Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjBm_c Class Reference

Beamos (Movable Object) More...

#include <d_a_obj_bemos.h>

+ Inheritance diagram for daObjBm_c:
+ Collaboration diagram for daObjBm_c:

Classes

class  Bgc_c
 
class  BgcSrc_c
 

Public Member Functions

void PPCallBack (fopAc_ac_c *, fopAc_ac_c *, s16, dBgW_Base::PushPullLabel)
 
void initBaseMtx ()
 
void setBaseMtx ()
 
int Create ()
 
int CreateHeap ()
 
void create1st ()
 
int Execute (f32(**)[3][4])
 
void main_proc_call ()
 
void initActionEnBemos ()
 
void initActionObjBemos ()
 
void actionEnBemos ()
 
void actionObjBemos ()
 
void setCrawCO ()
 
void calcBeamPos ()
 
void calcBeamLenAndAt ()
 
void checkFindPlayer ()
 
void checkSearchPlayer ()
 
void getSearchDistance ()
 
void getBeamSearchDistance ()
 
void effect_proc ()
 
void effectWait ()
 
void initEffectSet0 ()
 
void effectSet0 ()
 
void effectSet1 ()
 
void effectEnd ()
 
void check_to_walk ()
 
void mode_wait_init ()
 
void mode_wait ()
 
void mode_walk_init ()
 
void mode_walk ()
 
void mode_afl ()
 
void mode_dead_init ()
 
void mode_dead ()
 
void clr_moment_cnt ()
 
void initActionSwWait ()
 
void actionSwWait ()
 
void initActionWarning ()
 
void actionWarning ()
 
void initActionFindPlayer ()
 
void actionFindPlayer ()
 
void initActionAttack ()
 
void actionAttack ()
 
void initActionDead ()
 
void actionDead ()
 
int Draw ()
 
int Delete ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 const M_dir_base [8]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0x1258 - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Beamos (Movable Object)

Member Function Documentation

◆ actionAttack()

void daObjBm_c::actionAttack ( )

◆ actionDead()

void daObjBm_c::actionDead ( )

◆ actionEnBemos()

void daObjBm_c::actionEnBemos ( )

◆ actionFindPlayer()

void daObjBm_c::actionFindPlayer ( )

◆ actionObjBemos()

void daObjBm_c::actionObjBemos ( )

◆ actionSwWait()

void daObjBm_c::actionSwWait ( )

◆ actionWarning()

void daObjBm_c::actionWarning ( )

◆ calcBeamLenAndAt()

void daObjBm_c::calcBeamLenAndAt ( )

◆ calcBeamPos()

void daObjBm_c::calcBeamPos ( )

◆ check_to_walk()

void daObjBm_c::check_to_walk ( )

◆ checkFindPlayer()

void daObjBm_c::checkFindPlayer ( )

◆ checkSearchPlayer()

void daObjBm_c::checkSearchPlayer ( )

◆ clr_moment_cnt()

void daObjBm_c::clr_moment_cnt ( )

◆ Create()

int daObjBm_c::Create ( )

◆ create1st()

void daObjBm_c::create1st ( )

◆ CreateHeap()

int daObjBm_c::CreateHeap ( )

◆ Delete()

int daObjBm_c::Delete ( )

◆ Draw()

int daObjBm_c::Draw ( )

◆ effect_proc()

void daObjBm_c::effect_proc ( )

◆ effectEnd()

void daObjBm_c::effectEnd ( )

◆ effectSet0()

void daObjBm_c::effectSet0 ( )

◆ effectSet1()

void daObjBm_c::effectSet1 ( )

◆ effectWait()

void daObjBm_c::effectWait ( )

◆ Execute()

int daObjBm_c::Execute ( f32(**)  param_0[3][4])

◆ getBeamSearchDistance()

void daObjBm_c::getBeamSearchDistance ( )

◆ getSearchDistance()

void daObjBm_c::getSearchDistance ( )

◆ initActionAttack()

void daObjBm_c::initActionAttack ( )

◆ initActionDead()

void daObjBm_c::initActionDead ( )

◆ initActionEnBemos()

void daObjBm_c::initActionEnBemos ( )

◆ initActionFindPlayer()

void daObjBm_c::initActionFindPlayer ( )

◆ initActionObjBemos()

void daObjBm_c::initActionObjBemos ( )

◆ initActionSwWait()

void daObjBm_c::initActionSwWait ( )

◆ initActionWarning()

void daObjBm_c::initActionWarning ( )

◆ initBaseMtx()

void daObjBm_c::initBaseMtx ( )

◆ initEffectSet0()

void daObjBm_c::initEffectSet0 ( )

◆ main_proc_call()

void daObjBm_c::main_proc_call ( )

◆ mode_afl()

void daObjBm_c::mode_afl ( )

◆ mode_dead()

void daObjBm_c::mode_dead ( )

◆ mode_dead_init()

void daObjBm_c::mode_dead_init ( )

◆ mode_wait()

void daObjBm_c::mode_wait ( )

◆ mode_wait_init()

void daObjBm_c::mode_wait_init ( )

◆ mode_walk()

void daObjBm_c::mode_walk ( )

◆ mode_walk_init()

void daObjBm_c::mode_walk_init ( )

◆ PPCallBack()

void daObjBm_c::PPCallBack ( fopAc_ac_c param_0,
fopAc_ac_c param_1,
s16  param_2,
dBgW_Base::PushPullLabel  param_3 
)

◆ setBaseMtx()

void daObjBm_c::setBaseMtx ( )

◆ setCrawCO()

void daObjBm_c::setCrawCO ( )

Member Data Documentation

◆ field_0x568

u8 daObjBm_c::field_0x568[0x1258 - 0x568]
private

◆ M_dir_base

SECTION_RODATA u8 const daObjBm_c::M_dir_base
static
Initial value:
= {
0x00, 0x00, 0x40, 0x00, 0x80, 0x00, 0xC0, 0x00,
}

The documentation for this class was generated from the following files: