Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Set Background Object. More...
#include <d_a_set_bgobj.h>
Public Member Functions | |
int | CreateInit () |
int | create () |
int | Delete () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Member Functions | |
static const char * | getArcName (fopAc_ac_c *) |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Public Attributes | ||
request_of_phase_process_class | mPhase | |
char | mArcName [16] | |
Public Attributes inherited from fopAc_ac_c | ||
int | actor_type | |
create_tag_class | actor_tag | |
create_tag_class | draw_tag | |
profile_method_class * | sub_method | |
JKRSolidHeap * | heap | |
dEvt_info_c | eventInfo | |
dKy_tevstr_c | tevStr | |
u16 | setID | |
u8 | group | |
u8 | cullType | |
u8 | demoActorID | |
s8 | subtype | |
u8 | carryType | |
u32 | actor_status | |
u32 | actor_condition | |
fpc_ProcID | parentActorID | |
actor_place | home | |
actor_place | old | |
actor_place | current | |
csXyz | shape_angle | |
cXyz | scale | |
cXyz | speed | |
MtxP | cullMtx | |
union { | ||
cull_box box | ||
cull_sphere sphere | ||
} | cull | |
f32 | cullSizeFar | |
J3DModel * | model | |
dJntCol_c * | jntCol | |
f32 | speedF | |
f32 | gravity | |
f32 | maxFallSpeed | |
cXyz | eyePos | |
actor_attention_types | attention_info | |
s16 | field_0x560 | |
s16 | health | |
u8 | field_0x564 | |
u8 | field_0x565 | |
u8 | field_0x566 | |
s8 | field_0x567 | |
Public Attributes inherited from leafdraw_class | ||
base_process_class | mBase | |
leafdraw_method_class * | mpDrawMtd | |
s8 | mbUnk0 | |
u8 | mbUnk1 | |
draw_priority_class | mDwPi | |
Additional Inherited Members | |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Set Background Object.
int daSetBgObj_c::create | ( | ) |
int daSetBgObj_c::CreateInit | ( | ) |
int daSetBgObj_c::Delete | ( | ) |
|
static |
char daSetBgObj_c::mArcName[16] |
request_of_phase_process_class daSetBgObj_c::mPhase |