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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <seq.h>
Collaboration diagram for _SEQSEQUENCE:Public Attributes | |
| void * | next |
| u32 | state |
| u16 | nTracks |
| s16 | timeFormat |
| u32 | tracksRunning |
| u32 | end |
| SYNSYNTH | synth |
| void(* | callback [128])(void *, u8) |
| SEQTRACK | track [64] |
| void(* _SEQSEQUENCE::callback[128])(void *, u8) |
| u32 _SEQSEQUENCE::end |
| void * _SEQSEQUENCE::next |
| u16 _SEQSEQUENCE::nTracks |
| u32 _SEQSEQUENCE::state |
| SYNSYNTH _SEQSEQUENCE::synth |
| s16 _SEQSEQUENCE::timeFormat |
| SEQTRACK _SEQSEQUENCE::track |
| u32 _SEQSEQUENCE::tracksRunning |