Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dCcD_GObjInf Class Reference

#include <d_cc_d.h>

+ Inheritance diagram for dCcD_GObjInf:
+ Collaboration diagram for dCcD_GObjInf:

Public Member Functions

 dCcD_GObjInf ()
 
 ~dCcD_GObjInf ()
 
 dCcD_GObjInf ()
 
 ~dCcD_GObjInf ()
 
void ChkTgHit ()
 
void GetTgHitObjSe ()
 
void getHitSeID (u8, int)
 
void ChkCoHit ()
 
void GetCoHitObj ()
 
 dCcD_GObjInf ()
 
virtual ~dCcD_GObjInf ()
 
virtual cCcD_GObjInfGetGObjInf ()
 
virtual void ClrAtHit ()
 
u32 ChkAtHit ()
 
void ResetAtHit ()
 
cCcD_ObjGetAtHitObj ()
 
cCcD_GObjInfGetAtHitGObj ()
 
u8 ChkAtNoGuard ()
 
virtual void ClrTgHit ()
 
u32 ChkTgHit ()
 
void ResetTgHit ()
 
cCcD_ObjGetTgHitObj ()
 
dCcD_GObjInfGetTgHitGObj ()
 
u8 GetTgHitObjSe ()
 
virtual void ClrCoHit ()
 
u32 ChkCoHit ()
 
void ResetCoHit ()
 
cCcD_ObjGetCoHitObj ()
 
void Set (dCcD_SrcGObjInf const &)
 
fopAc_ac_cGetCoHitAc ()
 
void SetAtVec (cXyz &vec)
 
void SetTgVec (cXyz &vec)
 
bool ChkAtNoMass () const
 
void OnAtNoHitMark ()
 
void OffAtNoHitMark ()
 
void OnTgNoHitMark ()
 
void OffTgNoHitMark ()
 
void OnAtNoConHit ()
 
void OffAtNoConHit ()
 
void OnTgNoConHit ()
 
void OffTgNoConHit ()
 
void OnTgStopNoConHit ()
 
void OffTgStopNoConHit ()
 
void SetAtHitMark (u8 mark)
 
void SetAtSe (u8 se)
 
void SetTgSe (u8 se)
 
void SetAtMtrl (u8 mtrl)
 
void SetTgMtrl (u8 mtrl)
 
fopAc_ac_cGetAtHitAc ()
 
bool ChkAtShieldHit ()
 
cXyzGetAtVecP ()
 
cXyzGetTgVecP ()
 
void SetAtSpl (dCcG_At_Spl spl)
 
void SetAtHitCallback (dCcD_HitCallback callback)
 
void SetTgHitCallback (dCcD_HitCallback callback)
 
void SetCoHitCallback (dCcD_HitCallback callback)
 
u8 GetAtSe ()
 
dCcG_At_Spl GetAtSpl ()
 
u8 GetAtMtrl ()
 
u8 GetTgMtrl ()
 
fopAc_ac_cGetTgHitAc ()
 
void SetTgShieldFrontRangeYAngle (s16 *angle)
 
void OffTgWolfSpNoDamage ()
 
void OnTgWolfSpNoDamage ()
 
void SetTgHitMark (CcG_Tg_HitMark mark)
 
void OnTgSpShield ()
 
void OffTgSpShield ()
 
void OnTgShield ()
 
void OffTgShield ()
 
void OnTgShieldFrontRange ()
 
void OffTgShieldFrontRange ()
 
void OnTgSmallShield ()
 
void OffTgSmallShield ()
 
void OnTgIronBallRebound ()
 
void OffTgIronBallRebound ()
 
bool ChkTgIronBallRebound ()
 
void OnTgSpinnerReflect ()
 
void OffTgSpinnerReflect ()
 
s16GetTgShieldFrontRangeYAngle ()
 
s16 GetTgShieldRange ()
 
bool ChkTgShield ()
 
bool ChkTgSpShield ()
 
bool ChkTgSmallShield ()
 
bool ChkTgShieldFrontRange ()
 
bool ChkAtNoConHit ()
 
bool ChkAtStopNoConHit ()
 
bool ChkTgNoConHit ()
 
bool ChkTgStopNoConHit ()
 
void OnCoNoCamHit ()
 
bool ChkCoNoCamHit ()
 
dCcD_HitCallback GetCoHitCallback ()
 
dCcD_HitCallback GetAtHitCallback ()
 
dCcD_HitCallback GetTgHitCallback ()
 
void SetCoHitApid (fpc_ProcID apid)
 
void SetAtHitApid (fpc_ProcID apid)
 
void SetTgHitApid (fpc_ProcID apid)
 
void OnCoHitNoActor ()
 
void OffCoHitNoActor ()
 
void OnAtHitNoActor ()
 
void OffAtHitNoActor ()
 
void OnTgHitNoActor ()
 
void OffTgHitNoActor ()
 
bool ChkCoHitNoActor () const
 
bool ChkAtHitNoActor () const
 
bool ChkTgHitNoActor () const
 
bool ChkTgWolfSpNoDamage ()
 
bool ChkAtNoHitMark ()
 
bool ChkTgNoHitMark ()
 
bool ChkTgArrowThrough ()
 
bool ChkTgHookShotNoHitMark ()
 
bool ChkTgArrowNoHitMark ()
 
dCcG_Tg_Spl GetTgSpl ()
 
int GetTgHitMark ()
 
int GetAtHitMark ()
 
bool ChkAtEffCounter ()
 
bool ChkTgEffCounter ()
 
void ClrAtEffCounter ()
 
void ClrTgEffCounter ()
 
void ClrCoEffCounter ()
 
void SetAtEffCounterTimer ()
 
void SetTgEffCounterTimer ()
 
void SubtractAtEffCounter ()
 
void SubtractTgEffCounter ()
 
void SubtractCoEffCounter ()
 
void OnTgShieldHit ()
 
void OffTgShieldHit ()
 
void OnAtShieldHit ()
 
void OffAtShieldHit ()
 
void OffTgMagneHit ()
 
void SetTgRVec (cXyz &vec)
 
void SetAtRVec (cXyz &vec)
 
void SetTgHitPos (cXyz &pos)
 
void SetAtHitPos (cXyz &pos)
 
u32 GetTgHitObjHitSeID (int i_soundID)
 
cXyzGetAtHitPosP ()
 
cXyzGetTgHitPosP ()
 
cXyzGetTgRVecP ()
 
bool ChkTgHookshotThrough ()
 
bool ChkTgShieldHit ()
 
- Public Member Functions inherited from cCcD_GObjInf
 cCcD_GObjInf ()
 
virtual ~cCcD_GObjInf ()
 
virtual cCcD_GObjInf constGetGObjInf () const
 
- Public Member Functions inherited from cCcD_Obj
void GetAc ()
 
 cCcD_Obj ()
 
virtual ~cCcD_Obj ()
 
virtual cCcD_ShapeAttr constGetShapeAttr () const
 
virtual cCcD_ShapeAttrGetShapeAttr ()
 
virtual void Draw (_GXColor const &)
 
void ct ()
 
void Set (cCcD_SrcObj const &)
 
fopAc_ac_cGetAc ()
 
cCcD_SttsGetStts ()
 
void SetStts (cCcD_Stts *stts)
 
cCcD_DivideInfoGetDivideInfo ()
 
cCcD_DivideInfoGetPDivideInfo ()
 
int ChkBsRevHit () const
 
- Public Member Functions inherited from cCcD_ObjHitInf
virtual ~cCcD_ObjHitInf ()
 
void Set (cCcD_SrcObjHitInf const &)
 
cCcD_ObjAtGetObjAt ()
 
cCcD_ObjTgGetObjTg ()
 
cCcD_ObjCoGetObjCo ()
 
u32 GetTgGrp () const
 
u32 GetAtGrp () const
 
u32 GetCoGrp () const
 
int GetTgType () const
 
u32 GetAtType () const
 
bool ChkTgSet () const
 
bool ChkAtSet () const
 
bool ChkCoSet () const
 
u32 ChkCoSameActorHit () const
 
u32 GetCoVsGrp () const
 
u32 GetCoIGrp () const
 
u8 GetAtAtp () const
 
u32 ChkAtNoTgHitInfSet () const
 
u32 ChkTgNoAtHitInfSet () const
 
u32 ChkCoNoCoHitInfSet () const
 
bool ChkTgNoSlingHitInfSet () const
 
void SetAtHit (cCcD_Obj *obj)
 
void SetTgHit (cCcD_Obj *obj)
 
void SetCoHit (cCcD_Obj *obj)
 
u32 ChkAtType (u32 type) const
 
u32 ChkCoNoCrr () const
 
void OnCoNoCrrBit ()
 
u32 ChkCoSph3DCrr () const
 
void OnAtSPrmBit (u32 flag)
 
void OffAtSPrmBit (u32 flag)
 
void OffTgSPrmBit (u32 flag)
 
void OffCoSPrmBit (u32 flag)
 
void SetAtType (u32 type)
 
void OnAtSetBit ()
 
void OnAtNoTgHitInfSet ()
 
void OffAtNoTgHitInfSet ()
 
u32 MskTgSPrm (u32 mask) const
 
void SetAtAtp (int atp)
 
void OffCoSetBit ()
 
void SetTgType (u32 type)
 
void OnTgSPrmBit (u32 flag)
 
void OffAtSetBit ()
 
void OnTgSetBit ()
 
void OffTgSetBit ()
 
void OnCoSetBit ()
 
void OffAtVsPlayerBit ()
 
void OnAtVsPlayerBit ()
 
void OnCoSPrmBit (u32 flag)
 
void SetCoVsGrp (u32 grp)
 
void SetCoIGrp (u32 grp)
 
void SetAtSPrm (u32 prm)
 
void SetTgSPrm (u32 prm)
 
void SetCoSPrm (u32 prm)
 
void ClrAtHit ()
 
void ClrTgHit ()
 
void ClrCoHit ()
 
u32 ChkAtHit ()
 
u32 ChkTgHit ()
 
u32 ChkCoHit ()
 
cCcD_ObjGetAtHitObj ()
 
cCcD_ObjGetTgHitObj ()
 
cCcD_ObjGetCoHitObj ()
 
u32 ChkAtSPrm (u32 prm)
 

Static Public Member Functions

static Z2SoundID getHitSeID (u8, int)
 

Static Public Attributes

static const Z2SoundID m_hitSeID [24]
 

Protected Attributes

dCcD_GObjAt mGObjAt
 
dCcD_GObjTg mGObjTg
 
dCcD_GObjCo mGObjCo
 
- Protected Attributes inherited from cCcD_ObjHitInf
cCcD_ObjAt mObjAt
 
cCcD_ObjTg mObjTg
 
cCcD_ObjCo mObjCo
 

Constructor & Destructor Documentation

◆ dCcD_GObjInf() [1/3]

dCcD_GObjInf::dCcD_GObjInf ( )

◆ ~dCcD_GObjInf() [1/3]

dCcD_GObjInf::~dCcD_GObjInf ( )

◆ dCcD_GObjInf() [2/3]

dCcD_GObjInf::dCcD_GObjInf ( )

◆ ~dCcD_GObjInf() [2/3]

dCcD_GObjInf::~dCcD_GObjInf ( )

◆ dCcD_GObjInf() [3/3]

dCcD_GObjInf::dCcD_GObjInf ( )

◆ ~dCcD_GObjInf() [3/3]

virtual dCcD_GObjInf::~dCcD_GObjInf ( )
virtual

Member Function Documentation

◆ ChkAtEffCounter()

bool dCcD_GObjInf::ChkAtEffCounter ( )
inline

◆ ChkAtHit()

u32 dCcD_GObjInf::ChkAtHit ( )

◆ ChkAtHitNoActor()

bool dCcD_GObjInf::ChkAtHitNoActor ( ) const
inline

◆ ChkAtNoConHit()

bool dCcD_GObjInf::ChkAtNoConHit ( )
inline

◆ ChkAtNoGuard()

u8 dCcD_GObjInf::ChkAtNoGuard ( )

◆ ChkAtNoHitMark()

bool dCcD_GObjInf::ChkAtNoHitMark ( )
inline

◆ ChkAtNoMass()

bool dCcD_GObjInf::ChkAtNoMass ( ) const
inline

◆ ChkAtShieldHit()

bool dCcD_GObjInf::ChkAtShieldHit ( )
inline

◆ ChkAtStopNoConHit()

bool dCcD_GObjInf::ChkAtStopNoConHit ( )
inline

◆ ChkCoHit() [1/2]

u32 dCcD_GObjInf::ChkCoHit ( )

◆ ChkCoHit() [2/2]

u32 dCcD_GObjInf::ChkCoHit ( )

◆ ChkCoHitNoActor()

bool dCcD_GObjInf::ChkCoHitNoActor ( ) const
inline

◆ ChkCoNoCamHit()

bool dCcD_GObjInf::ChkCoNoCamHit ( )
inline

◆ ChkTgArrowNoHitMark()

bool dCcD_GObjInf::ChkTgArrowNoHitMark ( )
inline

◆ ChkTgArrowThrough()

bool dCcD_GObjInf::ChkTgArrowThrough ( )
inline

◆ ChkTgEffCounter()

bool dCcD_GObjInf::ChkTgEffCounter ( )
inline

◆ ChkTgHit() [1/2]

u32 dCcD_GObjInf::ChkTgHit ( )

◆ ChkTgHit() [2/2]

u32 dCcD_GObjInf::ChkTgHit ( )

◆ ChkTgHitNoActor()

bool dCcD_GObjInf::ChkTgHitNoActor ( ) const
inline

◆ ChkTgHookShotNoHitMark()

bool dCcD_GObjInf::ChkTgHookShotNoHitMark ( )
inline

◆ ChkTgHookshotThrough()

bool dCcD_GObjInf::ChkTgHookshotThrough ( )
inline

◆ ChkTgIronBallRebound()

bool dCcD_GObjInf::ChkTgIronBallRebound ( )
inline

◆ ChkTgNoConHit()

bool dCcD_GObjInf::ChkTgNoConHit ( )
inline

◆ ChkTgNoHitMark()

bool dCcD_GObjInf::ChkTgNoHitMark ( )
inline

◆ ChkTgShield()

bool dCcD_GObjInf::ChkTgShield ( )
inline

◆ ChkTgShieldFrontRange()

bool dCcD_GObjInf::ChkTgShieldFrontRange ( )
inline

◆ ChkTgShieldHit()

bool dCcD_GObjInf::ChkTgShieldHit ( )
inline

◆ ChkTgSmallShield()

bool dCcD_GObjInf::ChkTgSmallShield ( )
inline

◆ ChkTgSpShield()

bool dCcD_GObjInf::ChkTgSpShield ( )
inline

◆ ChkTgStopNoConHit()

bool dCcD_GObjInf::ChkTgStopNoConHit ( )
inline

◆ ChkTgWolfSpNoDamage()

bool dCcD_GObjInf::ChkTgWolfSpNoDamage ( )
inline

◆ ClrAtEffCounter()

void dCcD_GObjInf::ClrAtEffCounter ( )
inline

◆ ClrAtHit()

void dCcD_GObjInf::ClrAtHit ( )
virtual

Reimplemented from cCcD_GObjInf.

◆ ClrCoEffCounter()

void dCcD_GObjInf::ClrCoEffCounter ( )
inline

◆ ClrCoHit()

void dCcD_GObjInf::ClrCoHit ( )
virtual

Reimplemented from cCcD_GObjInf.

◆ ClrTgEffCounter()

void dCcD_GObjInf::ClrTgEffCounter ( )
inline

◆ ClrTgHit()

void dCcD_GObjInf::ClrTgHit ( )
virtual

Reimplemented from cCcD_GObjInf.

◆ GetAtHitAc()

fopAc_ac_c * dCcD_GObjInf::GetAtHitAc ( )
inline

◆ GetAtHitCallback()

dCcD_HitCallback dCcD_GObjInf::GetAtHitCallback ( )
inline

◆ GetAtHitGObj()

cCcD_GObjInf * dCcD_GObjInf::GetAtHitGObj ( )

◆ GetAtHitMark()

int dCcD_GObjInf::GetAtHitMark ( )
inline

◆ GetAtHitObj()

cCcD_Obj * dCcD_GObjInf::GetAtHitObj ( )

◆ GetAtHitPosP()

cXyz * dCcD_GObjInf::GetAtHitPosP ( )
inline

◆ GetAtMtrl()

u8 dCcD_GObjInf::GetAtMtrl ( )
inline

◆ GetAtSe()

u8 dCcD_GObjInf::GetAtSe ( )
inline

◆ GetAtSpl()

dCcG_At_Spl dCcD_GObjInf::GetAtSpl ( )
inline

◆ GetAtVecP()

cXyz * dCcD_GObjInf::GetAtVecP ( )
inline

◆ GetCoHitAc()

fopAc_ac_c * dCcD_GObjInf::GetCoHitAc ( )
inline

◆ GetCoHitCallback()

dCcD_HitCallback dCcD_GObjInf::GetCoHitCallback ( )
inline

◆ GetCoHitObj() [1/2]

cCcD_Obj * dCcD_GObjInf::GetCoHitObj ( )

◆ GetCoHitObj() [2/2]

cCcD_Obj * dCcD_GObjInf::GetCoHitObj ( )

◆ GetGObjInf()

cCcD_GObjInf * dCcD_GObjInf::GetGObjInf ( )
virtual

Reimplemented from cCcD_GObjInf.

◆ getHitSeID() [1/2]

static Z2SoundID dCcD_GObjInf::getHitSeID ( u8  ,
int   
)
static

◆ getHitSeID() [2/2]

Z2SoundID dCcD_GObjInf::getHitSeID ( u8  seIdx,
int  useRebound 
)

◆ GetTgHitAc()

fopAc_ac_c * dCcD_GObjInf::GetTgHitAc ( )
inline

◆ GetTgHitCallback()

dCcD_HitCallback dCcD_GObjInf::GetTgHitCallback ( )
inline

◆ GetTgHitGObj()

dCcD_GObjInf * dCcD_GObjInf::GetTgHitGObj ( )

◆ GetTgHitMark()

int dCcD_GObjInf::GetTgHitMark ( )
inline

◆ GetTgHitObj()

cCcD_Obj * dCcD_GObjInf::GetTgHitObj ( )

◆ GetTgHitObjHitSeID()

u32 dCcD_GObjInf::GetTgHitObjHitSeID ( int  i_soundID)
inline

◆ GetTgHitObjSe() [1/2]

u8 dCcD_GObjInf::GetTgHitObjSe ( )

◆ GetTgHitObjSe() [2/2]

u8 dCcD_GObjInf::GetTgHitObjSe ( )

◆ GetTgHitPosP()

cXyz * dCcD_GObjInf::GetTgHitPosP ( )
inline

◆ GetTgMtrl()

u8 dCcD_GObjInf::GetTgMtrl ( )
inline

◆ GetTgRVecP()

cXyz * dCcD_GObjInf::GetTgRVecP ( )
inline

◆ GetTgShieldFrontRangeYAngle()

s16 * dCcD_GObjInf::GetTgShieldFrontRangeYAngle ( )
inline

◆ GetTgShieldRange()

s16 dCcD_GObjInf::GetTgShieldRange ( )
inline

◆ GetTgSpl()

dCcG_Tg_Spl dCcD_GObjInf::GetTgSpl ( )
inline

◆ GetTgVecP()

cXyz * dCcD_GObjInf::GetTgVecP ( )
inline

◆ OffAtHitNoActor()

void dCcD_GObjInf::OffAtHitNoActor ( )
inline

◆ OffAtNoConHit()

void dCcD_GObjInf::OffAtNoConHit ( )
inline

◆ OffAtNoHitMark()

void dCcD_GObjInf::OffAtNoHitMark ( )
inline

◆ OffAtShieldHit()

void dCcD_GObjInf::OffAtShieldHit ( )
inline

◆ OffCoHitNoActor()

void dCcD_GObjInf::OffCoHitNoActor ( )
inline

◆ OffTgHitNoActor()

void dCcD_GObjInf::OffTgHitNoActor ( )
inline

◆ OffTgIronBallRebound()

void dCcD_GObjInf::OffTgIronBallRebound ( )
inline

◆ OffTgMagneHit()

void dCcD_GObjInf::OffTgMagneHit ( )
inline

◆ OffTgNoConHit()

void dCcD_GObjInf::OffTgNoConHit ( )
inline

◆ OffTgNoHitMark()

void dCcD_GObjInf::OffTgNoHitMark ( )
inline

◆ OffTgShield()

void dCcD_GObjInf::OffTgShield ( )
inline

◆ OffTgShieldFrontRange()

void dCcD_GObjInf::OffTgShieldFrontRange ( )
inline

◆ OffTgShieldHit()

void dCcD_GObjInf::OffTgShieldHit ( )
inline

◆ OffTgSmallShield()

void dCcD_GObjInf::OffTgSmallShield ( )
inline

◆ OffTgSpinnerReflect()

void dCcD_GObjInf::OffTgSpinnerReflect ( )
inline

◆ OffTgSpShield()

void dCcD_GObjInf::OffTgSpShield ( )
inline

◆ OffTgStopNoConHit()

void dCcD_GObjInf::OffTgStopNoConHit ( )
inline

◆ OffTgWolfSpNoDamage()

void dCcD_GObjInf::OffTgWolfSpNoDamage ( )
inline

◆ OnAtHitNoActor()

void dCcD_GObjInf::OnAtHitNoActor ( )
inline

◆ OnAtNoConHit()

void dCcD_GObjInf::OnAtNoConHit ( )
inline

◆ OnAtNoHitMark()

void dCcD_GObjInf::OnAtNoHitMark ( )
inline

◆ OnAtShieldHit()

void dCcD_GObjInf::OnAtShieldHit ( )
inline

◆ OnCoHitNoActor()

void dCcD_GObjInf::OnCoHitNoActor ( )
inline

◆ OnCoNoCamHit()

void dCcD_GObjInf::OnCoNoCamHit ( )
inline

◆ OnTgHitNoActor()

void dCcD_GObjInf::OnTgHitNoActor ( )
inline

◆ OnTgIronBallRebound()

void dCcD_GObjInf::OnTgIronBallRebound ( )
inline

◆ OnTgNoConHit()

void dCcD_GObjInf::OnTgNoConHit ( )
inline

◆ OnTgNoHitMark()

void dCcD_GObjInf::OnTgNoHitMark ( )
inline

◆ OnTgShield()

void dCcD_GObjInf::OnTgShield ( )
inline

◆ OnTgShieldFrontRange()

void dCcD_GObjInf::OnTgShieldFrontRange ( )
inline

◆ OnTgShieldHit()

void dCcD_GObjInf::OnTgShieldHit ( )
inline

◆ OnTgSmallShield()

void dCcD_GObjInf::OnTgSmallShield ( )
inline

◆ OnTgSpinnerReflect()

void dCcD_GObjInf::OnTgSpinnerReflect ( )
inline

◆ OnTgSpShield()

void dCcD_GObjInf::OnTgSpShield ( )
inline

◆ OnTgStopNoConHit()

void dCcD_GObjInf::OnTgStopNoConHit ( )
inline

◆ OnTgWolfSpNoDamage()

void dCcD_GObjInf::OnTgWolfSpNoDamage ( )
inline

◆ ResetAtHit()

void dCcD_GObjInf::ResetAtHit ( )

◆ ResetCoHit()

void dCcD_GObjInf::ResetCoHit ( )

◆ ResetTgHit()

void dCcD_GObjInf::ResetTgHit ( )

◆ Set()

void dCcD_GObjInf::Set ( dCcD_SrcGObjInf const src)

◆ SetAtEffCounterTimer()

void dCcD_GObjInf::SetAtEffCounterTimer ( )
inline

◆ SetAtHitApid()

void dCcD_GObjInf::SetAtHitApid ( fpc_ProcID  apid)
inline

◆ SetAtHitCallback()

void dCcD_GObjInf::SetAtHitCallback ( dCcD_HitCallback  callback)
inline

◆ SetAtHitMark()

void dCcD_GObjInf::SetAtHitMark ( u8  mark)
inline

◆ SetAtHitPos()

void dCcD_GObjInf::SetAtHitPos ( cXyz pos)
inline

◆ SetAtMtrl()

void dCcD_GObjInf::SetAtMtrl ( u8  mtrl)
inline

◆ SetAtRVec()

void dCcD_GObjInf::SetAtRVec ( cXyz vec)
inline

◆ SetAtSe()

void dCcD_GObjInf::SetAtSe ( u8  se)
inline

◆ SetAtSpl()

void dCcD_GObjInf::SetAtSpl ( dCcG_At_Spl  spl)
inline

◆ SetAtVec()

void dCcD_GObjInf::SetAtVec ( cXyz vec)
inline

◆ SetCoHitApid()

void dCcD_GObjInf::SetCoHitApid ( fpc_ProcID  apid)
inline

◆ SetCoHitCallback()

void dCcD_GObjInf::SetCoHitCallback ( dCcD_HitCallback  callback)
inline

◆ SetTgEffCounterTimer()

void dCcD_GObjInf::SetTgEffCounterTimer ( )
inline

◆ SetTgHitApid()

void dCcD_GObjInf::SetTgHitApid ( fpc_ProcID  apid)
inline

◆ SetTgHitCallback()

void dCcD_GObjInf::SetTgHitCallback ( dCcD_HitCallback  callback)
inline

◆ SetTgHitMark()

void dCcD_GObjInf::SetTgHitMark ( CcG_Tg_HitMark  mark)
inline

◆ SetTgHitPos()

void dCcD_GObjInf::SetTgHitPos ( cXyz pos)
inline

◆ SetTgMtrl()

void dCcD_GObjInf::SetTgMtrl ( u8  mtrl)
inline

◆ SetTgRVec()

void dCcD_GObjInf::SetTgRVec ( cXyz vec)
inline

◆ SetTgSe()

void dCcD_GObjInf::SetTgSe ( u8  se)
inline

◆ SetTgShieldFrontRangeYAngle()

void dCcD_GObjInf::SetTgShieldFrontRangeYAngle ( s16 angle)
inline

◆ SetTgVec()

void dCcD_GObjInf::SetTgVec ( cXyz vec)
inline

◆ SubtractAtEffCounter()

void dCcD_GObjInf::SubtractAtEffCounter ( )
inline

◆ SubtractCoEffCounter()

void dCcD_GObjInf::SubtractCoEffCounter ( )
inline

◆ SubtractTgEffCounter()

void dCcD_GObjInf::SubtractTgEffCounter ( )
inline

Member Data Documentation

◆ m_hitSeID

Z2SoundID const dCcD_GObjInf::m_hitSeID
static
Initial value:
= {
}
@ Z2SE_HIT_ARROW_STICK
Definition Z2SeMgr.h:827
@ Z2SE_HIT_SWORD_STAB
Definition Z2SeMgr.h:821
@ Z2SE_HIT_EN_WOOD_WEAPON
Definition Z2SeMgr.h:837
@ Z2SE_HIT_SWORD_RUN
Definition Z2SeMgr.h:836
@ Z2SE_HIT_HAMMER
Definition Z2SeMgr.h:826
@ Z2SE_HIT_SHIELD_ATTACK
Definition Z2SeMgr.h:822
@ Z2SE_HIT_DUMMY_CANCEL
Definition Z2SeMgr.h:835
@ Z2SE_HIT_SWORD
Definition Z2SeMgr.h:820
@ Z2SE_HIT_STONE_WEAPON
Definition Z2SeMgr.h:832
@ Z2SE_HIT_THOROW_OBJ
Definition Z2SeMgr.h:838
@ Z2SE_HIT_WOLFKICK
Definition Z2SeMgr.h:824
@ Z2SE_HIT_AL_ARROW_STICK
Definition Z2SeMgr.h:842
@ Z2SE_HIT_SPINNER
Definition Z2SeMgr.h:839
@ Z2SE_HIT_WOLFBITE
Definition Z2SeMgr.h:823
@ Z2SE_HIT_STATUE_HAMMER
Definition Z2SeMgr.h:841
@ Z2SE_HIT_WOOD_WEAPON
Definition Z2SeMgr.h:825
@ Z2SE_HIT_COPYROD
Definition Z2SeMgr.h:840
@ Z2SE_HIT_SOFT_BODY
Definition Z2SeMgr.h:834
@ Z2SE_HIT_HOOKSHOT_STICK
Definition Z2SeMgr.h:829
@ Z2SE_HIT_METAL_WEAPON
Definition Z2SeMgr.h:831
@ Z2SE_HIT_HARD_BODY
Definition Z2SeMgr.h:833
@ Z2SE_HIT_PACHINKO
Definition Z2SeMgr.h:844

◆ mGObjAt

dCcD_GObjAt dCcD_GObjInf::mGObjAt
protected

◆ mGObjCo

dCcD_GObjCo dCcD_GObjInf::mGObjCo
protected

◆ mGObjTg

dCcD_GObjTg dCcD_GObjInf::mGObjTg
protected

The documentation for this class was generated from the following files: