#include <Z2EnvSeMgr.h>
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| | Z2EnvSeBase (Vec *posPtr=NULL) |
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| | ~Z2EnvSeBase () |
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| bool | startEnvSe (JAISoundID soundID, f32 fxMix, f32 volume, f32 pan, f32 dolby, f32 pitch, u32 moveSteps) |
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| bool | startEnvSeLevel (JAISoundID soundID, f32 fxMix, f32 volume, f32 pan, f32 dolby, f32 pitch, u32 moveSteps) |
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| JAISoundHandle * | getHandle () |
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| void | setPos (Vec *pos) |
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◆ Z2EnvSeBase()
| Z2EnvSeBase::Z2EnvSeBase |
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Vec * | posPtr = NULL | ) |
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◆ ~Z2EnvSeBase()
| Z2EnvSeBase::~Z2EnvSeBase |
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| ) |
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◆ getHandle()
◆ setPos()
| void Z2EnvSeBase::setPos |
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Vec * | pos | ) |
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inline |
◆ startEnvSe()
◆ startEnvSeLevel()
◆ mHandle
◆ mPos
The documentation for this struct was generated from the following files: