Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daSwShutter_c Class Reference

Shutter Wall (Switch) More...

#include <d_a_obj_sWallShutter.h>

+ Inheritance diagram for daSwShutter_c:
+ Collaboration diagram for daSwShutter_c:

Public Types

enum  TYPE_e { TYPE_ROCKWALL_e , TYPE_SUBDAN_e }
 
enum  MODE_e { MODE_WAIT , MODE_MOVE_DOWN_INIT , MODE_MOVE_DOWN , MODE_MOVE_DOWN_END }
 

Public Member Functions

void setBaseMtx ()
 
int create ()
 
void moveMain ()
 
void init_modeWait ()
 
void modeWait ()
 
void init_modeMoveDownInit ()
 
void modeMoveDownInit ()
 
void init_modeMoveDown ()
 
void modeMoveDown ()
 
void init_modeMoveDownEnd ()
 
void modeMoveDownEnd ()
 
virtual int CreateHeap ()
 
virtual int Execute (Mtx **)
 
virtual int Draw ()
 
virtual int Delete ()
 
int getSwBit ()
 
int getModelType ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int Create ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
J3DModelmpModel
 
u8 mModelType
 
u8 mMode
 
f32 field_0x5b0
 
u8 field_0x5B4 [0x5B8 - 0x5B4]
 
csXyz mShakeRot
 
f32 mShakeStrength
 
f32 mShakeAmpZ
 
f32 mShakeAmpY
 
f32 mShakeAtten
 
f32 mMaxAtten
 
f32 mMinAtten
 
int mCounter
 
u32 mEmitterID0
 
u32 mEmitterID1
 
u8 field_0x5e4 [0x5e8 - 0x5e4]
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Shutter Wall (Switch)

Member Enumeration Documentation

◆ MODE_e

Enumerator
MODE_WAIT 
MODE_MOVE_DOWN_INIT 
MODE_MOVE_DOWN 
MODE_MOVE_DOWN_END 

◆ TYPE_e

Enumerator
TYPE_ROCKWALL_e 
TYPE_SUBDAN_e 

Member Function Documentation

◆ create()

int daSwShutter_c::create ( )

◆ CreateHeap()

int daSwShutter_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daSwShutter_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Draw()

int daSwShutter_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Execute()

int daSwShutter_c::Execute ( Mtx **  param_0)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getModelType()

int daSwShutter_c::getModelType ( )
inline

◆ getSwBit()

int daSwShutter_c::getSwBit ( )
inline

◆ init_modeMoveDown()

void daSwShutter_c::init_modeMoveDown ( )

◆ init_modeMoveDownEnd()

void daSwShutter_c::init_modeMoveDownEnd ( )

◆ init_modeMoveDownInit()

void daSwShutter_c::init_modeMoveDownInit ( )

◆ init_modeWait()

void daSwShutter_c::init_modeWait ( )

◆ modeMoveDown()

void daSwShutter_c::modeMoveDown ( )

◆ modeMoveDownEnd()

void daSwShutter_c::modeMoveDownEnd ( )

◆ modeMoveDownInit()

void daSwShutter_c::modeMoveDownInit ( )

◆ modeWait()

void daSwShutter_c::modeWait ( )

◆ moveMain()

void daSwShutter_c::moveMain ( )

◆ setBaseMtx()

void daSwShutter_c::setBaseMtx ( )

Member Data Documentation

◆ field_0x5b0

f32 daSwShutter_c::field_0x5b0

◆ field_0x5B4

u8 daSwShutter_c::field_0x5B4[0x5B8 - 0x5B4]

◆ field_0x5e4

u8 daSwShutter_c::field_0x5e4[0x5e8 - 0x5e4]

◆ mCounter

int daSwShutter_c::mCounter

◆ mEmitterID0

u32 daSwShutter_c::mEmitterID0

◆ mEmitterID1

u32 daSwShutter_c::mEmitterID1

◆ mMaxAtten

f32 daSwShutter_c::mMaxAtten

◆ mMinAtten

f32 daSwShutter_c::mMinAtten

◆ mMode

u8 daSwShutter_c::mMode

◆ mModelType

u8 daSwShutter_c::mModelType

◆ mPhase

request_of_phase_process_class daSwShutter_c::mPhase

◆ mpModel

J3DModel* daSwShutter_c::mpModel

◆ mShakeAmpY

f32 daSwShutter_c::mShakeAmpY

◆ mShakeAmpZ

f32 daSwShutter_c::mShakeAmpZ

◆ mShakeAtten

f32 daSwShutter_c::mShakeAtten

◆ mShakeRot

csXyz daSwShutter_c::mShakeRot

◆ mShakeStrength

f32 daSwShutter_c::mShakeStrength

The documentation for this class was generated from the following files: