#include <d_bg_pc.h>
◆ getArrowThrough()
u32 dBgPc::getArrowThrough |
( |
| ) |
const |
|
inline |
◆ getAtt0Code()
u32 dBgPc::getAtt0Code |
( |
| ) |
const |
|
inline |
◆ getAtt1Code()
u32 dBgPc::getAtt1Code |
( |
| ) |
const |
|
inline |
◆ getAttackThrough()
u32 dBgPc::getAttackThrough |
( |
| ) |
const |
|
inline |
◆ getBombThrough()
u32 dBgPc::getBombThrough |
( |
| ) |
const |
|
inline |
◆ getBoomerangThrough()
u32 dBgPc::getBoomerangThrough |
( |
| ) |
const |
|
inline |
◆ getCamMoveBG()
u8 dBgPc::getCamMoveBG |
( |
| ) |
const |
|
inline |
◆ getCamThrough() [1/2]
u32 dBgPc::getCamThrough |
( |
| ) |
|
|
inline |
◆ getCamThrough() [2/2]
u32 dBgPc::getCamThrough |
( |
| ) |
const |
|
inline |
◆ getExit()
u8 dBgPc::getExit |
( |
| ) |
const |
|
inline |
◆ getGroundCode()
u32 dBgPc::getGroundCode |
( |
| ) |
const |
|
inline |
◆ getHorseNoEntry()
u32 dBgPc::getHorseNoEntry |
( |
| ) |
const |
|
inline |
◆ getHSStick()
u32 dBgPc::getHSStick |
( |
| ) |
const |
|
inline |
◆ getIronBallThrough()
u32 dBgPc::getIronBallThrough |
( |
| ) |
const |
|
inline |
◆ getLinkNo()
u8 dBgPc::getLinkNo |
( |
| ) |
const |
|
inline |
◆ getLinkThrough() [1/2]
u32 dBgPc::getLinkThrough |
( |
| ) |
|
|
inline |
◆ getLinkThrough() [2/2]
u32 dBgPc::getLinkThrough |
( |
| ) |
const |
|
inline |
◆ getMagnet()
u32 dBgPc::getMagnet |
( |
| ) |
const |
|
inline |
◆ getMonkeyBars()
u32 dBgPc::getMonkeyBars |
( |
| ) |
const |
|
inline |
◆ getObjThrough() [1/2]
u32 dBgPc::getObjThrough |
( |
| ) |
|
|
inline |
◆ getObjThrough() [2/2]
u32 dBgPc::getObjThrough |
( |
| ) |
const |
|
inline |
◆ getPolyCol()
u8 dBgPc::getPolyCol |
( |
| ) |
const |
|
inline |
◆ getRoom()
u8 dBgPc::getRoom |
( |
| ) |
const |
|
inline |
◆ getRoomCam()
u8 dBgPc::getRoomCam |
( |
| ) |
const |
|
inline |
◆ getRoomInf()
u8 dBgPc::getRoomInf |
( |
| ) |
const |
|
inline |
◆ getRoomPath()
u8 dBgPc::getRoomPath |
( |
| ) |
const |
|
inline |
◆ getRoomPathPnt()
u8 dBgPc::getRoomPathPnt |
( |
| ) |
const |
|
inline |
◆ getRopeThrough()
u32 dBgPc::getRopeThrough |
( |
| ) |
const |
|
inline |
◆ getShdwThrough()
u32 dBgPc::getShdwThrough |
( |
| ) |
const |
|
inline |
◆ getSnd()
u8 dBgPc::getSnd |
( |
| ) |
const |
|
inline |
◆ getSpl()
s32 dBgPc::getSpl |
( |
| ) |
const |
|
inline |
◆ getUnderwaterRoof()
u32 dBgPc::getUnderwaterRoof |
( |
| ) |
const |
|
inline |
◆ getWallCode()
s32 dBgPc::getWallCode |
( |
| ) |
const |
|
inline |
◆ getWtr()
◆ maskNrm()
◆ setCode()
◆ m_code
The documentation for this class was generated from the following files: