Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_title.h>
Public Member Functions | |
daTit_HIO_c () | |
virtual | ~daTit_HIO_c () |
Public Attributes | |
s8 | field_0x4 |
f32 | mPSScaleX |
f32 | mPSScaleY |
f32 | mPSPosX |
f32 | mPSPosY |
u8 | mAppear |
u8 | mArrow |
u8 | field_0x1a |
daTit_HIO_c::daTit_HIO_c | ( | ) |
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inlinevirtual |
u8 daTit_HIO_c::field_0x1a |
s8 daTit_HIO_c::field_0x4 |
u8 daTit_HIO_c::mAppear |
u8 daTit_HIO_c::mArrow |
f32 daTit_HIO_c::mPSPosX |
f32 daTit_HIO_c::mPSPosY |
f32 daTit_HIO_c::mPSScaleX |
f32 daTit_HIO_c::mPSScaleY |