Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J2DAnimation.h>
Public Member Functions | |
J2DAnmColorKey () | |
virtual | ~J2DAnmColorKey () |
virtual void | getColor (u16, _GXColor *) const |
Public Member Functions inherited from J2DAnmColor | |
J2DAnmColor () | |
virtual | ~J2DAnmColor () |
virtual void | searchUpdateMaterialID (J2DScreen *) |
u16 | getUpdateMaterialNum () const |
u16 | getUpdateMaterialID (u16 i) const |
Public Member Functions inherited from J2DAnmBase | |
J2DAnmBase () | |
virtual | ~J2DAnmBase () |
s16 | getFrameMax () const |
void | setFrame (f32 frame) |
f32 | getFrame () const |
J2DAnmKind | getKind () const |
Public Attributes | |
s16 * | mRValues |
s16 * | mGValues |
s16 * | mBValues |
s16 * | mAValues |
J3DAnmColorKeyTable * | mInfoTable |
Public Attributes inherited from J2DAnmColor | |
u16 | field_0x10 |
u16 | field_0x12 |
u16 | field_0x14 |
u16 | field_0x16 |
u16 | mUpdateMaterialNum |
u16 * | mUpdateMaterialID |
JUTNameTab | field_0x20 |
Public Attributes inherited from J2DAnmBase | |
u8 | field_0x4 |
u8 | field_0x5 |
s16 | mFrameMax |
f32 | mFrame |
J2DAnmKind | mKind |
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inline |
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inlinevirtual |
Reimplemented from J2DAnmColor.
s16* J2DAnmColorKey::mAValues |
s16* J2DAnmColorKey::mBValues |
s16* J2DAnmColorKey::mGValues |
J3DAnmColorKeyTable* J2DAnmColorKey::mInfoTable |
s16* J2DAnmColorKey::mRValues |