Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daAlinkHIO_frontRoll_c1 Class Reference

#include <d_a_alink.h>

+ Collaboration diagram for daAlinkHIO_frontRoll_c1:

Public Attributes

daAlinkHIO_anm_c mRollAnm
 
daAlinkHIO_anm_c mCrashAnm
 
daAlinkHIO_anm_c mCrashHitAnm
 
s16 mCrashAngleThreshold
 
s16 mTurnRate
 
s16 mTurnMaxAngle
 
s16 mTurnMinAngle
 
f32 mInitSpeed
 
f32 mSpeedRate
 
f32 mMinSpeed
 
f32 mCrashSpeedThreshold
 
f32 mCrashInitF
 
f32 mCrashEndF
 
f32 mCrashSpeedH
 
f32 mCrashSpeedV
 
f32 mBootsAttackInitF
 
f32 mBootsAttackEndF
 
f32 mBootsAttackRadius
 

Member Data Documentation

◆ mBootsAttackEndF

f32 daAlinkHIO_frontRoll_c1::mBootsAttackEndF

◆ mBootsAttackInitF

f32 daAlinkHIO_frontRoll_c1::mBootsAttackInitF

◆ mBootsAttackRadius

f32 daAlinkHIO_frontRoll_c1::mBootsAttackRadius

◆ mCrashAngleThreshold

s16 daAlinkHIO_frontRoll_c1::mCrashAngleThreshold

◆ mCrashAnm

daAlinkHIO_anm_c daAlinkHIO_frontRoll_c1::mCrashAnm

◆ mCrashEndF

f32 daAlinkHIO_frontRoll_c1::mCrashEndF

◆ mCrashHitAnm

daAlinkHIO_anm_c daAlinkHIO_frontRoll_c1::mCrashHitAnm

◆ mCrashInitF

f32 daAlinkHIO_frontRoll_c1::mCrashInitF

◆ mCrashSpeedH

f32 daAlinkHIO_frontRoll_c1::mCrashSpeedH

◆ mCrashSpeedThreshold

f32 daAlinkHIO_frontRoll_c1::mCrashSpeedThreshold

◆ mCrashSpeedV

f32 daAlinkHIO_frontRoll_c1::mCrashSpeedV

◆ mInitSpeed

f32 daAlinkHIO_frontRoll_c1::mInitSpeed

◆ mMinSpeed

f32 daAlinkHIO_frontRoll_c1::mMinSpeed

◆ mRollAnm

daAlinkHIO_anm_c daAlinkHIO_frontRoll_c1::mRollAnm

◆ mSpeedRate

f32 daAlinkHIO_frontRoll_c1::mSpeedRate

◆ mTurnMaxAngle

s16 daAlinkHIO_frontRoll_c1::mTurnMaxAngle

◆ mTurnMinAngle

s16 daAlinkHIO_frontRoll_c1::mTurnMinAngle

◆ mTurnRate

s16 daAlinkHIO_frontRoll_c1::mTurnRate

The documentation for this class was generated from the following file: