Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Public Member Functions | |
BOOL | chkPassed2 (cXyz) |
virtual | ~daStartAndGoal_Path_c () |
Public Member Functions inherited from daNpcF_Path_c | |
void | initialize () |
int | setPathInfo (u8, s8, u8) |
BOOL | chkPassed (cXyz) |
BOOL | chkPassedDst (cXyz) |
void | reverse () |
BOOL | setNextIdx () |
int | getNextIdx () |
int | getBeforeIdx () |
BOOL | getBeforePos (cXyz &) |
BOOL | getNextPos (cXyz &) |
BOOL | getDstPos (cXyz, cXyz &) |
void | setNextIdxDst (cXyz) |
daNpcF_Path_c () | |
virtual | ~daNpcF_Path_c () |
int | getIdx () |
void | setIdx (int i_idx) |
int | getArg0 () |
u8 | getArg0 (int i_idx) |
Vec | getPntPos (int i_idx) |
BOOL | chkClose () |
BOOL | chkReverse () |
void | onReverse () |
dPath * | getPathInfo () |
void | setRange (f32 i_range) |
Additional Inherited Members | |
Protected Attributes inherited from daNpcF_Path_c | |
u16 | mIdx |
u8 | mIsReversed |
bool | mIsClosed |
dPath * | mpRoomPath |
f32 | mRange |
f32 | mPosDst |
f32 | field_0x10 |
cXyz | mPosition |
daNpcF_SPCurve_c | mSPCurve |
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inlinevirtual |