Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
cCcD_Stts Class Reference

#include <c_cc_d.h>

+ Inheritance diagram for cCcD_Stts:
+ Collaboration diagram for cCcD_Stts:

Public Member Functions

 cCcD_Stts ()
 
virtual ~cCcD_Stts ()
 
virtual const cCcD_GSttsGetGStts () const
 
virtual cCcD_GSttsGetGStts ()
 
void Init (int, int, void *, fpc_ProcID)
 
virtual void Ct ()
 
void PlusCcMove (f32, f32, f32)
 
void ClrCcMove ()
 
void PlusDmg (int)
 
f32 GetWeightF () const
 
virtual void ClrAt ()
 
virtual void ClrTg ()
 
u8 GetWeightUc () const
 
void SetWeight (u8 weight)
 
fopAc_ac_cGetAc ()
 
fopAc_ac_cGetActor () const
 
void SetActor (void *ac)
 
cXyzGetCCMoveP ()
 
fpc_ProcID GetApid () const
 
u8 GetDmg () const
 

Private Attributes

cXyz m_cc_move
 
fopAc_ac_cmp_actor
 
fpc_ProcID m_apid
 
u8 m_weight
 
u8 field_0x15
 
u8 m_dmg
 

Constructor & Destructor Documentation

◆ cCcD_Stts()

cCcD_Stts::cCcD_Stts ( )
inline

◆ ~cCcD_Stts()

virtual cCcD_Stts::~cCcD_Stts ( )
inlinevirtual

Member Function Documentation

◆ ClrAt()

virtual void cCcD_Stts::ClrAt ( )
inlinevirtual

Reimplemented in dCcD_Stts.

◆ ClrCcMove()

void cCcD_Stts::ClrCcMove ( )

◆ ClrTg()

virtual void cCcD_Stts::ClrTg ( )
inlinevirtual

Reimplemented in dCcD_Stts.

◆ Ct()

void cCcD_Stts::Ct ( )
virtual

Reimplemented in dCcD_Stts.

◆ GetAc()

fopAc_ac_c * cCcD_Stts::GetAc ( )
inline

◆ GetActor()

fopAc_ac_c * cCcD_Stts::GetActor ( ) const
inline

◆ GetApid()

fpc_ProcID cCcD_Stts::GetApid ( ) const
inline

◆ GetCCMoveP()

cXyz * cCcD_Stts::GetCCMoveP ( )
inline

◆ GetDmg()

u8 cCcD_Stts::GetDmg ( ) const
inline

◆ GetGStts() [1/2]

cCcD_GStts * cCcD_Stts::GetGStts ( )
virtual

Reimplemented in dCcD_Stts.

◆ GetGStts() [2/2]

const cCcD_GStts * cCcD_Stts::GetGStts ( ) const
virtual

◆ GetWeightF()

f32 cCcD_Stts::GetWeightF ( ) const

◆ GetWeightUc()

u8 cCcD_Stts::GetWeightUc ( ) const
inline

◆ Init()

void cCcD_Stts::Init ( int  weight,
int  param_1,
void pactor,
fpc_ProcID  apid 
)

◆ PlusCcMove()

void cCcD_Stts::PlusCcMove ( f32  x,
f32  y,
f32  z 
)

◆ PlusDmg()

void cCcD_Stts::PlusDmg ( int  dmg)

◆ SetActor()

void cCcD_Stts::SetActor ( void ac)
inline

◆ SetWeight()

void cCcD_Stts::SetWeight ( u8  weight)
inline

Member Data Documentation

◆ field_0x15

u8 cCcD_Stts::field_0x15
private

◆ m_apid

fpc_ProcID cCcD_Stts::m_apid
private

◆ m_cc_move

cXyz cCcD_Stts::m_cc_move
private

◆ m_dmg

u8 cCcD_Stts::m_dmg
private

◆ m_weight

u8 cCcD_Stts::m_weight
private

◆ mp_actor

fopAc_ac_c* cCcD_Stts::mp_actor
private

The documentation for this class was generated from the following files: