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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Gor Ebizo. More...
#include <d_a_npc_gro.h>
Public Member Functions | |
daNpc_grO_c () | |
~daNpc_grO_c () | |
void | create () |
void | CreateHeap () |
void | Delete () |
void | Execute () |
void | Draw () |
void | ctrlJoint (J3DJoint *, J3DModel *) |
void | createHeapCallBack (fopAc_ac_c *) |
void | ctrlJointCallBack (J3DJoint *, int) |
void | setParam () |
void | main () |
void | ctrlBtk () |
void | setAttnPos () |
void | setExpressionAnm (int, bool) |
void | setExpressionBtp (int) |
void | setExpression (int, f32) |
bool | setMotionAnm (int, f32) |
void | setMotion (int, f32, int) |
bool | drawDbgInfo () |
void | drawOtherMdls () |
void | getTypeFromParam () |
void | isDelete () |
void | reset () |
void | playExpression () |
void | playMotion () |
void | chkAction (int(daNpc_grO_c::*)(void *)) |
void | setAction (int(daNpc_grO_c::*)(void *)) |
void | selectAction () |
void | doNormalAction (int) |
void | doEvent () |
void | setLookMode (int) |
void | lookat () |
void | setExpressionTalkAfter () |
void | wait (void *) |
void | bokinWait (void *) |
void | waitMaro (void *) |
void | talk (void *) |
void | ECut_bokinFinish (int) |
void | cutPushOut (int) |
void | test (void *) |
void | adjustShapeAngle () |
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fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static void * | mEvtCutNameList [3] |
static u8 | mEvtCutList [36] |
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static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0xe30 - 0x568] |
Gor Ebizo.
daNpc_grO_c::daNpc_grO_c | ( | ) |
daNpc_grO_c::~daNpc_grO_c | ( | ) |
void daNpc_grO_c::adjustShapeAngle | ( | ) |
void daNpc_grO_c::bokinWait | ( | void * | param_0 | ) |
void daNpc_grO_c::chkAction | ( | int(daNpc_grO_c::* | param_0 )(void *) | ) |
void daNpc_grO_c::create | ( | ) |
void daNpc_grO_c::CreateHeap | ( | ) |
void daNpc_grO_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daNpc_grO_c::ctrlBtk | ( | ) |
void daNpc_grO_c::ctrlJointCallBack | ( | J3DJoint * | param_0, |
int | param_1 ) |
void daNpc_grO_c::cutPushOut | ( | int | param_0 | ) |
void daNpc_grO_c::Delete | ( | ) |
void daNpc_grO_c::doEvent | ( | ) |
void daNpc_grO_c::doNormalAction | ( | int | param_0 | ) |
void daNpc_grO_c::Draw | ( | ) |
bool daNpc_grO_c::drawDbgInfo | ( | ) |
void daNpc_grO_c::drawOtherMdls | ( | ) |
void daNpc_grO_c::ECut_bokinFinish | ( | int | param_0 | ) |
void daNpc_grO_c::Execute | ( | ) |
void daNpc_grO_c::getTypeFromParam | ( | ) |
void daNpc_grO_c::isDelete | ( | ) |
void daNpc_grO_c::lookat | ( | ) |
void daNpc_grO_c::main | ( | ) |
void daNpc_grO_c::playExpression | ( | ) |
void daNpc_grO_c::playMotion | ( | ) |
void daNpc_grO_c::reset | ( | ) |
void daNpc_grO_c::selectAction | ( | ) |
void daNpc_grO_c::setAction | ( | int(daNpc_grO_c::* | param_0 )(void *) | ) |
void daNpc_grO_c::setAttnPos | ( | ) |
void daNpc_grO_c::setExpression | ( | int | param_0, |
f32 | param_1 ) |
void daNpc_grO_c::setExpressionAnm | ( | int | param_0, |
bool | param_1 ) |
void daNpc_grO_c::setExpressionBtp | ( | int | param_0 | ) |
void daNpc_grO_c::setExpressionTalkAfter | ( | ) |
void daNpc_grO_c::setLookMode | ( | int | param_0 | ) |
void daNpc_grO_c::setMotion | ( | int | param_0, |
f32 | param_1, | ||
int | param_2 ) |
bool daNpc_grO_c::setMotionAnm | ( | int | param_0, |
f32 | param_1 ) |
void daNpc_grO_c::setParam | ( | ) |
void daNpc_grO_c::talk | ( | void * | param_0 | ) |
void daNpc_grO_c::test | ( | void * | param_0 | ) |
void daNpc_grO_c::wait | ( | void * | param_0 | ) |
void daNpc_grO_c::waitMaro | ( | void * | param_0 | ) |
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