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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_e_bug.h>
Collaboration diagram for bug_s:| J3DModel* bug_s::field_0x0 |
| cXyz bug_s::field_0x18 |
| f32 bug_s::field_0x24 |
| f32 bug_s::field_0x28 |
| f32 bug_s::field_0x2c |
| cXyz bug_s::field_0x30 |
| csXyz bug_s::field_0x3c |
| J3DModel* bug_s::field_0x4 |
| s16 bug_s::field_0x42 |
| s16 bug_s::field_0x44 |
| s16 bug_s::field_0x46 |
| s16 bug_s::field_0x48 |
| s16 bug_s::field_0x4a |
| s16 bug_s::field_0x4c |
| s16 bug_s::field_0x4e |
| s8 bug_s::field_0x50 |
| s8 bug_s::field_0x51 |
| s8 bug_s::field_0x52 |
| u8 bug_s::field_0x53 |
| u8 bug_s::field_0x54[3] |
| int bug_s::field_0x8 |
| cXyz bug_s::field_0xc |
| Z2SoundObjSimple bug_s::mSound |