Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all variables with links to the classes they belong to:
- j -
j_o_id :
dPa_name
jar_enter_exit_spd :
daNpcTks_HIOParam
jaw_rot :
e_bu_class
jc :
e_dn_class
jewel_B :
daB_MGN_HIO_c
jewel_G :
daB_MGN_HIO_c
jewel_R :
daB_MGN_HIO_c
jnt_angle :
daObjHata_c
jnt_arml1_z_rot_offset :
e_dn_class
jnt_arml2_z_rot_offset :
e_dn_class
jnt_armr1_z_rot_offset :
e_dn_class
jnt_armr2_z_rot_offset :
e_dn_class
jnt_legl1_y_rot :
e_dn_class
jnt_pos :
e_sm2_class
jnt_tail_y_rot_offset :
e_dn_class
jnt_waist_z_rot :
e_dn_class
jntCol :
fopAc_ac_c
jntPrm :
jntTblMPrm
,
jntTblWPrm
jntR :
daNpcCd_HIO_Jnt_c
,
jnt
jntT :
daNpcCd_HIO_Jnt_c
,
jnt
joint_no :
b_gos_j_info
,
stick_info
jointDisplay :
daObjOnCloth_Attr_c
jointYaws1 :
mg_fish_class
jointYaws2 :
mg_fish_class
jpaName :
dPa_name
jump_anime :
daMyna_HIO_c
jump_anm_speed :
daHorse_hio_c1
jump_climb_height :
daAlinkHIO_wallHang_c1
jump_coeff :
daNpcCoach_Attr_c
jump_dist :
daNpcCoach_Attr_c
jump_end_frame :
daHorse_hio_c1
jump_g :
daE_RD_HIO_c
jump_hang_height :
daAlinkHIO_wallHang_c1
jump_init_speed :
daNpc_ykM_HIOParam
jump_interpolation :
daHorse_hio_c1
jump_process :
JMessage::TSequenceProcessor::TProcess_::processData
jump_speed :
daMyna_HIO_c
,
daNpc_ykM_HIOParam
jump_start_frame :
daHorse_hio_c1
jump_xz_axis_speed :
daE_SB_HIO_c
jump_y :
daE_RD_HIO_c
jump_y_axis_speed :
daE_SB_HIO_c
jump_z :
daE_RD_HIO_c
jumpFn :
JMessage::TSequenceProcessor::TProcess_::processData::jumpData
justification_options :
print_format
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