Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_kankyo_wether.h>
Public Member Functions | |
virtual void | draw () |
virtual | ~dKankyo_mud_Packet () |
Public Member Functions inherited from J3DPacket | |
J3DPacket () | |
void | addChildPacket (J3DPacket *) |
J3DPacket * | getNextPacket () const |
void | setNextPacket (J3DPacket *i_packet) |
void | drawClear () |
void * | getUserArea () |
void | setUserArea (u32 area) |
virtual int | entry (J3DDrawBuffer *) |
virtual | ~J3DPacket () |
Public Attributes | |
int | mEffectNum |
u8 * | mpMoyaRes |
EF_MUD_EFF | mEffect [100] |
u8 | field_0x1c38 [4] |
f32 | field_0x1c3c |
Public Attributes inherited from J3DPacket | |
J3DPacket * | mpNextPacket |
J3DPacket * | mpFirstChild |
void * | mpUserData |
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virtual |
u8 dKankyo_mud_Packet::field_0x1c38[4] |
f32 dKankyo_mud_Packet::field_0x1c3c |
EF_MUD_EFF dKankyo_mud_Packet::mEffect[100] |
int dKankyo_mud_Packet::mEffectNum |
u8* dKankyo_mud_Packet::mpMoyaRes |