Skullkid.
More...
#include <d_a_e_pm.h>
|
| void | DemoSkip (int) |
| |
| int | CreateHeap () |
| |
| void | initCcCylinder () |
| |
| void | setCcCylinder () |
| |
| int | ctrlJoint (J3DJoint *, J3DModel *) |
| |
| void | Particle_Set (u16, cXyz) |
| |
| void | SetAnm (int, int, f32, f32) |
| |
| void | Yazirushi () |
| |
| void | SearchRndP () |
| |
| void | SearchFarP () |
| |
| void | SearchNearP () |
| |
| BOOL | SearchNextPos () |
| |
| void | SetGakkiEffect () |
| |
| bool | CameraSet () |
| |
| void | SetStopingCam () |
| |
| void | SetStopCam (cXyz, f32, f32, s16) |
| |
| void | SetMoveCam2 (f32, f32) |
| |
| void | SetMoveCam (f32, f32) |
| |
| void | SetReleaseCam () |
| |
| void | Ap_StartAction () |
| |
| void | Ap_CreateAction () |
| |
| void | Ap_EscapeAction () |
| |
| void | AppearAction () |
| |
| void | DemoBeforeEscape () |
| |
| void | DemoAfterEscape () |
| |
| void | DemoMoveAction () |
| |
| void | WaitAction () |
| |
| void | GroundCheck () |
| |
| void | EscapeAction () |
| |
| void | DeathAction () |
| |
| void | Action () |
| |
| void | DemoBossStart2 () |
| |
| void | DemoBossStart () |
| |
| void | BossEscapeAction () |
| |
| void | BossDamageAction () |
| |
| void | BossWaitAction () |
| |
| void | BossDeathAction () |
| |
| void | BossAction () |
| |
| int | Execute () |
| |
| void | StartAction () |
| |
| void | GakkiLoopAction (cXyz, f32) |
| |
| void | DemoCreateAction () |
| |
| void | CreateAction () |
| |
| void | CreateChk () |
| |
| void | LampAction () |
| |
| void | DamageAction () |
| |
| void | At_Check () |
| |
| void | ObjHit () |
| |
| void | EyeMove () |
| |
| int | Draw () |
| |
| int | Delete () |
| |
| void | setBaseMtx () |
| |
| void | setGakkiBaseMtx () |
| |
| void | setLampBaseMtx () |
| |
| void | SkipChk () |
| |
| cPhs__Step | Create () |
| |
| void | AppearSet () |
| |
| u8 | ActionChk () |
| |
| u8 | SwitchChk () |
| |
| u8 | DoorChk () |
| |
| BOOL | initBallModel () |
| |
| bool | checkBallModelDraw () |
| |
| void | setBallModelEffect (dKy_tevstr_c *) |
| |
| void | drawBallModel (dKy_tevstr_c *) |
| |
| BOOL | checkWolfNoLock () const |
| |
| BOOL | checkHeadLockFlg () const |
| |
| BOOL | checkWolfBiteDamage () const |
| |
| BOOL | checkWolfDownPullFlg () const |
| |
| BOOL | checkDownFlg () |
| |
| BOOL | checkCutDownHitFlg () const |
| |
| BOOL | checkWolfDownStartFlg () const |
| |
| BOOL | checkDeadFlg () const |
| |
| BOOL | checkThrowMode (u8 param_1) const |
| |
| u32 * | getMidnaBindID (int i_idx) |
| |
| u8 | getMidnaBindMode () |
| |
| cXyz & | getDownPos () |
| |
| cXyz & | getHeadLockPos () |
| |
| void | onCutDownHitFlg () |
| |
| void | onWolfBiteDamage () |
| |
| void | onWolfDownStartFlg () |
| |
| void | onWolfDownPullEndFlg () |
| |
| void | onWolfNoLock () |
| |
| void | onDownFlg () |
| |
| void | onHeadLockFlg () |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | offWolfBiteDamage () |
| |
| void | offCutDownHitFlg () |
| |
| void | offWolfDownPullFlg () |
| |
| void | offDownFlg () |
| |
| void | offWolfNoLock () |
| |
| void | offHeadLockFlg () |
| |
| void | offThrowMode (u8 throwMode) |
| |
| void | setMidnaBindMode (u8 i_bindMode) |
| |
| void | setMidnaBindID (u8 i_idx, u32 i_bindID) |
| |
| void | setThrowModeCatch () |
| |
| void | setThrowModeDash () |
| |
| void | setThrowModeThrowRight () |
| |
| void | setThrowModeThrowLeft () |
| |
| void | setDownPos (const cXyz *i_pos) |
| |
| void | setHeadLockPos (const cXyz *i_pos) |
| |
| | fopAc_ac_c () |
| |
| | ~fopAc_ac_c () |
| |
|
| enum | fopEn_flag {
fopEn_flag_Down = 0x1
, fopEn_flag_CutDownHit = 0x2
, fopEn_flag_WolfDownStart = 0x4
, fopEn_flag_Dead = 0x8
,
fopEn_flag_WolfDownPull = 0x10
, fopEn_flag_WolfDownPullEnd = 0x20
, fopEn_flag_WolfBiteDamage = 0x40
, fopEn_flag_HeadLock = 0x80
,
fopEn_flag_WolfNoLock = 0x200
} |
| |
| enum | fopEn_throwMode { fopEn_throwMode_Catch = 0x2
, fopEn_throwMode_Dash = 0x4
, fopEn_throwMode_ThrowLeft = 0x8
, fopEn_throwMode_ThrowRight = 0x10
} |
| |
| cXyz | mDownPos |
| |
| cXyz | mHeadLockPos |
| |
| J3DModel * | mBallModel |
| |
| J3DAnmTextureSRTKey * | mBtk |
| |
| J3DAnmTevRegKey * | mBrk |
| |
| u8 | field_0x58c |
| |
| u8 | mThrowMode |
| |
| u16 | mFlags |
| |
| f32 | mAnmFrame |
| |
| u32 | mEffectID1 |
| |
| u32 | mEffectID2 |
| |
| u32 | mMidnaBindID [3] |
| |
| u8 | mMidnaBindMode |
| |
| leafdraw_class | base |
| |
| int | actor_type |
| |
| create_tag_class | actor_tag |
| |
| create_tag_class | draw_tag |
| |
| profile_method_class * | sub_method |
| |
| JKRSolidHeap * | heap |
| |
| dEvt_info_c | eventInfo |
| |
| dKy_tevstr_c | tevStr |
| |
| u16 | setID |
| |
| u8 | group |
| |
| u8 | cullType |
| |
| u8 | demoActorID |
| |
| s8 | argument |
| |
| u8 | carryType |
| |
| u32 | actor_status |
| |
| u32 | actor_condition |
| |
| fpc_ProcID | parentActorID |
| |
| actor_place | home |
| |
| actor_place | old |
| |
| actor_place | current |
| |
| csXyz | shape_angle |
| |
| cXyz | scale |
| |
| cXyz | speed |
| |
| MtxP | cullMtx |
| |
| union { | |
| |
| cull_box box | |
| |
| cull_sphere sphere | |
| |
| } | cull | |
| |
| f32 | cullSizeFar |
| |
| J3DModel * | model |
| |
| dJntCol_c * | jntCol |
| |
| f32 | speedF |
| |
| f32 | gravity |
| |
| f32 | maxFallSpeed |
| |
| cXyz | eyePos |
| |
| actor_attention_types | attention_info |
| |
| s16 | field_0x560 |
| |
| s16 | health |
| |
| u8 | field_0x564 |
| |
| u8 | field_0x565 |
| |
| s8 | field_0x566 |
| |
| s8 | field_0x567 |
| |
| static u32 | stopStatus |
| |
◆ Action()
| void daE_PM_c::Action |
( |
| ) |
|
◆ ActionChk()
| u8 daE_PM_c::ActionChk |
( |
| ) |
|
|
inline |
◆ Ap_CreateAction()
| void daE_PM_c::Ap_CreateAction |
( |
| ) |
|
◆ Ap_EscapeAction()
| void daE_PM_c::Ap_EscapeAction |
( |
| ) |
|
◆ Ap_StartAction()
| void daE_PM_c::Ap_StartAction |
( |
| ) |
|
◆ AppearAction()
| void daE_PM_c::AppearAction |
( |
| ) |
|
◆ AppearSet()
| void daE_PM_c::AppearSet |
( |
| ) |
|
|
inline |
◆ At_Check()
| void daE_PM_c::At_Check |
( |
| ) |
|
◆ BossAction()
| void daE_PM_c::BossAction |
( |
| ) |
|
◆ BossDamageAction()
| void daE_PM_c::BossDamageAction |
( |
| ) |
|
◆ BossDeathAction()
| void daE_PM_c::BossDeathAction |
( |
| ) |
|
◆ BossEscapeAction()
| void daE_PM_c::BossEscapeAction |
( |
| ) |
|
◆ BossWaitAction()
| void daE_PM_c::BossWaitAction |
( |
| ) |
|
◆ CameraSet()
| bool daE_PM_c::CameraSet |
( |
| ) |
|
◆ Create()
◆ CreateAction()
| void daE_PM_c::CreateAction |
( |
| ) |
|
◆ CreateChk()
| void daE_PM_c::CreateChk |
( |
| ) |
|
◆ CreateHeap()
| int daE_PM_c::CreateHeap |
( |
| ) |
|
◆ ctrlJoint()
◆ DamageAction()
| void daE_PM_c::DamageAction |
( |
| ) |
|
◆ DeathAction()
| void daE_PM_c::DeathAction |
( |
| ) |
|
◆ Delete()
◆ DemoAfterEscape()
| void daE_PM_c::DemoAfterEscape |
( |
| ) |
|
◆ DemoBeforeEscape()
| void daE_PM_c::DemoBeforeEscape |
( |
| ) |
|
◆ DemoBossStart()
| void daE_PM_c::DemoBossStart |
( |
| ) |
|
◆ DemoBossStart2()
| void daE_PM_c::DemoBossStart2 |
( |
| ) |
|
◆ DemoCreateAction()
| void daE_PM_c::DemoCreateAction |
( |
| ) |
|
◆ DemoMoveAction()
| void daE_PM_c::DemoMoveAction |
( |
| ) |
|
◆ DemoSkip()
| void daE_PM_c::DemoSkip |
( |
int | param_0 | ) |
|
◆ DemoSkipCallBack()
| int daE_PM_c::DemoSkipCallBack |
( |
void * | i_this, |
|
|
int | param_1 ) |
|
static |
◆ DoorChk()
◆ Draw()
◆ EscapeAction()
| void daE_PM_c::EscapeAction |
( |
| ) |
|
◆ Execute()
| int daE_PM_c::Execute |
( |
| ) |
|
◆ EyeMove()
| void daE_PM_c::EyeMove |
( |
| ) |
|
◆ GakkiLoopAction()
| void daE_PM_c::GakkiLoopAction |
( |
cXyz | , |
|
|
f32 | ) |
◆ GroundCheck()
| void daE_PM_c::GroundCheck |
( |
| ) |
|
◆ initCcCylinder()
| void daE_PM_c::initCcCylinder |
( |
| ) |
|
◆ LampAction()
| void daE_PM_c::LampAction |
( |
| ) |
|
◆ ObjHit()
| void daE_PM_c::ObjHit |
( |
| ) |
|
◆ Particle_Set()
| void daE_PM_c::Particle_Set |
( |
u16 | i_id, |
|
|
cXyz | i_pos ) |
◆ SearchFarP()
| void daE_PM_c::SearchFarP |
( |
| ) |
|
◆ SearchNearP()
| void daE_PM_c::SearchNearP |
( |
| ) |
|
◆ SearchNextPos()
| BOOL daE_PM_c::SearchNextPos |
( |
| ) |
|
◆ SearchRndP()
| void daE_PM_c::SearchRndP |
( |
| ) |
|
◆ SetAnm()
| void daE_PM_c::SetAnm |
( |
int | i_anm, |
|
|
int | i_attr, |
|
|
f32 | i_morf, |
|
|
f32 | i_rate ) |
◆ setBaseMtx()
| void daE_PM_c::setBaseMtx |
( |
| ) |
|
◆ setCcCylinder()
| void daE_PM_c::setCcCylinder |
( |
| ) |
|
◆ setGakkiBaseMtx()
| void daE_PM_c::setGakkiBaseMtx |
( |
| ) |
|
◆ SetGakkiEffect()
| void daE_PM_c::SetGakkiEffect |
( |
| ) |
|
◆ setLampBaseMtx()
| void daE_PM_c::setLampBaseMtx |
( |
| ) |
|
◆ SetMoveCam()
| void daE_PM_c::SetMoveCam |
( |
f32 | i_scale, |
|
|
f32 | i_step ) |
◆ SetMoveCam2()
| void daE_PM_c::SetMoveCam2 |
( |
f32 | i_scale, |
|
|
f32 | i_step ) |
◆ SetReleaseCam()
| void daE_PM_c::SetReleaseCam |
( |
| ) |
|
◆ SetStopCam()
| void daE_PM_c::SetStopCam |
( |
cXyz | i_center, |
|
|
f32 | i_offsetXZ, |
|
|
f32 | i_offsetY, |
|
|
s16 | i_angle ) |
◆ SetStopingCam()
| void daE_PM_c::SetStopingCam |
( |
| ) |
|
◆ SkipChk()
| void daE_PM_c::SkipChk |
( |
| ) |
|
◆ StartAction()
| void daE_PM_c::StartAction |
( |
| ) |
|
◆ SwitchChk()
| u8 daE_PM_c::SwitchChk |
( |
| ) |
|
|
inline |
◆ WaitAction()
| void daE_PM_c::WaitAction |
( |
| ) |
|
◆ Yazirushi()
| void daE_PM_c::Yazirushi |
( |
| ) |
|
◆ field_0x5bc
| u8 daE_PM_c::field_0x5bc[0x5DC - 0x5BC] |
|
private |
◆ field_0x5fc
| f32 daE_PM_c::field_0x5fc |
|
private |
◆ field_0x613
◆ field_0x618
◆ field_0x6fa
| s16 daE_PM_c::field_0x6fa |
|
private |
◆ field_0x6fc
| s16 daE_PM_c::field_0x6fc |
|
private |
◆ field_0x6ff
| bool daE_PM_c::field_0x6ff |
|
private |
◆ mAcch
◆ mAcchCir
◆ mAction
◆ mAnm
◆ mAppear
◆ mAtInfo
◆ mBossHealth
◆ mBossLightOn
| bool daE_PM_c::mBossLightOn |
|
private |
◆ mCamCenter
| cXyz daE_PM_c::mCamCenter |
|
private |
◆ mCamCenterTarget
| cXyz daE_PM_c::mCamCenterTarget |
|
private |
◆ mCamCenterTarget2
| cXyz daE_PM_c::mCamCenterTarget2 |
|
private |
◆ mCamEye
◆ mCamEyeTarget
| cXyz daE_PM_c::mCamEyeTarget |
|
private |
◆ mCamEyeTarget2
| cXyz daE_PM_c::mCamEyeTarget2 |
|
private |
◆ mCamFovY
◆ mCcCyl
◆ mCcStts
◆ mCreatureSound
◆ mDemoMode
◆ mDoorAction
◆ mEyeAnmFrame
| u8 daE_PM_c::mEyeAnmFrame |
|
private |
◆ mEyeAnmTimer
| u8 daE_PM_c::mEyeAnmTimer |
|
private |
◆ mGakkiParticleKey
| u32 daE_PM_c::mGakkiParticleKey[3] |
|
private |
◆ mHeadAngleX
| s16 daE_PM_c::mHeadAngleX |
|
private |
◆ mHeadAngleZ
| s16 daE_PM_c::mHeadAngleZ |
|
private |
◆ mHIOInit
◆ mIFrameTimer
| s16 daE_PM_c::mIFrameTimer |
|
private |
◆ mLampAngle
| csXyz daE_PM_c::mLampAngle |
|
private |
◆ mLampParticleKey
| u32 daE_PM_c::mLampParticleKey |
|
private |
◆ mLampPosition
| cXyz daE_PM_c::mLampPosition |
|
private |
◆ mMode
◆ mMsgFlow
◆ mOldLampPosition
| cXyz daE_PM_c::mOldLampPosition |
|
private |
◆ mParticleKey
| u32 daE_PM_c::mParticleKey |
|
private |
◆ mPathIndex
◆ mpEyeAnm
◆ mpGlowEffectMorf
◆ mPhase
◆ mpLampModel
◆ mpMorf
◆ mPoint
◆ mPointIndex
| int daE_PM_c::mPointIndex |
|
private |
◆ mpPath
◆ mpTrumpetMorf
◆ mPuppetDelete
| u8 daE_PM_c::mPuppetDelete |
|
private |
◆ mPuppetID
◆ mPuppetNum
◆ mSecondEncounter
| bool daE_PM_c::mSecondEncounter |
|
private |
◆ mShadowKey
◆ mStage
◆ mSwBit
◆ mTargetAngleY
| s16 daE_PM_c::mTargetAngleY |
|
private |
◆ mTargetHeadAngleX
| s16 daE_PM_c::mTargetHeadAngleX |
|
private |
◆ mTargetSpeed
| f32 daE_PM_c::mTargetSpeed |
|
private |
◆ mTimer
The documentation for this class was generated from the following files: