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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Hannah. More...
#include <d_a_npc_kasi_hana.h>
Static Public Attributes | |
static u8 | mEvtSeqList [72] |
static u8 | mTargetTag [4] |
static u8 | mTargetTagDist [4] |
static u8 | mWolfAngle [2+2] |
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static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x1ac8 - 0x568] |
Hannah.
daNpcKasiHana_c::daNpcKasiHana_c | ( | ) |
daNpcKasiHana_c::~daNpcKasiHana_c | ( | ) |
void daNpcKasiHana_c::_Evt_Kasi | ( | int | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Appear | ( | int | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Appear_CutInit | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Appear_CutMain | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer | ( | int | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer2 | ( | int | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer2_CutInit | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer2_CutMain | ( | int const & | param_0, |
int | param_1 ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer_CutInit | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Cheer_CutMain | ( | int const & | param_0, |
int | param_1 ) |
void daNpcKasiHana_c::_Evt_Kasi_CutInit | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_CutMain | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Talk | ( | int | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Talk_CutInit | ( | int const & | param_0 | ) |
void daNpcKasiHana_c::_Evt_Kasi_Talk_CutMain | ( | int const & | param_0, |
int | param_1 ) |
void daNpcKasiHana_c::_srch_escape_tag | ( | void * | param_0, |
void * | param_1 ) |
void daNpcKasiHana_c::_turn_to_link | ( | s16 | param_0 | ) |
void daNpcKasiHana_c::actor_front_check | ( | fopAc_ac_c * | param_0 | ) |
void daNpcKasiHana_c::adjustShapeAngle | ( | ) |
void daNpcKasiHana_c::chace | ( | int | param_0 | ) |
void daNpcKasiHana_c::chace_st | ( | int | param_0 | ) |
void daNpcKasiHana_c::cheer | ( | int | param_0 | ) |
void daNpcKasiHana_c::chkFindPlayer | ( | ) |
void daNpcKasiHana_c::Create | ( | ) |
void daNpcKasiHana_c::CreateHeap | ( | ) |
void daNpcKasiHana_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daNpcKasiHana_c::ctrlJointCallBack | ( | J3DJoint * | param_0, |
int | param_1 ) |
void daNpcKasiHana_c::Delete | ( | ) |
void daNpcKasiHana_c::demo | ( | int | param_0 | ) |
void daNpcKasiHana_c::Draw | ( | ) |
bool daNpcKasiHana_c::drawDbgInfo | ( | ) |
void daNpcKasiHana_c::escape | ( | int | param_0 | ) |
void daNpcKasiHana_c::Execute | ( | ) |
void daNpcKasiHana_c::fear | ( | int | param_0 | ) |
void daNpcKasiHana_c::getChacePos | ( | ) |
void daNpcKasiHana_c::getWolfPathNearIdx | ( | ) |
void daNpcKasiHana_c::lookat | ( | ) |
void daNpcKasiHana_c::main | ( | ) |
void daNpcKasiHana_c::playMotion | ( | ) |
void daNpcKasiHana_c::playMotionAnmLoop | ( | daNpcF_c::daNpcF_anmPlayData *** | param_0 | ) |
void daNpcKasiHana_c::reset | ( | ) |
void daNpcKasiHana_c::setAction | ( | int(daNpcKasiHana_c::* | param_0 )(int) | ) |
void daNpcKasiHana_c::setAttnPos | ( | ) |
void daNpcKasiHana_c::setLookMode | ( | int | param_0 | ) |
void daNpcKasiHana_c::setMotion | ( | int | param_0, |
f32 | param_1, | ||
int | param_2 ) |
bool daNpcKasiHana_c::setMotionAnm | ( | int | param_0, |
f32 | param_1 ) |
void daNpcKasiHana_c::setParam | ( | ) |
void daNpcKasiHana_c::srchWolfTag | ( | ) |
void daNpcKasiHana_c::step | ( | s16 | param_0, |
int | param_1 ) |
void daNpcKasiHana_c::talk | ( | int | param_0 | ) |
void daNpcKasiHana_c::turn | ( | int | param_0 | ) |
void daNpcKasiHana_c::wait | ( | int | param_0 | ) |
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