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| void | reset () |
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| | mDoAud_zelAudio_c () |
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| | ~mDoAud_zelAudio_c () |
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| | Z2AudioMgr () |
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| | ~Z2AudioMgr () |
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| void | init (JKRSolidHeap *heap, u32 memSize, void *baaData, JKRArchive *seqArc) |
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| void | setOutputMode (u32 mode) |
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| void | zeldaGFrameWork () |
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| void | gframeProcess () |
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| void | resetProcess (u32, bool) |
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| void | resetRecover () |
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| bool | hasReset () const |
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| bool | startLevelSound (JAISoundID soundID, JAISoundHandle *handle, const JGeometry::TVec3< f32 > *posPtr) |
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| bool | isResetting () |
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| virtual bool | startSound (JAISoundID soundID, JAISoundHandle *handle, const JGeometry::TVec3< f32 > *posPtr) |
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| | Z2SeMgr () |
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| void | initSe () |
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| void | resetModY () |
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| void | modHeightAtCamera (const Vec **) |
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| void | incrCrowdSize () |
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| void | decrCrowdSize () |
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| bool | seStart (JAISoundID soundID, const Vec *posPtr, u32, s8 reverb, f32 pitch, f32 volume, f32 pan, f32 dolby, u8) |
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| bool | seStartLevel (JAISoundID soundID, const Vec *posPtr, u32, s8 reverb, f32 pitch, f32 volume, f32 pan, f32 dolby, u8) |
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| void | seStop (JAISoundID soundID, u32 fadeTime) |
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| void | seStopAll (u32 fadeTime) |
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| void | seMoveVolumeAll (f32 volume, u32 moveTime) |
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| void | messageSePlay (u16, Vec *, s8) |
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| void | talkInSe () |
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| void | talkOutSe () |
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| void | menuInSe () |
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| void | setLevObjSE (u32 soundID, Vec *posPtr, s8 reverb) |
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| void | setMultiTriggerSE (u32 soundID, Vec *posPtr, s8 reverb) |
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| void | processSeFramework () |
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| void | playNaviFlySound (f32, f32) |
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| bool | isLevelSe (JAISoundID soundID) |
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| bool | isSoundCulling (JAISoundID soundID) |
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| void | resetCrowdSize () |
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| void | homeMenuSeCallback (s32) |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| Z2WolfHowlMgr * | sInstance |
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| Z2EnvSeMgr * | sInstance |
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| Z2FxLineMgr * | sInstance |
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| Z2Audience * | sInstance |
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| Z2SoundObjMgr * | sInstance |
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| Z2SoundInfo * | sInstance |
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| JAUSoundInfo * | sInstance |
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| JAUSoundNameTable * | sInstance |
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| JAUSoundTable * | sInstance |
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| JAISoundInfo * | sInstance |
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| Z2SoundMgr * | sInstance |
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| JAIStreamMgr * | sInstance |
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| JAISeqMgr * | sInstance |
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| JAISeMgr * | sInstance |
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| Z2SpeechMgr2 * | sInstance |
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| Z2SoundStarter * | sInstance |
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| JAISoundStarter * | sInstance |
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| Z2StatusMgr * | sInstance |
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| Z2SceneMgr * | sInstance |
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| Z2SeqMgr * | sInstance |
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| Z2SeMgr * | sInstance |
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| JASAudioThread * | sInstance |
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| JASDefaultBankTable * | sInstance |
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| | JASGlobalInstance (Z2SeMgr *inst) |
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| | JASGlobalInstance (bool setInstance) |
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| | ~JASGlobalInstance () |
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| | Z2SeqMgr () |
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| void | bgmStart (u32 bgmID, u32 fadeTime, s32) |
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| void | bgmStop (u32 fadeTime, s32) |
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| void | subBgmStart (u32 bgmID) |
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| void | subBgmStop () |
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| void | subBgmStopInner () |
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| void | bgmStreamPrepare (u32 bgmID) |
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| bool | bgmStreamCheckReady () |
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| void | bgmStreamPlay () |
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| void | bgmStreamStop (u32 fadeTime) |
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| void | changeBgmStatus (s32 status) |
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| void | changeSubBgmStatus (s32 status) |
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| void | onVariantBgmJumpEnd (bool) |
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| void | changeFishingBgm (s32) |
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| void | talkInBgm () |
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| void | talkOutBgm () |
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| void | menuInBgm () |
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| void | menuOutBgm () |
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| void | fanfareFramework () |
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| void | stopWolfHowlSong () |
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| void | setHeightVolMod (bool isVolMod, u32 fadeTime) |
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| void | setTimeProcVolMod (bool isVolMod, u32 fadeTime) |
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| void | processBgmFramework () |
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| bool | checkBgmIDPlaying (u32 bgmID) |
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| f32 | getChildTrackVolume (JAISoundHandle *handle, int trackId) |
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| void | setChildTrackVolume (JAISoundHandle *handle, int trackId, f32 volume, u32 moveTime, f32 pan, f32 dolby) |
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| void | resetBattleBgmParams () |
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| void | setBattleBgmOff (bool isBgmOff) |
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| void | setBattleSearched (bool isBattleSearched) |
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| void | setBattleDistIgnore (bool isBattleDistIgnore) |
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| void | setBattleGhostMute (bool isBattleGhostMute) |
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| void | setBattleDistState (u8 state) |
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| void | setBattleSeqState (u8 state) |
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| void | setBattleLastHit (u8 lastHit) |
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| void | battleBgmFramework () |
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| void | startBattleBgm (bool isFadeIn) |
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| void | stopBattleBgm (u8 subFadeoutTime, u8 mainFadeinTime) |
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| void | fieldBgmStart () |
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| void | fieldRidingMute () |
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| void | onFieldBgmJumpStart () |
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| void | onFieldBgmJumpEnd () |
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| void | fieldBgmFramework () |
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| void | mbossBgmMuteProcess () |
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| void | bgmSetSwordUsing (s32) |
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| void | bgmNowBattle (f32) |
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| void | taktModeMute () |
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| void | taktModeMuteOff () |
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| void | setFieldBgmPlay (bool value) |
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| void | unMuteSceneBgm (u32 fadeTime) |
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| void | muteSceneBgm (u32 fadeTime, f32 vol) |
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| void | setTwilightGateVol (f32 vol) |
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| void | setWindStoneVol (f32 vol, u32 fadeTime) |
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| void | onEnemyDamage () |
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| void | bgmAllMute (u32 fadeTime, f32 val) |
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| void | bgmAllUnMute (u32 fadeTime) |
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| bool | isItemGetDemo () |
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| u32 | getMainBgmID () |
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| u32 | getSubBgmID () |
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| u32 | getStreamBgmID () |
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| bool | checkBgmPlaying () |
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| u32 | checkPlayingSubBgmFlag () |
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| JAISoundHandle * | getMainBgmHandle () |
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| JAISoundHandle * | getSubBgmHandle () |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
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| JAUSectionHeap * | sInstance |
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| Z2WolfHowlMgr * | sInstance |
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| Z2EnvSeMgr * | sInstance |
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| Z2FxLineMgr * | sInstance |
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| Z2Audience * | sInstance |
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| Z2SoundObjMgr * | sInstance |
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| Z2SoundInfo * | sInstance |
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| JAUSoundInfo * | sInstance |
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| JAUSoundNameTable * | sInstance |
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| JAUSoundTable * | sInstance |
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| JAISoundInfo * | sInstance |
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| Z2SoundMgr * | sInstance |
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| JAIStreamMgr * | sInstance |
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| JAISeqMgr * | sInstance |
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| JAISeMgr * | sInstance |
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| Z2SpeechMgr2 * | sInstance |
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| Z2SoundStarter * | sInstance |
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| JAISoundStarter * | sInstance |
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| Z2StatusMgr * | sInstance |
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| Z2SceneMgr * | sInstance |
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| Z2SeqMgr * | sInstance |
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| Z2SeMgr * | sInstance |
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| JASAudioThread * | sInstance |
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| JASDefaultBankTable * | sInstance |
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| | JASGlobalInstance (Z2SeqMgr *inst) |
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| | JASGlobalInstance (bool setInstance) |
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| | ~JASGlobalInstance () |
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| | Z2SceneMgr () |
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| void | setInDarkness (bool inDarkness) |
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| void | setSceneExist (bool isSceneExist) |
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| void | setFadeOutStart (u8 fadeType) |
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| void | setFadeInStart (u8 fadeType) |
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| void | setSceneName (char *spot, s32 room, s32 layer) |
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| void | sceneChange (JAISoundID bgm, u8 seWave1, u8 seWave2, u8 bgmWave1, u8 bgmWave2, u8 demoWave, bool) |
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| void | framework () |
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| void | load1stDynamicWave () |
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| void | _load1stWaveInner_1 () |
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| void | _load1stWaveInner_2 () |
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| bool | check1stDynamicWave () |
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| void | load2ndDynamicWave () |
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| void | sceneBgmStart () |
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| void | loadStaticWaves () |
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| BOOL | checkFirstWaves () |
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| bool | eraseSeWave (u32 wave) |
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| bool | eraseBgmWave (u32 wave) |
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| s32 | getWaveLoadStatus (u32 wave, u32 bank) |
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| bool | loadSeWave (u32 wave) |
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| bool | loadBgmWave (u32 wave) |
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| bool | loadSceneWave (u32 wave, u32 bank) |
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| bool | isSceneExist () |
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| int | getCurrentSceneNum () |
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| s8 | getCurrentRoomNum () |
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| bool | isInGame () |
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| void | setInGame (bool isInGame) |
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| bool | isInDarkness () |
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| s8 | getRoomReverb () |
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| bool | isMovieDemo () |
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| s32 | getSeLoadStatus (u32 wave) |
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| s32 | getBgmLoadStatus (u32 wave) |
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| u8 | getDemoSeWaveNum () |
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| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| Z2WolfHowlMgr * | sInstance |
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| Z2EnvSeMgr * | sInstance |
| |
| Z2FxLineMgr * | sInstance |
| |
| Z2Audience * | sInstance |
| |
| Z2SoundObjMgr * | sInstance |
| |
| Z2SoundInfo * | sInstance |
| |
| JAUSoundInfo * | sInstance |
| |
| JAUSoundNameTable * | sInstance |
| |
| JAUSoundTable * | sInstance |
| |
| JAISoundInfo * | sInstance |
| |
| Z2SoundMgr * | sInstance |
| |
| JAIStreamMgr * | sInstance |
| |
| JAISeqMgr * | sInstance |
| |
| JAISeMgr * | sInstance |
| |
| Z2SpeechMgr2 * | sInstance |
| |
| Z2SoundStarter * | sInstance |
| |
| JAISoundStarter * | sInstance |
| |
| Z2StatusMgr * | sInstance |
| |
| Z2SceneMgr * | sInstance |
| |
| Z2SeqMgr * | sInstance |
| |
| Z2SeMgr * | sInstance |
| |
| JASAudioThread * | sInstance |
| |
| JASDefaultBankTable * | sInstance |
| |
| | JASGlobalInstance (Z2SceneMgr *inst) |
| |
| | JASGlobalInstance (bool setInstance) |
| |
| | ~JASGlobalInstance () |
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| | Z2StatusMgr () |
| |
| void | heartGaugeOn () |
| |
| void | processHeartGaugeSound () |
| |
| void | talkIn () |
| |
| void | talkOut () |
| |
| void | menuIn () |
| |
| void | menuOut () |
| |
| bool | isMovieDemo () |
| |
| void | setDemoName (char *demoName) |
| |
| void | processTime () |
| |
| bool | checkDayTime () |
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| void | setEventBit (void *eventBit) |
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| void | setCameraPolygonPos (Vec *polygonPos) |
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| void | setCameraGroupInfo (u8) |
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| void | setCameraInWaterDepth (f32 depth) |
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| u8 | getDemoStatus () |
| |
| void | setHour (s32 hour) |
| |
| void | setMinute (s32 min) |
| |
| void | setWeekday (s32 day) |
| |
| f32 | getCameraInWaterDepth () |
| |
| f32 | getCameraInWaterDepthRatio () |
| |
| u8 | getHour () |
| |
| u8 | isPaused () |
| |
| bool | isHeartGuageOn () |
| |
| void | getCameraMapInfo (u32 info) |
| |
| void | setPauseFlag (u8 flag) |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| Z2WolfHowlMgr * | sInstance |
| |
| Z2EnvSeMgr * | sInstance |
| |
| Z2FxLineMgr * | sInstance |
| |
| Z2Audience * | sInstance |
| |
| Z2SoundObjMgr * | sInstance |
| |
| Z2SoundInfo * | sInstance |
| |
| JAUSoundInfo * | sInstance |
| |
| JAUSoundNameTable * | sInstance |
| |
| JAUSoundTable * | sInstance |
| |
| JAISoundInfo * | sInstance |
| |
| Z2SoundMgr * | sInstance |
| |
| JAIStreamMgr * | sInstance |
| |
| JAISeqMgr * | sInstance |
| |
| JAISeMgr * | sInstance |
| |
| Z2SpeechMgr2 * | sInstance |
| |
| Z2SoundStarter * | sInstance |
| |
| JAISoundStarter * | sInstance |
| |
| Z2StatusMgr * | sInstance |
| |
| Z2SceneMgr * | sInstance |
| |
| Z2SeqMgr * | sInstance |
| |
| Z2SeMgr * | sInstance |
| |
| JASAudioThread * | sInstance |
| |
| JASDefaultBankTable * | sInstance |
| |
| | JASGlobalInstance (Z2StatusMgr *inst) |
| |
| | JASGlobalInstance (bool setInstance) |
| |
| | ~JASGlobalInstance () |
| |
| | Z2SoundObjMgr () |
| |
| void | setForceBattleArea (bool forceBattle, u16, u16, u16) |
| |
| void | searchEnemy () |
| |
| void | setGhostEnemyState (u8 state) |
| |
| u8 | getEnemyID (const char *enemyName, JSULink< Z2CreatureEnemy > *enemyLink) |
| |
| void | setBattleInit () |
| |
| bool | checkBattleFinish () |
| |
| void | deleteEnemyAll () |
| |
| bool | removeEnemy (JSULink< Z2CreatureEnemy > *enemyLink) |
| |
| u8 | isTwilightBattle () |
| |
| u8 | getEnemyNumNear () const |
| |
| u8 | getEnemyNumVeryFar () |
| |
| bool | isForceBattle () |
| |
| JSUList< Z2CreatureEnemy > * | getEnemyList () |
| |
| JSUList< Z2SoundObjBase > * | getAllList () |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| AUDIO_INSTANCES JAUSectionHeap * | sInstance |
| |
| JAUSectionHeap * | sInstance |
| |
| Z2WolfHowlMgr * | sInstance |
| |
| Z2EnvSeMgr * | sInstance |
| |
| Z2FxLineMgr * | sInstance |
| |
| Z2Audience * | sInstance |
| |
| Z2SoundObjMgr * | sInstance |
| |
| Z2SoundInfo * | sInstance |
| |
| JAUSoundInfo * | sInstance |
| |
| JAUSoundNameTable * | sInstance |
| |
| JAUSoundTable * | sInstance |
| |
| JAISoundInfo * | sInstance |
| |
| Z2SoundMgr * | sInstance |
| |
| JAIStreamMgr * | sInstance |
| |
| JAISeqMgr * | sInstance |
| |
| JAISeMgr * | sInstance |
| |
| Z2SpeechMgr2 * | sInstance |
| |
| Z2SoundStarter * | sInstance |
| |
| JAISoundStarter * | sInstance |
| |
| Z2StatusMgr * | sInstance |
| |
| Z2SceneMgr * | sInstance |
| |
| Z2SeqMgr * | sInstance |
| |
| Z2SeMgr * | sInstance |
| |
| JASAudioThread * | sInstance |
| |
| JASDefaultBankTable * | sInstance |
| |
| | JASGlobalInstance (Z2SoundObjMgr *inst) |
| |
| | JASGlobalInstance (bool setInstance) |
| |
| | ~JASGlobalInstance () |
| |