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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAUSoundAnimator.h>
Collaboration diagram for JAUSoundAnimation:Public Member Functions | |
| int | getStartSoundIndex (f32) const |
| int | getEndSoundIndex (f32) const |
| u16 | getNumSounds () const |
| const JAUSoundAnimationSound * | getSound (int i_index) const |
Public Attributes | |
| u16 | mNumSounds |
| JAUSoundAnimationControl * | mControl |
| JAUSoundAnimationSound | mSounds |
| int JAUSoundAnimation::getEndSoundIndex | ( | f32 | param_0 | ) | const |
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inline |
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inline |
| int JAUSoundAnimation::getStartSoundIndex | ( | f32 | param_0 | ) | const |
| JAUSoundAnimationControl* JAUSoundAnimation::mControl |
| u16 JAUSoundAnimation::mNumSounds |
| JAUSoundAnimationSound JAUSoundAnimation::mSounds |