Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Public Attributes | |
JUTDataBlockHeader | mHeader |
u8 | field_0x8 |
s16 | mFrameMax |
s32 | field_0xc |
void * | mTableOffset |
void * | mWeightOffset |
u8 J3DAnmClusterKeyData::field_0x8 |
s32 J3DAnmClusterKeyData::field_0xc |
s16 J3DAnmClusterKeyData::mFrameMax |
JUTDataBlockHeader J3DAnmClusterKeyData::mHeader |
void* J3DAnmClusterKeyData::mTableOffset |
void* J3DAnmClusterKeyData::mWeightOffset |