Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmCluster Class Reference

#include <J3DAnimation.h>

+ Inheritance diagram for J3DAnmCluster:
+ Collaboration diagram for J3DAnmCluster:

Public Member Functions

 J3DAnmCluster (s16 param_1, f32 *param_2)
 
virtual ~J3DAnmCluster ()
 
virtual s32 getKind () const
 
virtual f32 getWeight (u16) const
 
- Public Member Functions inherited from J3DAnmBase
 J3DAnmBase ()
 
 J3DAnmBase (s16 i_frameMax)
 
virtual ~J3DAnmBase ()
 
u8 getAttribute () const
 
s16 getFrameMax () const
 
f32 getFrame () const
 
void setFrame (f32 frame)
 

Public Attributes

f32mWeight
 
- Public Attributes inherited from J3DAnmBase
u8 mAttribute
 
u8 field_0x5
 
s16 mFrameMax
 
f32 mFrame
 

Constructor & Destructor Documentation

◆ J3DAnmCluster()

J3DAnmCluster::J3DAnmCluster ( s16  param_1,
f32 param_2 
)
inline

◆ ~J3DAnmCluster()

virtual J3DAnmCluster::~J3DAnmCluster ( )
inlinevirtual

Member Function Documentation

◆ getKind()

virtual s32 J3DAnmCluster::getKind ( ) const
inlinevirtual

Implements J3DAnmBase.

Reimplemented in J3DAnmClusterFull, and J3DAnmClusterKey.

◆ getWeight()

virtual f32 J3DAnmCluster::getWeight ( u16  ) const
inlinevirtual

Reimplemented in J3DAnmClusterFull, and J3DAnmClusterKey.

Member Data Documentation

◆ mWeight

f32* J3DAnmCluster::mWeight

The documentation for this class was generated from the following file: