Bed.
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#include <d_a_obj_bed.h>
◆ ~daObj_Bed_c()
daObj_Bed_c::~daObj_Bed_c |
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◆ create()
◆ CreateHeap()
int daObj_Bed_c::CreateHeap |
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◆ createHeapCallBack()
◆ Delete()
int daObj_Bed_c::Delete |
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◆ Draw()
int daObj_Bed_c::Draw |
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◆ Execute()
int daObj_Bed_c::Execute |
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◆ getResName()
char * daObj_Bed_c::getResName |
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◆ getType()
u8 daObj_Bed_c::getType |
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◆ isDelete()
int daObj_Bed_c::isDelete |
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◆ setEnvTevColor()
void daObj_Bed_c::setEnvTevColor |
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◆ setMtx()
void daObj_Bed_c::setMtx |
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◆ setRoomNo()
void daObj_Bed_c::setRoomNo |
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◆ field_0x568
u8 daObj_Bed_c::field_0x568[4] |
◆ field_0x800
◆ field_0x818
◆ mAcch
◆ mAcchCir
◆ mGndChk
◆ mGroundH
f32 daObj_Bed_c::mGroundH |
◆ mMtx
◆ mpCollider
dBgW* daObj_Bed_c::mpCollider |
◆ mPhase
◆ mpModel
◆ mShadow
◆ mType
The documentation for this class was generated from the following files: