Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUSoundAnimation Class Reference

#include <JAUSoundAnimator.h>

+ Collaboration diagram for JAUSoundAnimation:

Public Member Functions

int getStartSoundIndex (f32) const
 
int getEndSoundIndex (f32) const
 
u16 getNumSounds () const
 
const JAUSoundAnimationSoundgetSound (int i_index) const
 

Public Attributes

u16 mNumSounds
 
JAUSoundAnimationControlmControl
 
JAUSoundAnimationSound mSounds
 

Member Function Documentation

◆ getEndSoundIndex()

int JAUSoundAnimation::getEndSoundIndex ( f32  param_0) const

◆ getNumSounds()

u16 JAUSoundAnimation::getNumSounds ( ) const
inline

◆ getSound()

const JAUSoundAnimationSound * JAUSoundAnimation::getSound ( int  i_index) const
inline

◆ getStartSoundIndex()

int JAUSoundAnimation::getStartSoundIndex ( f32  param_0) const

Member Data Documentation

◆ mControl

JAUSoundAnimationControl* JAUSoundAnimation::mControl

◆ mNumSounds

u16 JAUSoundAnimation::mNumSounds

◆ mSounds

JAUSoundAnimationSound JAUSoundAnimation::mSounds

The documentation for this class was generated from the following files: