Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_ZM_c Class Reference

Zant Mask. More...

#include <d_a_e_zm.h>

+ Inheritance diagram for daE_ZM_c:
+ Collaboration diagram for daE_ZM_c:

Public Member Functions

int draw ()
 
void setBck (int, u8, f32, f32)
 
void setActionMode (int, int)
 
void damage_check ()
 
bool mCutTypeCheck ()
 
void executeSearchPoint ()
 
void executeWait ()
 
void executeMove ()
 
void executeAttack ()
 
void executeDamage ()
 
void executeDead ()
 
void executeBullet ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
cPhs__Step create ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpModelMorf
 
Z2CreatureEnemy mSound
 
int mAction
 
int mMode
 
u8 field_0x664 [0x668 - 0x664]
 
int mAnm
 
cXyz field_0x66c [10]
 
u8 field_0x6e4
 
u8 field_0x6e5
 
u8 field_0x6e6 [0x6f4 - 0x6e6]
 
cXyz field_0x6f4
 
csXyz field_0x700
 
f32 mColor [3]
 
f32 field_0x714
 
f32 field_0x718
 
f32 field_0x71c
 
s16 field_0x720
 
u8 field_0x722
 
u8 field_0x723
 
u8 field_0x724
 
u8 mTimer
 
u8 arg0
 
u8 arg1
 
u8 arg2
 
u8 bitSw
 
u8 bitSw2
 
u8 field_0x72b
 
u8 field_0x72c
 
u8 field_0x72d
 
u32 field_0x730 [3]
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mBgc
 
dCcD_Stts mStts
 
dCcD_Cyl mCyl
 
dCcD_Sph mSph
 
dCcU_AtInfo mAtInfo
 
bool field_0xc28
 
u8 field_0xc29 [0xc3c - 0xc29]
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Zant Mask.

Member Function Documentation

◆ _delete()

int daE_ZM_c::_delete ( )

◆ action()

void daE_ZM_c::action ( )

◆ cc_set()

void daE_ZM_c::cc_set ( )

◆ create()

cPhs__Step daE_ZM_c::create ( )

◆ CreateHeap()

int daE_ZM_c::CreateHeap ( )

◆ damage_check()

void daE_ZM_c::damage_check ( )

◆ draw()

int daE_ZM_c::draw ( )

◆ execute()

int daE_ZM_c::execute ( )

◆ executeAttack()

void daE_ZM_c::executeAttack ( )

◆ executeBullet()

void daE_ZM_c::executeBullet ( )

◆ executeDamage()

void daE_ZM_c::executeDamage ( )

◆ executeDead()

void daE_ZM_c::executeDead ( )

◆ executeMove()

void daE_ZM_c::executeMove ( )

◆ executeSearchPoint()

void daE_ZM_c::executeSearchPoint ( )

◆ executeWait()

void daE_ZM_c::executeWait ( )

◆ mCutTypeCheck()

bool daE_ZM_c::mCutTypeCheck ( )

◆ mtx_set()

void daE_ZM_c::mtx_set ( )

◆ setActionMode()

void daE_ZM_c::setActionMode ( int i_action,
int i_actionMode )

◆ setBck()

void daE_ZM_c::setBck ( int i_anm,
u8 i_attr,
f32 i_morf,
f32 i_rate )

Member Data Documentation

◆ arg0

u8 daE_ZM_c::arg0

◆ arg1

u8 daE_ZM_c::arg1

◆ arg2

u8 daE_ZM_c::arg2

◆ bitSw

u8 daE_ZM_c::bitSw

◆ bitSw2

u8 daE_ZM_c::bitSw2

◆ field_0x664

u8 daE_ZM_c::field_0x664[0x668 - 0x664]

◆ field_0x66c

cXyz daE_ZM_c::field_0x66c[10]

◆ field_0x6e4

u8 daE_ZM_c::field_0x6e4

◆ field_0x6e5

u8 daE_ZM_c::field_0x6e5

◆ field_0x6e6

u8 daE_ZM_c::field_0x6e6[0x6f4 - 0x6e6]

◆ field_0x6f4

cXyz daE_ZM_c::field_0x6f4

◆ field_0x700

csXyz daE_ZM_c::field_0x700

◆ field_0x714

f32 daE_ZM_c::field_0x714

◆ field_0x718

f32 daE_ZM_c::field_0x718

◆ field_0x71c

f32 daE_ZM_c::field_0x71c

◆ field_0x720

s16 daE_ZM_c::field_0x720

◆ field_0x722

u8 daE_ZM_c::field_0x722

◆ field_0x723

u8 daE_ZM_c::field_0x723

◆ field_0x724

u8 daE_ZM_c::field_0x724

◆ field_0x72b

u8 daE_ZM_c::field_0x72b

◆ field_0x72c

u8 daE_ZM_c::field_0x72c

◆ field_0x72d

u8 daE_ZM_c::field_0x72d

◆ field_0x730

u32 daE_ZM_c::field_0x730[3]

◆ field_0xc28

bool daE_ZM_c::field_0xc28

◆ field_0xc29

u8 daE_ZM_c::field_0xc29[0xc3c - 0xc29]

◆ mAcchCir

dBgS_AcchCir daE_ZM_c::mAcchCir

◆ mAction

int daE_ZM_c::mAction

◆ mAnm

int daE_ZM_c::mAnm

◆ mAtInfo

dCcU_AtInfo daE_ZM_c::mAtInfo

◆ mBgc

dBgS_ObjAcch daE_ZM_c::mBgc

◆ mColor

f32 daE_ZM_c::mColor[3]

◆ mCyl

dCcD_Cyl daE_ZM_c::mCyl

◆ mMode

int daE_ZM_c::mMode

◆ mPhase

◆ mpModelMorf

mDoExt_McaMorfSO* daE_ZM_c::mpModelMorf

◆ mSound

Z2CreatureEnemy daE_ZM_c::mSound

◆ mSph

dCcD_Sph daE_ZM_c::mSph

◆ mStts

dCcD_Stts daE_ZM_c::mStts

◆ mTimer

u8 daE_ZM_c::mTimer

The documentation for this class was generated from the following files: