u8 daE_VA_c::mGlowLightR
private

◆ mInitHIO

u8 daE_VA_c::mInitHIO
private

◆ mInvisModel

mDoExt_invisibleModel daE_VA_c::mInvisModel
private

◆ mKankyoColBlend

f32 daE_VA_c::mKankyoColBlend
private

◆ mKankyoColType

int daE_VA_c::mKankyoColType
private

◆ mLineSphs

dCcD_Sph daE_VA_c::mLineSphs[190]
private

◆ mMagicAcch

dBgS_ObjAcch daE_VA_c::mMagicAcch[2]
private

◆ mMagicAcchCir

dBgS_AcchCir daE_VA_c::mMagicAcchCir[2]
private

◆ mMagicOldPos

cXyz daE_VA_c::mMagicOldPos[2]
private

◆ mMagicPos

cXyz daE_VA_c::mMagicPos[2]
private

◆ mMagicSpeed

cXyz daE_VA_c::mMagicSpeed[2]
private

◆ mMagicSphs

dCcD_Sph daE_VA_c::mMagicSphs[2]
private

◆ mMode

int daE_VA_c::mMode
private

◆ mNeckSph

dCcD_Sph daE_VA_c::mNeckSph
private

◆ mNeckSphIFrameTimer

s16 daE_VA_c::mNeckSphIFrameTimer
private

◆ mOffTgTimer

s16 daE_VA_c::mOffTgTimer
private

◆ mpCardModels

J3DModel* daE_VA_c::mpCardModels[40]
private

◆ mpEndEfBrk

mDoExt_brkAnm* daE_VA_c::mpEndEfBrk
private

◆ mpEndEfMorf

mDoExt_McaMorfSO* daE_VA_c::mpEndEfMorf
private

◆ mPhase

request_of_phase_process_class daE_VA_c::mPhase
private

◆ mPlayEndEf

u8 daE_VA_c::mPlayEndEf
private

◆ mpMorf

mDoExt_McaMorfSO* daE_VA_c::mpMorf
private

◆ mpWeaponBrk

mDoExt_brkAnm* daE_VA_c::mpWeaponBrk
private

◆ mpWeaponModel

J3DModel* daE_VA_c::mpWeaponModel
private

◆ mRope

mDoExt_3DlineMat1_c daE_VA_c::mRope
private

◆ mRopeCutStatus

u8 daE_VA_c::mRopeCutStatus[10]
private

◆ mRopesEnabled

u8 daE_VA_c::mRopesEnabled
private

◆ mShadowKey

u32 daE_VA_c::mShadowKey
private

◆ mSound

Z2CreatureEnemy daE_VA_c::mSound
private

◆ mSwNo

u8 daE_VA_c::mSwNo
private

◆ mWeponEffEmtrIDs

u32 daE_VA_c::mWeponEffEmtrIDs[3]
private

◆ mWeponEfMode

u8 daE_VA_c::mWeponEfMode
private

The documentation for this class was generated from the following files: