#include <J3DAnimation.h>
◆ J3DAnmTexPattern()
J3DAnmTexPattern::J3DAnmTexPattern |
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◆ ~J3DAnmTexPattern()
virtual J3DAnmTexPattern::~J3DAnmTexPattern |
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inlinevirtual |
◆ getAnmTable()
◆ getKind()
◆ getTexNo() [1/2]
void J3DAnmTexPattern::getTexNo |
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u16 |
, |
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u16 * |
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) |
| const |
◆ getTexNo() [2/2]
void J3DAnmTexPattern::getTexNo |
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u16 |
i_index, |
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u16 * |
o_texNo |
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) |
| const |
◆ getUpdateMaterialID()
u16 J3DAnmTexPattern::getUpdateMaterialID |
( |
u16 |
idx | ) |
const |
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inline |
◆ getUpdateMaterialNum()
u16 J3DAnmTexPattern::getUpdateMaterialNum |
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const |
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inline |
◆ isValidUpdateMaterialID()
bool J3DAnmTexPattern::isValidUpdateMaterialID |
( |
u16 |
id | ) |
const |
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inline |
◆ searchUpdateMaterialID() [1/2]
◆ searchUpdateMaterialID() [2/2]
◆ field_0x14
u16 J3DAnmTexPattern::field_0x14 |
◆ mAnmTable
◆ mTextureIndex
u16* J3DAnmTexPattern::mTextureIndex |
◆ mUpdateMaterialID
u16* J3DAnmTexPattern::mUpdateMaterialID |
◆ mUpdateMaterialName
◆ mUpdateMaterialNum
u16 J3DAnmTexPattern::mUpdateMaterialNum |
The documentation for this class was generated from the following files: